Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ArchonMaltael
Arachne
Level 69
God Stats
2W - 7L
1,472 SR
Queue Stats
305W - 375L
1,396 Elo+
Party 1
Ymir
Ymir
Fennuell
Ymir
Level 83
God Stats
3W - 2L
1,701 SR
Queue Stats
26W - 19L
1,629 Elo+
Solo
Vulcan
Vulcan
xx KRYPTS xx
Vulcan
Level 66
God Stats
46W - 61L
1,406 SR
Queue Stats
342W - 430L
1,378 Elo+
Party 1
Team Averages
Level 94
1,516 SR
1,481 Elo+

VS

Team Averages
Level 52
1,556 SR
1,528 Elo+
Bacchus
Bacchus
 
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Eleidonn
Ullr
Level 9
God Stats
9W - 5L
1,498 SR
Queue Stats
22W - 22L
1,457 Elo+
Party 2
Janus
Janus
Gitzu
Janus
Level 103
God Stats
5W - 3L
1,595 SR
Queue Stats
165W - 129L
1,601 Elo+
Party 2
Neith
Neith
LucasGaucho
Neith
Level 79
God Stats
9W - 6L
1,639 SR
Queue Stats
169W - 169L
1,474 Elo+
Solo
Pele
Pele
pokerCL
Pele
Level 46
God Stats
14W - 13L
1,550 SR
Queue Stats
171W - 139L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 0 / 3
8,062
1,152
12,208
3,917
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
 
Hachiman
12
1 / 0 / 0
7,446
1,064
1,109
2,580
962
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
13
1 / 3 / 0
7,490
1,070
2,774
6,553
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
1 / 3 / 1
8,431
1,204
3,873
10,662
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
13
0 / 1 / 2
7,859
1,123
7,146
3,751
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

301

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 0 / 6
8,707
1,244
6,164
9,685
10,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
14
3 / 1 / 4
8,539
1,220
3,358
7,412
3,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Gitzu
Janus
13
1 / 2 / 2
7,812
1,116
6,082
4,348
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 4
7,589
1,084
2,448
2,762
1,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
pokerCL
Pele
14
2 / 0 / 4
8,368
1,195
7,213
5,907
3,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
7
7
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
3
1.5
L
Hachiman
 
Hachiman
1
0
0
1
W
Bacchus
 
Bacchus
1
0
6
4
L
Arachne
1
3
0
0.33
W
Ullr
3
1
4
5
L
Ymir
1
3
1
0.5
W
Janus
Gitzu
Janus
1
2
2
1
W
0
0
4
2
W
Pele
pokerCL
Pele
2
0
4
4
L
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,110
Damage
25,265
27,463
Taken
30,114
23,142
Mitigated
21,205
1,160
Healing
1,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,208
239
0
0
3,917
1,544
0
1,647
2,270
31,433
0
L
Hachiman
 
Hachiman
1,109
607
0
0
2,580
962
0
1,223
1,357
0
9,578
W
Bacchus
 
Bacchus
6,164
699
0
1,071
9,685
10,742
0
6,965
2,720
12,791
0
L
Arachne
2,774
2,123
0
379
6,553
3,799
0
2,334
4,219
0
5,911
W
Ullr
3,358
651
0
102
7,412
3,858
0
5,717
1,695
0
11,313
L
Ymir
3,873
269
0
781
10,662
15,063
0
4,974
5,688
13,204
0
W
Janus
Gitzu
Janus
6,082
759
0
0
4,348
2,052
0
3,621
727
33,794
0
W
2,448
1,313
0
78
2,762
1,402
0
2,368
394
0
9,439
W
Pele
pokerCL
Pele
7,213
1,156
0
307
5,907
3,151
0
4,556
1,351
0
27,297
L
Vulcan
7,146
1,822
0
0
3,751
1,774
0
2,068
1,683
27,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
41,015
151
Minions Killed
190
6
Camps Cleared
6
670,208
Distance Traveled
756,212
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,062
1,152
60
9
1
151,280
0
L
Hachiman
7,446
1,064
20
3
0
60,556
0
W
Bacchus
8,707
1,244
13
2
0
160,604
0
L
Arachne
7,490
1,070
9
1
4
165,220
0
W
Ullr
8,539
1,220
20
3
1
150,791
0
L
Ymir
8,431
1,204
19
3
1
135,822
0
W
Janus
7,812
1,116
80
11
1
153,061
0
W
Neith
7,589
1,084
29
4
1
121,990
0
W
Pele
8,368
1,195
48
7
3
169,766
1
L
Vulcan
7,859
1,123
43
6
0
157,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role