Player Matchup

Bacchus
Bacchus
Abokori
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,453 Elo+
Party 2
Chaac
Chaac
BarryBruna
Chaac
Level 118
God Stats
2W - 5L
1,284 SR
Queue Stats
226W - 254L
1,348 Elo+
Solo
Artemis
Artemis
MonstersBoy007
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,379 Elo+
Party 2
Freya
Freya
OllertonPrincess
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 351L
1,489 Elo+
Solo
Kali
Kali
dashtiii_q8
Kali
Level 67
God Stats
17W - 17L
1,490 SR
Queue Stats
139W - 147L
1,402 Elo+
Solo
Team Averages
Level 88
1,455 SR
1,414 Elo+

VS

Team Averages
Level 88
1,498 SR
1,493 Elo+
Ratatoskr
Ratatoskr
Benintendo
Ratatoskr
Level 69
God Stats
1W - 3L
1,235 SR
Queue Stats
17W - 17L
1,249 Elo+
Solo
Ishtar
Ishtar
Metenite
Ishtar
Level 160
God Stats
12W - 6L
1,656 SR
Queue Stats
297W - 221L
1,536 Elo+
Party 1
Artio
Artio
PrincezzSelina
Artio
Level 116
God Stats
1W - 1L
1,465 SR
Queue Stats
862W - 839L
1,540 Elo+
Party 1
Chaac
Chaac
sedativ_Pappel
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,619 Elo+
Party 1
Zhong Kui
Zhong Kui
temp-375744
Zhong Kui
Level 88
God Stats
22W - 14L
1,635 SR
Queue Stats
333W - 327L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abokori
Bacchus
12
3 / 5 / 1
8,514
405
7,672
24,355
35,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
13
0 / 6 / 0
8,047
383
8,668
28,025
25,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 9 / 3
7,482
356
10,405
17,837
7,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 3
8,595
409
7,667
18,777
9,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 2
9,827
468
10,345
23,063
11,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Benintendo
Ratatoskr
18
10 / 4 / 3
11,686
556
12,287
16,949
8,351
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
Metenite
Ishtar
17
4 / 2 / 8
10,848
517
13,864
16,762
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 1 / 11
10,961
522
4,800
18,180
24,834
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 0 / 8
12,796
609
31,664
24,004
27,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
temp-375744
Zhong Kui
18
5 / 0 / 10
11,392
542
22,447
12,100
9,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
7
Kills
31
32
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Abokori
Bacchus
3
5
1
0.7
L
Chaac
0
6
0
0
W
Ratatoskr
Benintendo
Ratatoskr
10
4
3
2.88
W
Ishtar
Metenite
Ishtar
4
2
8
4
L
0
9
3
0.17
L
0
8
3
0.19
W
3
1
11
8.5
L
4
4
2
1.25
W
9
0
8
13
W
Zhong Kui
temp-375744
Zhong Kui
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
85,062
112,057
Taken
87,995
88,854
Mitigated
78,131
28,652
Healing
40,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Abokori
Bacchus
7,672
1,937
0
2,860
24,355
35,798
0
6,719
17,383
28,320
0
L
Chaac
8,668
2,466
0
9,091
28,025
25,046
0
3,818
22,814
0
55,771
W
Ratatoskr
Benintendo
Ratatoskr
12,287
1,872
445
6,664
16,949
8,351
497
2,902
13,827
0
79,115
W
Ishtar
Metenite
Ishtar
13,864
8,500
0
8,986
16,762
7,700
4,229
3,861
12,863
0
96,735
L
10,405
5,980
158
4,354
17,837
7,151
0
2,664
15,173
0
41,135
L
7,667
2,481
0
6,621
18,777
9,166
0
8,636
9,985
52,090
0
W
4,800
1,049
1,092
4,755
18,180
24,834
519
3,174
14,876
37,234
0
L
10,345
5,303
29
5,539
23,063
11,693
594
5,410
17,375
0
86,104
W
31,664
7,783
0
13,308
24,004
27,765
0
1,650
22,268
0
118,262
W
Zhong Kui
temp-375744
Zhong Kui
22,447
1,644
0
5,676
12,100
9,481
1,236
3,106
8,500
88,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
57,683
383
Minions Killed
620
0
Camps Cleared
0
1,802,884
Distance Traveled
2,127,881
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,514
405
27
1
0
395,934
3
L
Chaac
8,047
383
95
5
0
366,840
1
W
Ratatoskr
11,686
556
126
6
0
500,834
0
W
Ishtar
10,848
517
136
6
0
361,367
0
L
Artemis
7,482
356
60
3
0
305,630
2
L
Freya
8,595
409
83
4
0
331,687
6
W
Artio
10,961
522
62
3
0
409,494
1
L
Kali
9,827
468
118
6
0
402,793
0
W
Chaac
12,796
609
166
8
0
430,795
7
W
Zhong Kui
11,392
542
130
6
0
425,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role