Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Arkanoid65
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,480 Elo+
Party 1
Hachiman
Hachiman
Horsiman
Hachiman
Level 9
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Artio
Artio
lindania
Artio
Level 89
God Stats
0W - 1L
1,794 SR
Queue Stats
2W - 4L
1,582 Elo+
Party 1
Neith
Neith
valen06
Neith
Level 12
God Stats
2W - 6L
1,294 SR
Queue Stats
3W - 8L
1,376 Elo+
Party 1
Team Averages
Level 46
1,518 SR
1,488 Elo+

VS

Team Averages
Level 139
1,484 SR
1,451 Elo+
Ishtar
Ishtar
I3_U_T_C_H_3_IR
Ishtar
Level 159
God Stats
25W - 28L
1,514 SR
Queue Stats
704W - 738L
1,459 Elo+
Solo
Hera
Hera
Pinebox32
Hera
Level 154
God Stats
24W - 21L
1,652 SR
Queue Stats
747W - 793L
1,493 Elo+
Solo
Thor
Thor
TZarcer
Thor
Level 129
God Stats
1W - 0L
1,336 SR
Queue Stats
3W - 2L
1,306 Elo+
Solo
Olorun
Olorun
garryxtyn
Olorun
Level 127
God Stats
1W - 0L
1,710 SR
Queue Stats
42W - 46L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
xxl Tazz lxx
Sun Wukong
Level 126
God Stats
3W - 4L
1,206 SR
Queue Stats
589W - 628L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 5 / 3
7,280
728
9,766
12,028
11,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Arkanoid65
Bakasura
12
0 / 3 / 3
6,637
664
1,725
9,607
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Horsiman
Hachiman
14
0 / 1 / 3
7,409
741
2,457
8,666
3,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
lindania
Artio
14
3 / 1 / 1
8,025
803
5,440
12,934
13,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
valen06
Neith
11
1 / 5 / 2
6,752
675
4,708
8,788
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,583
858
7,628
7,225
3,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
15
2 / 2 / 7
8,214
821
9,289
5,570
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
TZarcer
Thor
14
5 / 3 / 8
8,238
824
11,032
10,149
4,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
garryxtyn
Olorun
16
4 / 0 / 2
8,908
891
7,804
7,231
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
xxl Tazz lxx
Sun Wukong
14
1 / 0 / 8
7,932
793
6,169
9,558
7,276
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
5
Kills
15
15
Deaths
5
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
3
0.5
L
Bakasura
Arkanoid65
Bakasura
0
3
3
0.5
L
Hachiman
Horsiman
Hachiman
0
1
3
1.5
W
3
0
7
6.5
W
Hera
2
2
7
2.75
W
Thor
TZarcer
Thor
5
3
8
3
W
Olorun
garryxtyn
Olorun
4
0
2
5
L
Artio
lindania
Artio
3
1
1
3.5
L
Neith
valen06
Neith
1
5
2
0.4
W
Sun Wukong
xxl Tazz lxx
Sun Wukong
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,096
Damage
41,922
52,023
Taken
39,733
38,481
Mitigated
20,623
7,362
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,766
561
0
500
12,028
11,748
0
4,045
7,983
23,308
0
L
Bakasura
Arkanoid65
Bakasura
1,725
954
0
250
9,607
5,262
0
3,322
6,285
0
10,175
L
Hachiman
Horsiman
Hachiman
2,457
1,535
0
934
8,666
3,913
0
3,423
5,243
0
27,437
W
7,628
3,893
1,227
1,596
7,225
3,186
2,424
2,550
4,547
0
25,761
W
Hera
9,289
2,451
0
361
5,570
2,291
1,480
1,773
3,727
30,992
0
W
Thor
TZarcer
Thor
11,032
1,835
0
691
10,149
4,373
372
3,407
6,158
0
19,257
W
Olorun
garryxtyn
Olorun
7,804
5,556
66
3,071
7,231
3,497
702
4,610
2,417
37,073
0
L
Artio
lindania
Artio
5,440
909
508
4,572
12,934
13,673
0
4,000
8,934
18,800
0
L
Neith
valen06
Neith
4,708
2,185
0
598
8,788
3,885
0
2,303
6,485
0
8,346
W
Sun Wukong
xxl Tazz lxx
Sun Wukong
6,169
1,060
0
1,494
9,558
7,276
137
1,958
7,198
0
27,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
41,875
148
Minions Killed
230
0
Camps Cleared
0
1,056,460
Distance Traveled
1,026,527
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,280
728
41
4
0
210,309
0
L
Bakasura
6,637
664
16
2
0
243,547
0
L
Hachiman
7,409
741
57
6
0
212,834
0
W
Ishtar
8,583
858
31
3
0
184,395
4
W
Hera
8,214
821
50
5
0
208,100
3
W
Thor
8,238
824
15
2
0
212,392
0
W
Olorun
8,908
891
81
8
0
196,705
0
L
Artio
8,025
803
27
3
0
199,781
1
L
Neith
6,752
675
7
1
0
189,989
0
W
Sun Wukong
7,932
793
53
5
0
224,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role