Player Matchup

Jing Wei
Jing Wei
Afrowjack
Jing Wei
Level 31
God Stats
25W - 30L
1,413 SR
Queue Stats
52W - 78L
1,324 Elo+
Solo
Ganesha
Ganesha
MattRuddo
Ganesha
Level 127
God Stats
15W - 13L
1,595 SR
Queue Stats
229W - 149L
1,609 Elo+
Party 3
Scylla
Scylla
NCHUCK777
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 152L
1,611 Elo+
Party 3
Charybdis
Charybdis
SloppyYogurt
Charybdis
Level 34
God Stats
5W - 1L
1,879 SR
Queue Stats
93W - 24L
1,833 Elo+
Party 3
Ravana
Ravana
mensuitup
Ravana
Level 154
God Stats
5W - 0L
1,862 SR
Queue Stats
309W - 184L
1,665 Elo+
Party 3
Team Averages
Level 95
1,650 SR
1,609 Elo+

VS

Team Averages
Level 81
1,400 SR
1,442 Elo+
Shiva
Shiva
AlexVenne
Shiva
Level 160
God Stats
10W - 10L
1,593 SR
Queue Stats
211W - 203L
1,522 Elo+
Solo
Pele
Pele
Cosmorska
Pele
Level 13
God Stats
5W - 9L
1,079 SR
Queue Stats
21W - 24L
1,354 Elo+
Party 1
Bacchus
Bacchus
Ritabob1
Bacchus
Level 125
God Stats
4W - 3L
1,229 SR
Queue Stats
112W - 112L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Tiffdxvz
Danzaburou
Level 36
God Stats
10W - 6L
1,565 SR
Queue Stats
167W - 167L
1,452 Elo+
Party 2
Vulcan
Vulcan
bigdxvz
Vulcan
Level 69
God Stats
17W - 18L
1,534 SR
Queue Stats
197W - 215L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Afrowjack
Jing Wei
16
3 / 0 / 9
10,374
1,037
12,307
10,051
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
MattRuddo
Ganesha
17
0 / 0 / 15
11,268
1,127
9,744
14,683
19,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
NCHUCK777
Scylla
16
3 / 0 / 10
10,448
1,045
14,800
6,814
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SloppyYogurt
Charybdis
16
7 / 2 / 3
10,659
1,066
14,466
10,056
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
mensuitup
Ravana
16
3 / 1 / 11
10,373
1,037
16,587
12,952
15,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AlexVenne
Shiva
15
0 / 1 / 2
9,140
914
8,679
16,550
13,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
15
0 / 4 / 2
9,186
919
10,854
16,420
7,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ritabob1
Bacchus
15
0 / 6 / 3
10,367
1,037
9,276
21,912
35,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Tiffdxvz
Danzaburou
15
2 / 2 / 0
9,743
974
9,114
10,208
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
bigdxvz
Vulcan
15
1 / 3 / 2
9,935
994
11,898
6,929
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
16
Kills
3
3
Deaths
16
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Afrowjack
Jing Wei
3
0
9
7.5
L
Shiva
AlexVenne
Shiva
0
1
2
1
L
Pele
0
4
2
0.25
W
Ganesha
MattRuddo
Ganesha
0
0
15
7.5
W
Scylla
NCHUCK777
Scylla
3
0
10
8
L
Bacchus
Ritabob1
Bacchus
0
6
3
0.25
W
Charybdis
SloppyYogurt
Charybdis
7
2
3
4.25
L
Danzaburou
Tiffdxvz
Danzaburou
2
2
0
1
L
Vulcan
bigdxvz
Vulcan
1
3
2
0.67
W
Ravana
mensuitup
Ravana
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,904
Damage
49,821
54,556
Taken
72,019
48,334
Mitigated
63,396
10,601
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Afrowjack
Jing Wei
12,307
10,820
0
2,439
10,051
5,075
0
4,634
5,417
0
35,758
L
Shiva
AlexVenne
Shiva
8,679
1,464
1,867
2,274
16,550
13,862
0
4,908
11,453
0
17,968
L
Pele
10,854
2,226
0
1,208
16,420
7,324
0
4,491
11,779
0
23,278
W
Ganesha
MattRuddo
Ganesha
9,744
506
0
2,088
14,683
19,644
0
5,676
9,007
28,860
0
W
Scylla
NCHUCK777
Scylla
14,800
910
0
350
6,814
3,221
0
3,416
3,398
30,254
0
L
Bacchus
Ritabob1
Bacchus
9,276
1,585
0
3,251
21,912
35,856
0
5,968
15,601
18,698
0
W
Charybdis
SloppyYogurt
Charybdis
14,466
8,508
0
1,560
10,056
5,114
0
3,471
6,585
0
27,045
L
Danzaburou
Tiffdxvz
Danzaburou
9,114
3,104
0
766
10,208
3,529
0
5,562
4,470
0
25,774
L
Vulcan
bigdxvz
Vulcan
11,898
4,594
0
0
6,929
2,825
0
2,683
4,172
47,825
0
W
Ravana
mensuitup
Ravana
16,587
3,935
0
4,164
12,952
15,280
0
3,977
8,975
0
29,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,122
Gold Earned
48,371
204
Minions Killed
189
9
Camps Cleared
5
978,980
Distance Traveled
1,012,514
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,374
1,037
56
6
3
209,235
3
L
Shiva
9,140
914
23
2
1
210,349
0
L
Pele
9,186
919
28
3
2
225,180
0
W
Ganesha
11,268
1,127
1
0
0
191,345
3
W
Scylla
10,448
1,045
64
6
1
210,130
0
L
Bacchus
10,367
1,037
11
1
2
197,131
0
W
Charybdis
10,659
1,066
49
5
0
160,748
0
L
Danzaburou
9,743
974
52
5
0
168,157
0
L
Vulcan
9,935
994
75
8
0
211,697
1
W
Ravana
10,373
1,037
34
3
5
207,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role