Player Matchup

Achilles
Achilles
Myatzuki
Achilles
Level 119
God Stats
2W - 0L
1,580 SR
Queue Stats
62W - 57L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
XxLCIIxX
Zhong Kui
Level 28
God Stats
1W - 0L
1,266 SR
Queue Stats
7W - 7L
1,284 Elo+
Party 1
Shiva
Shiva
kingofpare
Shiva
Level 100
God Stats
4W - 0L
1,644 SR
Queue Stats
21W - 21L
1,402 Elo+
Party 1
Team Averages
Level 82
1,497 SR
1,399 Elo+

VS

Team Averages
Level 55
1,308 SR
1,092 Elo+
Chaac
Chaac
KillersSeed
Chaac
Level 47
God Stats
6W - 5L
1,133 SR
Queue Stats
39W - 92L
1,010 Elo+
Party 2
Poseidon
Poseidon
ThornRelay
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 78L
1,010 Elo+
Party 2
Kukulkan
Kukulkan
ivolus2
Kukulkan
Level 102
God Stats
3W - 19L
1,291 SR
Queue Stats
71W - 158L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Myatzuki
Achilles
19
15 / 3 / 6
14,110
830
27,919
27,938
27,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
XxLCIIxX
Zhong Kui
16
6 / 5 / 12
11,971
704
16,683
18,715
15,348
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
18
3 / 1 / 13
12,927
760
13,872
25,988
34,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
12,048
709
13,712
34,223
39,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
ThornRelay
Poseidon
14
2 / 12 / 2
10,360
609
7,666
16,841
5,944
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ivolus2
Kukulkan
17
3 / 5 / 6
11,784
693
29,316
13,091
6,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
24
Kills
9
9
Deaths
24
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
Achilles
Myatzuki
Achilles
15
3
6
6
L
Poseidon
ThornRelay
Poseidon
2
12
2
0.25
W
Zhong Kui
XxLCIIxX
Zhong Kui
6
5
12
2.4
L
Kukulkan
ivolus2
Kukulkan
3
5
6
1.2
W
Shiva
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,474
Damage
50,694
72,641
Taken
64,155
77,326
Mitigated
52,265
23,411
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,712
2,345
0
11,584
34,223
39,790
0
10,517
23,706
231
19,630
W
Achilles
Myatzuki
Achilles
27,919
7,033
1,459
11,439
27,938
27,452
590
14,797
12,397
47
71,845
L
Poseidon
ThornRelay
Poseidon
7,666
2,420
0
0
16,841
5,944
0
3,819
13,022
13,816
0
W
Zhong Kui
XxLCIIxX
Zhong Kui
16,683
3,525
945
3,837
18,715
15,348
1,305
9,268
9,017
39,796
0
L
Kukulkan
ivolus2
Kukulkan
29,316
2,432
366
2,442
13,091
6,531
0
2,770
10,321
72,572
0
W
Shiva
13,872
2,619
1,790
3,941
25,988
34,526
534
12,465
12,990
169
40,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
34,192
192
Minions Killed
140
11
Camps Cleared
1
864,438
Distance Traveled
746,570
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,048
709
11
1
0
263,524
1
W
Achilles
14,110
830
91
5
6
320,816
4
L
Poseidon
10,360
609
19
1
1
206,206
0
W
Zhong Kui
11,971
704
64
4
1
229,184
1
L
Kukulkan
11,784
693
110
6
0
276,840
1
W
Shiva
12,927
760
37
2
4
314,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role