Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CAPTIN WAWEEWEE
Scylla
Level 121
God Stats
1W - 0L
1,940 SR
Queue Stats
50W - 13L
1,846 Elo+
Party 2
King Arthur
King Arthur
ImBeaufort
King Arthur
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
141W - 48L
1,783 Elo+
Party 2
Team Averages
Level 128
1,575 SR
1,710 Elo+

VS

Team Averages
Level 101
1,749 SR
1,750 Elo+
Nox
Nox
CrankghisKhan
Nox
Level 107
God Stats
2W - 2L
1,709 SR
Queue Stats
556W - 261L
1,766 Elo+
Party 1
Horus
Horus
Myncher
Horus
Level 88
God Stats
37W - 15L
1,710 SR
Queue Stats
195W - 105L
1,741 Elo+
Party 1
Danzaburou
Danzaburou
Xearian
Danzaburou
Level 109
God Stats
44W - 10L
1,829 SR
Queue Stats
783W - 404L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 5 / 8
10,093
673
13,794
13,985
7,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 8
10,477
698
11,477
6,583
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ImBeaufort
King Arthur
15
6 / 3 / 4
10,979
732
18,899
20,738
25,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
9,534
636
10,376
12,025
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Myncher
Horus
14
1 / 3 / 8
9,536
636
8,616
17,182
13,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Xearian
Danzaburou
15
5 / 4 / 3
11,665
778
15,571
19,669
13,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
10
Kills
9
9
Deaths
10
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
5
8
1.2
W
2
1
8
6
L
3
3
5
1.83
W
King Arthur
ImBeaufort
King Arthur
6
3
4
2.67
L
Horus
Myncher
Horus
1
3
8
1.67
L
Danzaburou
Xearian
Danzaburou
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,170
Damage
34,563
41,306
Taken
48,876
36,060
Mitigated
33,102
3,939
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
13,794
7,026
0
1,904
13,985
7,431
1,553
3,176
10,809
0
46,496
W
11,477
988
0
991
6,583
3,384
841
1,627
4,956
46,464
0
L
10,376
1,607
758
3,653
12,025
6,097
0
2,252
9,598
29,323
0
W
King Arthur
ImBeaufort
King Arthur
18,899
3,120
0
1,044
20,738
25,245
250
6,244
14,494
100
32,363
L
Horus
Myncher
Horus
8,616
4,366
1,840
6,265
17,182
13,575
0
4,797
12,052
0
20,319
L
Danzaburou
Xearian
Danzaburou
15,571
7,624
1,168
5,230
19,669
13,430
0
4,003
15,376
0
54,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
30,735
183
Minions Killed
157
8
Camps Cleared
5
779,646
Distance Traveled
718,733
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,093
673
75
5
2
234,520
4
W
Scylla
10,477
698
89
6
3
274,386
2
L
Nox
9,534
636
51
3
2
200,368
5
W
King Arthur
10,979
732
19
1
3
270,740
4
L
Horus
9,536
636
23
2
0
277,571
0
L
Danzaburou
11,665
778
83
6
3
240,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role