Player Matchup

Artemis
Artemis
Kidda909
Artemis
Level 109
God Stats
18W - 15L
1,631 SR
Queue Stats
209W - 201L
1,491 Elo+
Party 2
Anubis
Anubis
KingFlashKoolie
Anubis
Level 145
God Stats
3W - 0L
1,826 SR
Queue Stats
329W - 289L
1,591 Elo+
Party 2
Chaac
Chaac
SeventhSin1999
Chaac
Level 65
God Stats
4W - 1L
1,467 SR
Queue Stats
54W - 60L
1,524 Elo+
Party 2
Atlas
Atlas
Stirgiophoenix
Atlas
Level 160
God Stats
1W - 0L
1,768 SR
Queue Stats
14W - 9L
1,679 Elo+
Party 2
Thor
Thor
TheFlyGuy214
Thor
Level 100
God Stats
6W - 8L
1,557 SR
Queue Stats
332W - 304L
1,543 Elo+
Party 2
Team Averages
Level 116
1,650 SR
1,566 Elo+

VS

Team Averages
Level 115
1,508 SR
1,509 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Crazy_Diamond43
Skadi
Level 87
God Stats
1W - 2L
1,750 SR
Queue Stats
3W - 5L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
Purplewolfee
Nu Wa
Level 125
God Stats
0W - 10L
1,373 SR
Queue Stats
483W - 554L
1,489 Elo+
Solo
Chang'e
Chang'e
QueenYaii
Chang'e
Level 127
God Stats
15W - 23L
1,414 SR
Queue Stats
631W - 669L
1,452 Elo+
Solo
Hun Batz
Hun Batz
lotusle123
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kidda909
Artemis
14
1 / 2 / 7
7,716
772
7,175
8,064
3,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 6
8,425
843
11,764
7,505
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 5 / 11
8,062
806
7,602
13,128
7,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 2 / 9
8,909
891
7,582
17,763
15,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 8
8,296
830
9,134
9,866
4,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 4 / 4
7,941
794
8,984
15,112
12,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 5 / 5
7,623
762
8,866
12,257
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 7
7,717
772
11,190
5,450
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
QueenYaii
Chang'e
15
4 / 3 / 4
7,963
796
7,478
9,617
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
lotusle123
Hun Batz
13
0 / 4 / 5
7,035
704
6,382
9,437
3,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
17
Kills
11
11
Deaths
17
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
4
1.25
L
3
5
5
1.1
W
Artemis
Kidda909
Artemis
1
2
7
2.25
W
5
0
6
8
L
1
1
7
4.5
L
Chang'e
QueenYaii
Chang'e
4
3
4
2
W
3
5
11
1.7
W
5
2
9
4.75
W
3
2
8
3.5
L
Hun Batz
lotusle123
Hun Batz
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,257
Damage
42,900
56,326
Taken
51,873
34,487
Mitigated
27,015
15,957
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,984
1,625
0
741
15,112
12,656
183
5,772
9,062
26,171
0
L
8,866
3,307
0
1,396
12,257
5,468
117
5,806
6,197
0
13,740
W
Artemis
Kidda909
Artemis
7,175
2,840
0
436
8,064
3,336
2,292
3,443
4,386
0
24,160
W
11,764
219
0
3,117
7,505
4,249
184
3,330
3,874
33,002
0
L
11,190
2,158
0
625
5,450
1,863
0
1,409
3,915
28,908
0
L
Chang'e
QueenYaii
Chang'e
7,478
453
1,936
3,250
9,617
3,416
186
2,826
6,590
26,244
0
W
7,602
935
499
2,313
13,128
7,195
172
8,207
4,547
0
17,725
W
7,582
3,326
2,850
5,825
17,763
15,305
0
6,609
10,550
16,051
0
W
9,134
1,821
0
917
9,866
4,402
120
4,925
4,587
0
32,030
L
Hun Batz
lotusle123
Hun Batz
6,382
815
0
1,458
9,437
3,612
265
2,514
6,763
0
22,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
38,279
196
Minions Killed
173
0
Camps Cleared
0
1,052,932
Distance Traveled
999,160
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,941
794
34
3
0
193,544
0
L
Skadi
7,623
762
13
1
0
189,165
0
W
Artemis
7,716
772
49
5
0
199,640
1
W
Anubis
8,425
843
51
5
0
208,875
3
L
Nu Wa
7,717
772
43
4
0
195,990
0
L
Chang'e
7,963
796
51
5
0
199,599
3
W
Chaac
8,062
806
29
3
0
206,363
1
W
Atlas
8,909
891
11
1
0
213,793
0
W
Thor
8,296
830
56
6
0
224,261
4
L
Hun Batz
7,035
704
32
3
0
220,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role