Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold III
Benjaminsito
Artio
Gold III
Level 148
God Stats
0W - 6L
1,167 SR
Queue Stats
636W - 656L
1,423 MMR
Solo
Charybdis
Charybdis
Bronze V
Stahlkin
Charybdis
Bronze V
Level 109
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 3L
1,409 MMR
Solo
Hades
Hades
Gold IV
TickleMeDingo
Hades
Gold IV
Level 125
God Stats
24W - 14L
1,604 SR
Queue Stats
546W - 557L
1,462 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
arrozconmenestra
Morgan Le Fay
Gold II
Level 152
God Stats
4W - 7L
1,443 SR
Queue Stats
441W - 449L
1,260 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,454 SR
1,411 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,617 SR
1,434 MMR
He Bo
He Bo
Bronze V
Number3Buns
He Bo
Bronze V
Level 44
God Stats
1W - 0L
1,922 SR
Queue Stats
28W - 20L
1,370 MMR
Party 3
Apollo
Apollo
Gold II
Resetox
Apollo
Gold II
Level 48
God Stats
2W - 1L
1,503 SR
Queue Stats
46W - 47L
1,613 MMR
Party 1
Tyr
Tyr
Silver III
SadisticShade
Tyr
Silver III
Level 127
God Stats
1W - 4L
1,784 SR
Queue Stats
25W - 18L
1,442 MMR
Party 3
Horus
Horus
Gold IV
SoggyWetPotato
Horus
Gold IV
Level 99
God Stats
11W - 15L
1,500 SR
Queue Stats
256W - 263L
1,388 MMR
Solo
Persephone
Persephone
Gold IV
xDallas28
Persephone
Gold IV
Level 105
God Stats
1W - 2L
1,375 SR
Queue Stats
169W - 181L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 5 / 1
8,686
434
4,644
16,343
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 2 / 1
9,096
455
3,314
13,054
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Stahlkin
Charybdis
15
0 / 8 / 0
8,582
429
3,197
14,560
4,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 0
9,976
499
11,805
15,085
8,071
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
arrozconmenestra
Morgan Le Fay
12
1 / 6 / 0
7,996
400
5,182
11,699
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliLancelotKing Arthur

VS

Bans
CliodhnaCupidRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 5
12,244
612
12,716
11,601
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Resetox
Apollo
19
10 / 3 / 6
13,219
661
17,415
15,759
7,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 0 / 3
11,551
578
6,522
16,035
15,002
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 0 / 12
11,489
574
8,013
16,741
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
xDallas28
Persephone
17
1 / 0 / 4
11,544
577
5,232
10,189
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
25
25
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
1
0.3
L
0
2
1
0.25
W
8
0
5
10.5
W
Apollo
Resetox
Apollo
10
3
6
4.33
W
1
0
3
2.5
W
5
0
12
11
L
Charybdis
Stahlkin
Charybdis
0
8
0
0
L
1
4
0
0.25
L
Morgan Le Fay
arrozconmenestra
Morgan Le Fay
1
6
0
0.17
W
Persephone
xDallas28
Persephone
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,142
Damage
49,898
70,741
Taken
70,325
35,372
Mitigated
47,125
17,962
Healing
26,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,644
920
0
5,511
16,343
6,177
0
4,386
11,957
0
57,202
L
3,314
601
160
3,824
13,054
11,920
0
4,477
8,577
50,954
0
W
12,716
929
0
3,988
11,601
4,636
1,148
3,215
8,386
116,109
0
W
Apollo
Resetox
Apollo
17,415
11,667
0
3,708
15,759
7,455
8,151
3,105
12,654
0
114,902
W
6,522
1,258
0
7,426
16,035
15,002
1,286
8,331
7,704
91
86,552
W
8,013
2,953
3,366
6,476
16,741
15,233
110
3,784
12,957
0
37,807
L
Charybdis
Stahlkin
Charybdis
3,197
1,666
0
1,480
14,560
4,659
0
1,566
12,994
0
71,971
L
11,805
2,903
0
5,942
15,085
8,071
0
2,314
12,771
78,276
0
L
Morgan Le Fay
arrozconmenestra
Morgan Le Fay
5,182
553
0
1,045
11,699
4,545
0
5,296
6,403
43,271
0
W
Persephone
xDallas28
Persephone
5,232
971
0
1,909
10,189
4,799
359
3,476
6,713
95,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
60,047
530
Minions Killed
641
0
Camps Cleared
0
1,712,483
Distance Traveled
2,015,603
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,686
434
104
5
0
400,362
4
L
Artio
9,096
455
86
4
0
365,381
6
W
He Bo
12,244
612
176
9
0
445,632
5
W
Apollo
13,219
661
167
8
0
384,144
2
W
Tyr
11,551
578
125
6
0
385,287
7
W
Horus
11,489
574
41
2
0
432,377
3
L
Charybdis
8,582
429
126
6
0
314,839
2
L
Hades
9,976
499
144
7
0
330,119
5
L
Morgan Le Fay
7,996
400
70
4
0
301,782
4
W
Persephone
11,544
577
132
7
0
368,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role