Player Matchup

Ne Zha
Ne Zha
GOATSHIELD
Ne Zha
Level 145
God Stats
2W - 6L
1,723 SR
Queue Stats
70W - 60L
1,727 Elo+
Solo
Neith
Neith
Grаyly
Neith
Level 160
God Stats
1W - 1L
1,864 SR
Queue Stats
73W - 31L
1,806 Elo+
Party 1
Yu Huang
Yu Huang
bâby
Yu Huang
Level 77
God Stats
1W - 1L
1,940 SR
Queue Stats
86W - 44L
1,809 Elo+
Party 1
Team Averages
Level 127
1,842 SR
1,781 Elo+

VS

Team Averages
Level 152
2,210 SR
2,234 Elo+
Cu Chulainn
Cu Chulainn
Hibris
Cu Chulainn
Level 156
God Stats
228W - 7L
2,350 SR
Queue Stats
1,416W - 96L
2,217 Elo+
Party 2
Vulcan
Vulcan
ItsCaptainBasch
Vulcan
Level 146
God Stats
25W - 2L
2,190 SR
Queue Stats
764W - 23L
2,369 Elo+
Party 2
Horus
Horus
SlugKing
Horus
Level 154
God Stats
29W - 4L
2,090 SR
Queue Stats
1,405W - 111L
2,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GOATSHIELD
Ne Zha
13
0 / 5 / 3
9,705
607
10,900
19,815
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Grаyly
Neith
14
3 / 4 / 2
10,250
641
14,634
18,750
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
bâby
Yu Huang
14
1 / 4 / 2
9,697
606
12,961
11,269
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hibris
Cu Chulainn
16
5 / 4 / 7
11,221
701
17,567
21,319
23,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 1 / 8
10,966
685
16,896
12,170
6,349
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
SlugKing
Horus
18
5 / 0 / 7
12,589
787
11,733
19,532
27,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
GOATSHIELD
Ne Zha
0
5
3
0.3
L
Neith
Grаyly
Neith
3
4
2
1
W
Cu Chulainn
Hibris
Cu Chulainn
5
4
7
2.13
W
3
1
8
7
W
Horus
SlugKing
Horus
5
0
7
8.5
L
Yu Huang
bâby
Yu Huang
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,495
Damage
46,196
49,834
Taken
53,021
32,531
Mitigated
57,393
10,297
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
GOATSHIELD
Ne Zha
10,900
1,327
0
6,075
19,815
19,307
0
9,278
10,537
0
31,471
L
Neith
Grаyly
Neith
14,634
6,987
0
3,629
18,750
7,766
0
5,353
13,397
0
50,945
W
Cu Chulainn
Hibris
Cu Chulainn
17,567
2,782
0
4,502
21,319
23,159
515
5,655
15,154
363
47,511
W
16,896
5,097
0
1,582
12,170
6,349
1,545
2,367
9,607
70,105
0
W
Horus
SlugKing
Horus
11,733
3,676
3,010
8,944
19,532
27,885
316
4,050
15,048
721
27,573
L
Yu Huang
bâby
Yu Huang
12,961
1,383
0
593
11,269
5,458
0
3,633
7,636
34,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
34,776
192
Minions Killed
215
3
Camps Cleared
11
804,880
Distance Traveled
967,484
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,705
607
35
2
1
299,234
2
L
Neith
10,250
641
96
6
0
253,653
1
W
Cu Chulainn
11,221
701
57
4
3
302,284
3
W
Vulcan
10,966
685
122
8
6
327,690
4
W
Horus
12,589
787
36
2
2
337,510
4
L
Yu Huang
9,697
606
61
4
2
251,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role