Player Matchup

Chiron
Chiron
BMJD3
Chiron
Level 101
God Stats
4W - 1L
1,861 SR
Queue Stats
119W - 117L
1,576 Elo+
Party 1
Rama
Rama
iTryHardFLAME
Rama
Level 141
God Stats
2W - 1L
1,597 SR
Queue Stats
78W - 76L
1,480 Elo+
Party 2
Hercules
Hercules
jordash11
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
neel28_
Tsukuyomi
Level 128
God Stats
4W - 0L
1,596 SR
Queue Stats
63W - 61L
1,493 Elo+
Party 2
Nemesis
Nemesis
xXDeathLeakeXx
Nemesis
Level 142
God Stats
1W - 2L
1,335 SR
Queue Stats
242W - 266L
1,549 Elo+
Solo
Team Averages
Level 115
1,578 SR
1,507 Elo+

VS

Team Averages
Level 125
1,503 SR
1,538 Elo+
Janus
Janus
AclutchPhoenix
Janus
Level 122
God Stats
1W - 3L
1,475 SR
Queue Stats
205W - 191L
1,537 Elo+
Party 3
Hera
Hera
PAPERNINJA1119
Hera
Level 144
God Stats
3W - 1L
1,438 SR
Queue Stats
448W - 278L
1,603 Elo+
Party 3
Fafnir
Fafnir
Pothe1
Fafnir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,251 Elo+
Solo
Fenrir
Fenrir
Proud Dinosaur
Fenrir
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
385W - 249L
1,650 Elo+
Party 3
Danzaburou
Danzaburou
Very Hongry
Danzaburou
Level 109
God Stats
15W - 10L
1,602 SR
Queue Stats
309W - 192L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BMJD3
Chiron
20
7 / 2 / 15
13,013
813
22,490
9,946
4,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 10
12,395
775
16,869
11,509
4,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
jordash11
Hercules
20
7 / 5 / 12
12,799
800
13,393
26,434
23,619
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
neel28_
Tsukuyomi
18
5 / 7 / 11
11,996
750
19,282
19,368
11,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 5 / 18
10,982
686
9,615
19,354
11,457
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 10
11,133
696
16,802
12,858
6,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 4 / 9
12,063
754
20,163
12,704
6,630
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Pothe1
Fafnir
16
3 / 6 / 14
11,339
709
7,124
23,689
42,002
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 8 / 11
11,677
730
15,178
23,740
22,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Very Hongry
Danzaburou
18
2 / 5 / 15
11,546
722
14,389
18,906
9,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
83
27
Kills
24
24
Deaths
27
66
Assists
59
Player
Kills
Deaths
Assists
KDA
L
5
4
10
2.5
W
Chiron
BMJD3
Chiron
7
2
15
7.25
L
7
4
9
2.88
L
Fafnir
Pothe1
Fafnir
3
6
14
1.67
L
7
8
11
1.56
L
Danzaburou
Very Hongry
Danzaburou
2
5
15
1.9
W
7
5
10
2.4
W
Hercules
jordash11
Hercules
7
5
12
2.6
W
Tsukuyomi
neel28_
Tsukuyomi
5
7
11
1.5
W
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,649
Damage
73,656
86,611
Taken
91,897
55,283
Mitigated
86,495
28,362
Healing
28,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,802
289
2,581
2,861
12,858
6,135
703
218
12,640
29,538
0
W
Chiron
BMJD3
Chiron
22,490
7,845
3,429
2,840
9,946
4,681
2,715
4,219
5,727
0
49,738
L
20,163
2,219
2,660
2,535
12,704
6,630
750
77
12,627
49,344
0
L
Fafnir
Pothe1
Fafnir
7,124
2,530
1,740
4,344
23,689
42,002
982
61
23,628
8,977
0
L
15,178
2,648
1,306
2,826
23,740
22,066
0
165
23,575
578
19,486
L
Danzaburou
Very Hongry
Danzaburou
14,389
2,866
2,469
4,696
18,906
9,662
1,238
0
18,906
0
34,306
W
16,869
7,380
516
743
11,509
4,446
1,474
7,359
4,150
0
39,966
W
Hercules
jordash11
Hercules
13,393
5,096
1,587
8,544
26,434
23,619
1,163
13,595
12,839
77
18,650
W
Tsukuyomi
neel28_
Tsukuyomi
19,282
4,279
1,297
4,352
19,368
11,080
454
9,069
10,299
637
37,810
W
9,615
3,019
1,369
3,685
19,354
11,457
2,167
10,111
9,243
0
25,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,185
Gold Earned
57,758
175
Minions Killed
149
0
Camps Cleared
0
1,439,866
Distance Traveled
1,447,998
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,133
696
28
2
0
296,355
0
W
Chiron
13,013
813
65
4
0
301,353
1
L
Hera
12,063
754
69
4
0
289,547
1
L
Fafnir
11,339
709
2
0
0
278,596
2
L
Fenrir
11,677
730
6
0
0
292,776
1
L
Danzaburou
11,546
722
44
3
0
290,724
1
W
Rama
12,395
775
39
2
0
248,248
0
W
Hercules
12,799
800
14
1
0
307,295
0
W
Tsukuyomi
11,996
750
28
2
0
290,155
1
W
Nemesis
10,982
686
29
2
0
292,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role