Player Matchup

Scylla
Scylla
ImSpeedy0
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,788 Elo+
Party 2
Gilgamesh
Gilgamesh
trs69
Gilgamesh
Level 22
God Stats
4W - 0L
1,590 SR
Queue Stats
38W - 4L
2,005 Elo+
Party 2
Chaac
Chaac
zac__3131
Chaac
Level 143
God Stats
2W - 0L
1,574 SR
Queue Stats
15W - 10L
1,560 Elo+
Party 2
Team Averages
Level 62
1,555 SR
1,784 Elo+

VS

Team Averages
Level 61
1,657 SR
1,493 Elo+
Mulan
Mulan
MisterWicky
Mulan
Level 28
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 15L
1,480 Elo+
Party 1
Neith
Neith
Squib12
Neith
Level 45
God Stats
45W - 30L
1,492 SR
Queue Stats
57W - 46L
1,500 Elo+
Party 1
Bacchus
Bacchus
The_QCrew
Bacchus
Level 111
God Stats
14W - 6L
1,745 SR
Queue Stats
48W - 37L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImSpeedy0
Scylla
18
7 / 2 / 6
13,257
737
20,790
11,430
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
trs69
Gilgamesh
17
3 / 5 / 14
12,284
682
16,028
21,482
24,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
zac__3131
Chaac
19
7 / 3 / 11
13,806
767
32,056
26,424
20,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
11,718
651
19,082
27,419
36,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Squib12
Neith
18
7 / 8 / 2
13,497
750
18,147
22,268
9,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
The_QCrew
Bacchus
15
0 / 5 / 9
10,546
586
9,630
27,435
35,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
17
Kills
10
10
Deaths
18
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
ImSpeedy0
Scylla
7
2
6
5
L
3
5
6
1.2
L
Neith
Squib12
Neith
7
8
2
1
L
Bacchus
The_QCrew
Bacchus
0
5
9
0.9
W
Gilgamesh
trs69
Gilgamesh
3
5
14
2
W
Chaac
zac__3131
Chaac
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,874
Damage
46,859
59,336
Taken
77,122
50,009
Mitigated
82,223
16,240
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ImSpeedy0
Scylla
20,790
2,967
73
2,009
11,430
4,485
328
1,539
9,891
56,233
0
L
19,082
1,148
568
6,014
27,419
36,778
0
8,451
18,346
0
44,752
L
Neith
Squib12
Neith
18,147
7,442
0
2,311
22,268
9,927
0
3,709
18,275
0
60,834
L
Bacchus
The_QCrew
Bacchus
9,630
971
653
3,774
27,435
35,518
0
9,081
17,812
23,052
0
W
Gilgamesh
trs69
Gilgamesh
16,028
4,658
0
2,837
21,482
24,750
1,199
4,314
17,168
0
34,329
W
Chaac
zac__3131
Chaac
32,056
5,803
0
11,321
26,424
20,774
345
4,293
22,131
0
76,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
35,761
196
Minions Killed
163
10
Camps Cleared
5
1,009,897
Distance Traveled
892,791
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,257
737
75
4
3
328,931
4
L
Mulan
11,718
651
53
3
4
295,201
1
L
Neith
13,497
750
89
5
0
280,824
3
L
Bacchus
10,546
586
21
1
1
316,766
1
W
Gilgamesh
12,284
682
47
3
2
318,329
0
W
Chaac
13,806
767
74
4
5
362,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role