Player Matchup

Hades
Hades
Gold II
ArielVII
Hades
Gold II
Level 160
God Stats
24W - 12L
1,613 SR
Queue Stats
510W - 510L
1,548 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Bancey
Xbalanque
Gold IV
Level 149
God Stats
55W - 52L
1,571 SR
Queue Stats
216W - 220L
1,486 MMR
Party 1
Ares
Ares
Gold II
JefeRyujyn
Ares
Gold II
Level 160
God Stats
36W - 34L
1,575 SR
Queue Stats
91W - 88L
1,530 MMR
Party 1
Awilix
Awilix
Gold III
lCarryMy
Awilix
Gold III
Level 122
God Stats
3W - 2L
1,604 SR
Queue Stats
77W - 81L
1,518 MMR
Solo
Thoth
Thoth
Gold II
xApocwolfx
Thoth
Gold II
Level 150
God Stats
4W - 4L
1,503 SR
Queue Stats
139W - 132L
1,561 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,573 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,562 SR
1,528 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
CreativeCaptain
Ullr
Gold I
Level 153
God Stats
1W - 3L
1,293 SR
Queue Stats
53W - 48L
1,630 MMR
Party 2
Khepri
Khepri
Silver III
FallingCl0ud
Khepri
Silver III
Level 140
God Stats
2W - 1L
1,693 SR
Queue Stats
12W - 9L
1,512 MMR
Party 2
Cerberus
Cerberus
Silver I
NyK0w
Cerberus
Silver I
Level 151
God Stats
9W - 10L
1,512 SR
Queue Stats
305W - 318L
1,302 MMR
Party 3
Nu Wa
Nu Wa
Gold II
Otto96
Nu Wa
Gold II
Level 140
God Stats
12W - 7L
1,811 SR
Queue Stats
174W - 173L
1,697 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ArielVII
Hades
19
3 / 4 / 3
12,833
611
15,619
18,529
11,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
Bancey
Xbalanque
19
8 / 3 / 6
13,144
626
26,194
21,386
10,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 14
11,309
539
10,937
19,316
21,795
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
lCarryMy
Awilix
19
8 / 2 / 8
12,712
605
18,614
17,827
8,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
17
6 / 0 / 7
12,026
573
14,576
9,068
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CupidPersephoneAtlasCabrakanLancelot

VS

Bans
CernunnosThanatosKaliChaacMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 2
8,958
427
7,429
21,311
9,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 9 / 1
9,666
460
9,717
20,570
8,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
12
0 / 7 / 2
7,803
372
4,184
26,018
26,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
NyK0w
Cerberus
18
3 / 3 / 1
11,127
530
11,793
25,078
24,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Otto96
Nu Wa
16
0 / 2 / 2
9,377
447
10,807
14,409
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
26
Kills
11
11
Deaths
26
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
2
0.8
W
Hades
ArielVII
Hades
3
4
3
1.13
W
Xbalanque
Bancey
Xbalanque
8
3
6
3.67
L
5
9
1
0.61
L
Khepri
0
7
2
0.14
W
1
2
14
4
L
Cerberus
NyK0w
Cerberus
3
3
1
1.17
L
Nu Wa
Otto96
Nu Wa
0
2
2
0.5
W
Awilix
lCarryMy
Awilix
8
2
8
6
W
Thoth
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,940
Damage
43,930
86,126
Taken
107,386
55,366
Mitigated
73,319
26,847
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,429
1,728
0
4,018
21,311
9,121
0
6,003
15,308
0
72,552
W
Hades
ArielVII
Hades
15,619
4,269
527
9,485
18,529
11,131
4,817
9,949
7,947
113,772
0
W
Xbalanque
Bancey
Xbalanque
26,194
15,948
0
10,300
21,386
10,094
4,837
4,568
16,778
0
147,824
L
9,717
5,800
0
791
20,570
8,055
0
1,986
18,584
0
73,326
L
Khepri
4,184
470
0
2,247
26,018
26,587
0
12,313
13,705
24,570
0
W
10,937
465
0
2,748
19,316
21,795
0
3,654
15,610
29,347
3,007
L
Cerberus
NyK0w
Cerberus
11,793
1,332
0
9,333
25,078
24,483
0
14,752
10,326
102,556
0
L
Nu Wa
Otto96
Nu Wa
10,807
1,890
0
1,082
14,409
5,073
0
5,665
8,744
102,191
0
W
Awilix
lCarryMy
Awilix
18,614
7,706
0
1,709
17,827
8,372
935
4,231
13,548
0
103,558
W
Thoth
14,576
595
135
1,943
9,068
3,974
2,601
4,713
4,309
105,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,024
Gold Earned
46,931
681
Minions Killed
635
0
Camps Cleared
0
2,010,109
Distance Traveled
1,790,797
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,958
427
92
4
0
376,125
6
W
Hades
12,833
611
195
9
0
330,656
0
W
Xbalanque
13,144
626
177
8
0
380,488
4
L
Ullr
9,666
460
100
5
0
308,544
1
L
Khepri
7,803
372
29
1
0
393,792
10
W
Ares
11,309
539
26
1
0
423,845
7
L
Cerberus
11,127
530
244
12
0
358,889
2
L
Nu Wa
9,377
447
170
8
0
353,447
5
W
Awilix
12,712
605
123
6
0
440,238
2
W
Thoth
12,026
573
160
8
0
434,882
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role