Player Matchup

Shiva
Shiva
GibbyMaen
Shiva
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 240L
1,363 Elo+
Party 1
Izanami
Izanami
MildewMean
Izanami
Level 14
God Stats
14W - 23L
1,462 SR
Queue Stats
31W - 54L
1,309 Elo+
Party 1
Ah Puch
Ah Puch
MiniMilkMaen
Ah Puch
Level 48
God Stats
1W - 1L
1,109 SR
Queue Stats
109W - 146L
1,319 Elo+
Party 1
Team Averages
Level 36
1,357 SR
1,330 Elo+

VS

Team Averages
Level 126
1,416 SR
1,345 Elo+
Hachiman
Hachiman
Samkro303
Hachiman
Level 104
God Stats
5W - 9L
1,478 SR
Queue Stats
122W - 177L
1,334 Elo+
Solo
Thoth
Thoth
ishwalamew
Thoth
Level 142
God Stats
42W - 61L
1,350 SR
Queue Stats
670W - 970L
1,366 Elo+
Party 2
Kumbhakarna
Kumbhakarna
slaudawg
Kumbhakarna
Level 131
God Stats
238W - 359L
1,420 SR
Queue Stats
323W - 538L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GibbyMaen
Shiva
16
3 / 1 / 3
10,974
646
10,133
20,665
20,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
MildewMean
Izanami
16
2 / 1 / 3
11,024
648
17,650
9,622
3,789
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
MiniMilkMaen
Ah Puch
16
1 / 1 / 4
10,593
623
16,833
12,701
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Samkro303
Hachiman
13
1 / 2 / 2
9,295
547
12,753
12,005
5,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
15
0 / 2 / 3
9,572
563
15,350
14,598
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
slaudawg
Kumbhakarna
14
2 / 2 / 1
10,901
641
6,716
25,942
30,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
3
3
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
GibbyMaen
Shiva
3
1
3
4.5
W
Izanami
MildewMean
Izanami
2
1
3
3.5
W
Ah Puch
MiniMilkMaen
Ah Puch
1
1
4
3
L
Hachiman
Samkro303
Hachiman
1
2
2
1
L
Thoth
0
2
3
0.75
L
Kumbhakarna
slaudawg
Kumbhakarna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,616
Damage
34,819
42,988
Taken
52,545
29,946
Mitigated
42,020
11,997
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
GibbyMaen
Shiva
10,133
1,445
2,228
5,559
20,665
20,323
0
8,721
11,944
317
32,513
W
Izanami
MildewMean
Izanami
17,650
12,434
0
1,421
9,622
3,789
2,113
6,681
2,941
0
61,144
W
Ah Puch
MiniMilkMaen
Ah Puch
16,833
1,325
0
2,789
12,701
5,834
392
7,254
5,447
45,802
0
L
Hachiman
Samkro303
Hachiman
12,753
6,607
847
956
12,005
5,584
0
6,360
5,645
0
34,003
L
Thoth
15,350
316
610
3,861
14,598
6,087
0
4,640
9,958
53,331
0
L
Kumbhakarna
slaudawg
Kumbhakarna
6,716
791
690
6,801
25,942
30,349
0
6,606
19,336
14,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
29,768
195
Minions Killed
199
14
Camps Cleared
0
891,426
Distance Traveled
859,117
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,974
646
40
2
6
332,914
4
W
Izanami
11,024
648
96
6
4
265,855
2
W
Ah Puch
10,593
623
59
3
4
292,657
0
L
Hachiman
9,295
547
82
5
0
251,125
3
L
Thoth
9,572
563
85
5
0
315,455
0
L
Kumbhakarna
10,901
641
32
2
0
292,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role