Player Matchup

Odin
Odin
DashRalti
Odin
Level 94
God Stats
22W - 19L
1,557 SR
Queue Stats
338W - 382L
1,353 Elo+
Solo
Arachne
Arachne
Goshen96
Arachne
Level 103
God Stats
31W - 21L
1,514 SR
Queue Stats
353W - 374L
1,466 Elo+
Solo
Chang'e
Chang'e
Kami_Native
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 64L
1,410 Elo+
Solo
Cupid
Cupid
LUVTAZZ27
Cupid
Level 97
God Stats
35W - 43L
1,537 SR
Queue Stats
574W - 649L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Stealthy_Minqua
Baron Samedi
Level 105
God Stats
67W - 75L
1,527 SR
Queue Stats
1,081W - 1,182L
1,568 Elo+
Solo
Team Averages
Level 97
1,527 SR
1,453 Elo+

VS

Team Averages
Level 70
1,626 SR
1,545 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bey0ndAscended1
Ares
Level 67
God Stats
12W - 2L
1,870 SR
Queue Stats
322W - 232L
1,642 Elo+
Party 1
Nu Wa
Nu Wa
The Baby Rob
Nu Wa
Level 68
God Stats
107W - 84L
1,512 SR
Queue Stats
165W - 171L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
The-Blood_Soul69
Tsukuyomi
Level 33
God Stats
47W - 18L
1,749 SR
Queue Stats
56W - 22L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
2 / 1 / 3
8,076
1,154
5,263
6,390
5,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Goshen96
Arachne
13
2 / 3 / 3
7,910
1,130
5,375
9,302
5,208
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Kami_Native
Chang'e
14
2 / 0 / 4
8,535
1,219
7,238
6,970
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
LUVTAZZ27
Cupid
13
0 / 0 / 3
7,514
1,073
3,989
3,553
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Stealthy_Minqua
Baron Samedi
13
1 / 1 / 3
7,937
1,134
7,000
5,337
3,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

362

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 0 / 2
8,083
1,155
5,237
2,073
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
 
Hercules
13
1 / 0 / 2
7,754
1,108
6,977
8,104
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 1 / 5
8,152
1,165
7,616
11,234
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 0 / 0
6,743
963
284
435
137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
13
3 / 6 / 2
8,296
1,185
9,087
11,162
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
7
Kills
5
5
Deaths
7
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
2
2
L
Hercules
 
Hercules
1
0
2
2
L
0
1
5
2.5
W
Odin
2
1
3
3.5
W
Arachne
Goshen96
Arachne
2
3
3
1.17
W
Chang'e
Kami_Native
Chang'e
2
0
4
4
W
Cupid
LUVTAZZ27
Cupid
0
0
3
1.5
W
Baron Samedi
Stealthy_Minqua
Baron Samedi
1
1
3
2.5
L
0
0
0
0
L
Tsukuyomi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
29,201
31,552
Taken
33,008
18,587
Mitigated
25,238
9,801
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,237
638
0
0
2,073
1,029
0
579
1,494
25,710
0
L
Hercules
 
Hercules
6,977
1,463
0
2,129
8,104
7,331
0
3,438
4,666
0
19,873
L
7,616
479
0
564
11,234
11,302
0
6,195
5,039
10,821
0
W
Odin
5,263
487
0
1,131
6,390
5,198
0
1,798
4,454
0
12,365
W
Arachne
Goshen96
Arachne
5,375
4,580
200
1,063
9,302
5,208
0
4,742
4,340
0
9,747
W
Chang'e
Kami_Native
Chang'e
7,238
2,340
1,354
1,915
6,970
3,134
0
4,047
2,884
23,334
0
W
Cupid
LUVTAZZ27
Cupid
3,989
2,156
701
402
3,553
1,454
0
933
2,442
0
18,811
W
Baron Samedi
Stealthy_Minqua
Baron Samedi
7,000
125
1,728
1,307
5,337
3,593
0
1,617
3,560
17,217
0
L
284
36
0
0
435
137
0
145
290
3,076
0
L
Tsukuyomi
9,087
1,871
0
492
11,162
5,439
0
3,881
7,281
0
20,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
39,028
125
Minions Killed
104
8
Camps Cleared
3
712,568
Distance Traveled
593,418
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,083
1,155
54
8
0
132,505
3
L
Hercules
7,754
1,108
30
4
0
169,612
0
L
Ares
8,152
1,165
2
0
1
139,986
2
W
Odin
8,076
1,154
17
2
1
167,339
2
W
Arachne
7,910
1,130
9
1
3
134,413
1
W
Chang'e
8,535
1,219
37
5
0
131,443
0
W
Cupid
7,514
1,073
43
6
2
118,892
0
W
Baron Samedi
7,937
1,134
19
3
2
160,481
0
L
Nu Wa
6,743
963
2
0
0
10,089
1
L
Tsukuyomi
8,296
1,185
16
2
2
141,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role