Player Matchup

Janus
Janus
ArchonRlix
Janus
Level 78
God Stats
7W - 0L
1,711 SR
Queue Stats
43W - 26L
1,677 Elo+
Party 1
Shiva
Shiva
EpicH0b0
Shiva
Level 140
God Stats
4W - 1L
1,721 SR
Queue Stats
51W - 48L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
Horseman30
Danzaburou
Level 140
God Stats
4W - 1L
1,638 SR
Queue Stats
22W - 13L
1,610 Elo+
Party 1
Team Averages
Level 119
1,690 SR
1,629 Elo+

VS

Team Averages
Level 115
1,512 SR
1,529 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BlackTarXan
Hercules
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 112L
1,496 Elo+
Party 2
Hera
Hera
LikeaHawk
Hera
Level 95
God Stats
2W - 1L
1,535 SR
Queue Stats
300W - 295L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
4 / 1 / 8
8,409
764
14,920
7,833
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
EpicH0b0
Shiva
13
4 / 1 / 11
8,545
777
10,921
11,548
7,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Horseman30
Danzaburou
14
8 / 1 / 5
8,912
810
6,514
6,668
3,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 5 / 0
6,841
622
6,135
12,596
14,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
BlackTarXan
Hercules
11
2 / 5 / 0
7,326
666
5,373
13,834
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
12
0 / 7 / 2
7,668
697
5,437
8,754
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
3
3
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
5
0
0.2
W
Janus
4
1
8
8
L
Hercules
BlackTarXan
Hercules
2
5
0
0.4
W
Shiva
EpicH0b0
Shiva
4
1
11
9.5
W
Danzaburou
Horseman30
Danzaburou
8
1
5
10.5
L
Hera
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,355
Damage
16,945
26,049
Taken
35,184
14,311
Mitigated
29,734
4,944
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,135
1,912
0
1,424
12,596
14,611
30
6,647
5,949
15,318
0
W
Janus
14,920
642
0
980
7,833
3,484
172
3,587
3,782
37,035
0
L
Hercules
BlackTarXan
Hercules
5,373
729
0
4,059
13,834
11,867
0
4,612
9,222
0
12,169
W
Shiva
EpicH0b0
Shiva
10,921
1,286
280
2,772
11,548
7,824
175
4,987
5,802
0
22,654
W
Danzaburou
Horseman30
Danzaburou
6,514
2,851
0
912
6,668
3,003
802
2,298
4,094
0
30,815
L
Hera
5,437
1,186
0
500
8,754
3,256
0
4,046
4,708
28,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
21,835
131
Minions Killed
97
4
Camps Cleared
5
649,392
Distance Traveled
554,691
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,841
622
21
2
0
191,032
1
W
Janus
8,409
764
56
5
2
206,489
2
L
Hercules
7,326
666
13
1
2
186,729
1
W
Shiva
8,545
777
26
2
2
237,354
1
W
Danzaburou
8,912
810
49
4
0
205,549
1
L
Hera
7,668
697
63
6
3
176,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role