Player Matchup

Cthulhu
Cthulhu
BurningAc3s
Cthulhu
Level 89
God Stats
4W - 0L
1,665 SR
Queue Stats
91W - 70L
1,542 Elo+
Party 1
Chang'e
Chang'e
ILuckyIDucky
Chang'e
Level 125
God Stats
3W - 1L
1,583 SR
Queue Stats
138W - 98L
1,601 Elo+
Party 1
Vulcan
Vulcan
OMGJUSTWORK
Vulcan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Slimycylinder
Tsukuyomi
Level 83
God Stats
7W - 2L
1,713 SR
Queue Stats
158W - 136L
1,521 Elo+
Party 1
Chaac
Chaac
sgtpeppermax
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,414 Elo+
Party 2
Team Averages
Level 109
1,592 SR
1,488 Elo+

VS

Team Averages
Level 75
1,509 SR
1,564 Elo+
Morgan Le Fay
Morgan Le Fay
AtmoicKarate
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,317 SR
Queue Stats
38W - 21L
1,701 Elo+
Party 4
Chiron
Chiron
LuciphersWill
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 3
Baba Yaga
Baba Yaga
Melairis
Baba Yaga
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
TheTamrielTerror
Hun Batz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 149L
1,637 Elo+
Party 4
Ra
Ra
iRockTank
Ra
Level 158
God Stats
2W - 3L
1,726 SR
Queue Stats
203W - 169L
1,679 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BurningAc3s
Cthulhu
17
4 / 4 / 18
11,736
782
13,617
16,922
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
ILuckyIDucky
Chang'e
19
7 / 3 / 17
11,674
778
13,272
12,634
6,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
18
5 / 5 / 16
11,927
795
20,349
15,292
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Slimycylinder
Tsukuyomi
20
8 / 3 / 14
12,248
817
17,658
18,659
8,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 3 / 18
10,848
723
12,859
23,016
23,506
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtmoicKarate
Morgan Le Fay
17
3 / 5 / 7
9,502
633
18,599
16,752
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 9
10,197
680
16,573
16,807
7,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Melairis
Baba Yaga
16
4 / 5 / 6
9,836
656
14,080
17,072
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 7 / 9
9,585
639
8,816
18,863
21,935
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 5 / 7
10,062
671
9,809
14,913
7,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
55
26
Kills
17
18
Deaths
26
83
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AtmoicKarate
Morgan Le Fay
3
5
7
1.3
W
Cthulhu
BurningAc3s
Cthulhu
4
4
18
3.25
W
Chang'e
ILuckyIDucky
Chang'e
7
3
17
5.17
L
5
4
9
2.38
L
Baba Yaga
Melairis
Baba Yaga
4
5
6
1.4
W
Vulcan
5
5
16
2.6
W
Tsukuyomi
Slimycylinder
Tsukuyomi
8
3
14
5
L
1
7
9
0.79
L
4
5
7
1.5
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,755
Damage
67,877
86,523
Taken
84,407
64,958
Mitigated
53,259
41,918
Healing
33,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AtmoicKarate
Morgan Le Fay
18,599
1,373
611
1,889
16,752
7,895
0
9,540
7,212
34,092
0
W
Cthulhu
BurningAc3s
Cthulhu
13,617
515
3,222
2,253
16,922
19,828
306
8,532
8,390
24,623
0
W
Chang'e
ILuckyIDucky
Chang'e
13,272
1,067
9,646
4,603
12,634
6,116
1,900
5,181
7,453
22,323
0
L
16,573
2,631
1,895
5,339
16,807
7,768
916
11,784
5,023
0
35,679
L
Baba Yaga
Melairis
Baba Yaga
14,080
1,034
174
3,129
17,072
8,128
0
9,787
7,285
22,107
0
W
Vulcan
20,349
7,714
1,328
2,631
15,292
7,044
1,674
7,253
8,039
43,290
0
W
Tsukuyomi
Slimycylinder
Tsukuyomi
17,658
5,911
449
5,315
18,659
8,464
3,231
8,907
8,480
0
43,752
L
8,816
879
1,302
875
18,863
21,935
29
8,213
10,650
0
15,152
L
9,809
190
11,491
6,405
14,913
7,533
153
7,914
6,999
32,656
0
W
12,859
1,488
2,781
9,690
23,016
23,506
665
12,615
10,401
0
26,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,433
Gold Earned
49,182
152
Minions Killed
170
0
Camps Cleared
0
1,509,136
Distance Traveled
1,274,284
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,502
633
33
2
0
264,567
2
W
Cthulhu
11,736
782
32
2
0
282,036
0
W
Chang'e
11,674
778
19
1
0
294,382
0
L
Chiron
10,197
680
51
3
0
287,505
2
L
Baba Yaga
9,836
656
24
2
0
231,563
0
W
Vulcan
11,927
795
52
3
0
300,971
1
W
Tsukuyomi
12,248
817
42
3
0
328,590
1
L
Hun Batz
9,585
639
10
1
0
237,771
1
L
Ra
10,062
671
52
3
0
252,878
4
W
Chaac
10,848
723
7
0
0
303,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role