Player Matchup

Ullr
Ullr
Chubbs2002
Ullr
Level 136
God Stats
10W - 9L
1,655 SR
Queue Stats
214W - 145L
1,606 Elo+
Party 2
Ymir
Ymir
DarthCookie77
Ymir
Level 159
God Stats
2W - 0L
1,741 SR
Queue Stats
248W - 188L
1,579 Elo+
Party 2
Ra
Ra
DeepEnyaa
Ra
Level 160
God Stats
5W - 1L
1,870 SR
Queue Stats
95W - 67L
1,587 Elo+
Party 2
Osiris
Osiris
TheLightMexican1
Osiris
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,551 Elo+
Party 2
Ravana
Ravana
piffjames41
Ravana
Level 148
God Stats
1W - 1L
1,280 SR
Queue Stats
10W - 10L
1,601 Elo+
Party 2
Team Averages
Level 151
1,609 SR
1,585 Elo+

VS

Team Averages
Level 132
1,527 SR
1,538 Elo+
Ravana
Ravana
 
Ravana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Direct973
Merlin
Level 113
God Stats
2W - 4L
1,394 SR
Queue Stats
179W - 165L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
DsV Z0NE
Kuzenbo
Level 135
God Stats
3W - 3L
1,589 SR
Queue Stats
196W - 193L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
InfamousEyes
Heimdallr
Level 121
God Stats
11W - 7L
1,706 SR
Queue Stats
128W - 121L
1,575 Elo+
Party 1
Susano
Susano
Roman Noodless
Susano
Level 143
God Stats
0W - 2L
1,448 SR
Queue Stats
14W - 13L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,828
569
7,058
5,565
2,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 5
6,335
528
4,235
6,651
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 3
6,337
528
3,754
3,760
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 2
7,391
616
4,701
10,691
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
11
3 / 1 / 4
6,601
550
3,118
5,252
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 2 / 1
6,570
548
8,385
7,527
6,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Direct973
Merlin
9
1 / 2 / 0
5,612
468
1,952
4,035
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
DsV Z0NE
Kuzenbo
9
0 / 2 / 2
5,876
490
2,200
9,177
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
InfamousEyes
Heimdallr
10
0 / 3 / 0
5,659
472
2,900
8,959
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
6,276
523
3,712
7,905
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
1
0.75
W
5
1
0
5
W
0
0
5
2.5
W
0
0
3
1.5
L
Merlin
Direct973
Merlin
1
2
0
0.5
L
Kuzenbo
DsV Z0NE
Kuzenbo
0
2
2
0.5
L
Heimdallr
InfamousEyes
Heimdallr
0
3
0
0
L
1
1
2
2
W
2
1
2
3
W
Ravana
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
19,149
31,919
Taken
37,603
16,864
Mitigated
22,789
13,898
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,385
1,955
0
2,405
7,527
6,540
0
365
7,162
0
46,948
W
7,058
2,317
0
500
5,565
2,127
0
888
4,677
0
44,356
W
4,235
343
0
2,627
6,651
4,778
0
1,740
4,761
21,254
6,793
W
3,754
732
1,129
1,527
3,760
1,357
290
740
2,958
49,246
0
L
Merlin
Direct973
Merlin
1,952
85
0
601
4,035
1,246
165
1,369
2,666
30,965
0
L
Kuzenbo
DsV Z0NE
Kuzenbo
2,200
876
374
2,758
9,177
8,619
0
3,142
6,035
18,503
1,544
L
Heimdallr
InfamousEyes
Heimdallr
2,900
640
0
2,656
8,959
3,322
0
906
8,053
0
42,320
L
3,712
1,001
0
4,498
7,905
3,062
0
1,239
6,666
0
42,417
W
4,701
2,534
0
7,165
10,691
6,500
696
78
10,613
0
45,422
W
Ravana
3,118
1,517
0
950
5,252
2,102
1,317
453
4,758
0
38,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
29,993
357
Minions Killed
349
0
Camps Cleared
0
1,146,489
Distance Traveled
1,170,388
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,570
548
99
8
0
221,299
1
W
Ullr
6,828
569
79
7
0
228,224
2
W
Ymir
6,335
528
29
2
0
231,520
3
W
Ra
6,337
528
87
7
0
249,642
4
L
Merlin
5,612
468
66
6
0
216,169
1
L
Kuzenbo
5,876
490
33
3
0
235,243
4
L
Heimdallr
5,659
472
77
6
0
216,523
2
L
Susano
6,276
523
74
6
0
281,154
3
W
Osiris
7,391
616
96
8
0
191,521
4
W
Ravana
6,601
550
66
6
0
245,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role