Player Matchup

Izanami
Izanami
Failure
Izanami
Level 54
God Stats
10W - 6L
1,638 SR
Queue Stats
16W - 7L
1,590 Elo+
Party 1
Xing Tian
Xing Tian
ThisWhack
Xing Tian
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,608 Elo+
Party 1
Atlas
Atlas
realbreezee
Atlas
Level 18
God Stats
6W - 1L
1,542 SR
Queue Stats
19W - 11L
1,589 Elo+
Party 1
Team Averages
Level 63
1,560 SR
1,595 Elo+

VS

Team Averages
Level 76
1,300 SR
1,475 Elo+
Thoth
Thoth
CAPTAINKAEL
Thoth
Level 23
God Stats
2W - 3L
1,299 SR
Queue Stats
23W - 18L
1,448 Elo+
Party 2
Skadi
Skadi
XxProXGenjixX
Skadi
Level 83
God Stats
0W - 1L
1,312 SR
Queue Stats
69W - 64L
1,490 Elo+
Party 2
Ymir
Ymir
brickbusterx
Ymir
Level 123
God Stats
2W - 11L
1,289 SR
Queue Stats
73W - 73L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Failure
Izanami
13
4 / 1 / 8
8,095
810
9,789
6,888
3,206
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
ThisWhack
Xing Tian
13
3 / 1 / 9
7,529
753
11,372
9,799
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
6 / 0 / 5
8,558
856
5,300
6,260
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,931
593
3,312
6,752
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,251
625
5,802
9,127
4,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 4 / 0
7,342
734
4,309
14,427
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Izanami
Failure
Izanami
4
1
8
8
W
Xing Tian
ThisWhack
Xing Tian
3
1
9
7.5
L
0
5
1
0.1
L
2
4
0
0.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
13,423
22,947
Taken
30,306
14,208
Mitigated
19,706
4,150
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,312
501
0
0
6,752
2,767
0
3,930
2,822
13,578
0
W
Izanami
Failure
Izanami
9,789
6,989
0
1,035
6,888
3,206
0
1,951
4,937
0
36,824
W
Xing Tian
ThisWhack
Xing Tian
11,372
667
0
1,900
9,799
5,893
0
3,268
6,531
27,630
0
L
5,802
1,572
0
500
9,127
4,122
0
5,050
4,077
0
24,674
L
4,309
805
0
849
14,427
12,817
0
7,692
6,735
8,111
0
W
5,300
1,298
0
1,215
6,260
5,109
0
2,897
3,363
11,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,182
Gold Earned
19,524
117
Minions Killed
85
5
Camps Cleared
4
571,462
Distance Traveled
489,628
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,931
593
23
2
2
177,664
1
W
Izanami
8,095
810
80
8
3
165,699
2
W
Xing Tian
7,529
753
27
3
1
211,965
1
L
Skadi
6,251
625
51
5
1
169,197
5
L
Ymir
7,342
734
11
1
1
142,767
2
W
Atlas
8,558
856
10
1
1
193,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role