Player Matchup

Anubis
Anubis
Firefury2001
Anubis
Level 88
God Stats
1W - 4L
1,214 SR
Queue Stats
181W - 171L
1,492 Elo+
Party 2
Skadi
Skadi
LoneWolfsOmega
Skadi
Level 144
God Stats
0W - 2L
1,186 SR
Queue Stats
131W - 100L
1,679 Elo+
Party 2
Tyr
Tyr
buckbuck96
Tyr
Level 107
God Stats
18W - 11L
1,707 SR
Queue Stats
105W - 64L
1,636 Elo+
Party 2
Team Averages
Level 113
1,369 SR
1,602 Elo+

VS

Team Averages
Level 124
1,702 SR
1,509 Elo+
Nemesis
Nemesis
 
Nemesis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Baw Sq
Chiron
Level 79
God Stats
5W - 1L
1,800 SR
Queue Stats
98W - 66L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
GUCCI-KIDNEY
Cthulhu
Level 142
God Stats
3W - 3L
1,806 SR
Queue Stats
36W - 28L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 9 / 7
11,508
606
8,172
25,607
11,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 9 / 1
13,426
707
21,116
21,133
9,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 7 / 3
11,452
603
17,979
30,833
32,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
11 / 2 / 12
14,673
772
21,503
24,059
19,295
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Baw Sq
Chiron
19
8 / 4 / 12
14,238
749
28,550
16,582
7,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GUCCI-KIDNEY
Cthulhu
18
6 / 3 / 16
14,788
778
20,588
27,763
33,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
25
25
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
2
12
8.5
W
Chiron
Baw Sq
Chiron
8
4
12
3.5
L
Anubis
1
9
7
0.5
W
Cthulhu
GUCCI-KIDNEY
Cthulhu
6
3
16
4.67
L
6
9
1
0.72
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,267
Damage
70,641
77,573
Taken
68,404
53,561
Mitigated
59,703
14,477
Healing
20,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
21,503
6,809
0
2,887
24,059
19,295
701
3,629
19,924
0
49,638
W
Chiron
Baw Sq
Chiron
28,550
13,035
3,111
6,272
16,582
7,027
1,829
2,465
13,904
0
73,597
L
Anubis
8,172
1,677
307
4,204
25,607
11,248
0
6,757
18,850
22,515
0
W
Cthulhu
GUCCI-KIDNEY
Cthulhu
20,588
2,275
751
7,074
27,763
33,381
204
2,261
24,787
43,306
0
L
21,116
11,516
0
2,904
21,133
9,545
0
6,506
14,627
0
70,736
L
17,979
1,611
0
7,062
30,833
32,768
0
7,824
23,009
0
40,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
43,699
180
Minions Killed
179
7
Camps Cleared
8
912,348
Distance Traveled
1,079,439
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,673
772
32
2
4
380,128
0
W
Chiron
14,238
749
110
6
4
348,097
1
L
Anubis
11,508
606
30
2
0
277,969
1
W
Cthulhu
14,788
778
37
2
0
351,214
2
L
Skadi
13,426
707
98
5
5
289,087
3
L
Tyr
11,452
603
52
3
2
345,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role