Player Matchup

Discordia
Discordia
JestyBoy
Discordia
Level 109
God Stats
0W - 4L
1,058 SR
Queue Stats
36W - 52L
1,389 Elo+
Party 2
Ishtar
Ishtar
Soluscide
Ishtar
Level 63
God Stats
3W - 4L
1,759 SR
Queue Stats
65W - 79L
1,420 Elo+
Party 2
Cerberus
Cerberus
sweete1819
Cerberus
Level 23
God Stats
6W - 8L
1,422 SR
Queue Stats
17W - 23L
1,398 Elo+
Party 2
Team Averages
Level 65
1,413 SR
1,402 Elo+

VS

Team Averages
Level 73
1,570 SR
1,589 Elo+
Sol
Sol
KGxGods
Sol
Level 66
God Stats
6W - 5L
1,556 SR
Queue Stats
142W - 126L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
PZYayo
Danzaburou
Level 127
God Stats
4W - 1L
1,651 SR
Queue Stats
144W - 110L
1,595 Elo+
Party 1
Fenrir
Fenrir
Pollotv
Fenrir
Level 27
God Stats
11W - 6L
1,502 SR
Queue Stats
125W - 109L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JestyBoy
Discordia
13
3 / 3 / 1
8,384
699
14,698
8,357
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Soluscide
Ishtar
10
1 / 7 / 1
7,035
586
6,537
12,510
6,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
sweete1819
Cerberus
11
1 / 3 / 2
7,147
596
2,805
14,599
14,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 3 / 7
8,127
677
12,642
8,819
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
PZYayo
Danzaburou
16
9 / 0 / 4
10,800
900
14,358
10,503
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Pollotv
Fenrir
14
2 / 2 / 9
8,550
713
4,363
14,114
12,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
13
13
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
JestyBoy
Discordia
3
3
1
1.17
W
Sol
2
3
7
1.83
W
Danzaburou
PZYayo
Danzaburou
9
0
4
11
W
Fenrir
Pollotv
Fenrir
2
2
9
3.25
L
Ishtar
Soluscide
Ishtar
1
7
1
0.21
L
Cerberus
sweete1819
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,040
Damage
31,363
35,466
Taken
33,436
25,018
Mitigated
22,588
1,907
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
JestyBoy
Discordia
14,698
1,497
0
521
8,357
4,004
0
1,823
6,534
38,995
0
W
Sol
12,642
5,691
0
2,442
8,819
4,066
1,234
4,620
4,199
20,290
2,500
W
Danzaburou
PZYayo
Danzaburou
14,358
7,081
0
5,162
10,503
5,536
1,087
5,894
4,609
0
70,755
W
Fenrir
Pollotv
Fenrir
4,363
1,363
0
2,701
14,114
12,986
238
7,556
6,558
0
11,969
L
Ishtar
Soluscide
Ishtar
6,537
3,623
0
377
12,510
6,144
0
3,415
9,095
0
17,809
L
Cerberus
sweete1819
Cerberus
2,805
246
0
1,009
14,599
14,870
0
5,930
8,669
7,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,566
Gold Earned
27,477
103
Minions Killed
155
0
Camps Cleared
9
588,497
Distance Traveled
654,657
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,384
699
52
4
0
201,051
4
W
Sol
8,127
677
27
2
3
208,843
1
W
Danzaburou
10,800
900
118
10
4
219,120
1
W
Fenrir
8,550
713
10
1
2
226,694
0
L
Ishtar
7,035
586
33
3
0
194,444
4
L
Cerberus
7,147
596
18
2
0
193,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role