Player Matchup

Zeus
Zeus
EI Strap0
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,564 Elo+
Party 1
Neith
Neith
KatanaEdgelord
Neith
Level 160
God Stats
14W - 3L
1,863 SR
Queue Stats
545W - 237L
1,750 Elo+
Party 1
Terra
Terra
TheDDB
Terra
Level 144
God Stats
2W - 1L
1,755 SR
Queue Stats
50W - 39L
1,656 Elo+
Party 1
Team Averages
Level 107
1,706 SR
1,657 Elo+

VS

Team Averages
Level 96
1,643 SR
1,374 Elo+
Chaac
Chaac
AVA_R10vita
Chaac
Level 105
God Stats
1W - 2L
1,588 SR
Queue Stats
23W - 39L
1,325 Elo+
Party 2
Bellona
Bellona
ferraldwarf68
Bellona
Level 116
God Stats
7W - 5L
1,509 SR
Queue Stats
274W - 313L
1,460 Elo+
Solo
Amaterasu
Amaterasu
takaweetin
Amaterasu
Level 68
God Stats
2W - 1L
1,831 SR
Queue Stats
22W - 41L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 5 / 10
7,257
726
4,972
8,134
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
11 / 1 / 6
9,944
994
21,445
9,155
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
TheDDB
Terra
12
5 / 2 / 11
9,074
907
9,971
11,253
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 2
8,164
816
10,642
14,460
10,720
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
11
1 / 5 / 6
7,258
726
7,939
13,165
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
takaweetin
Amaterasu
9
1 / 7 / 3
6,347
635
2,569
14,832
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
17
Kills
8
8
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Zeus
1
5
10
1.2
W
11
1
6
14
W
Terra
TheDDB
Terra
5
2
11
5.25
L
Bellona
1
5
6
0.8
L
Amaterasu
takaweetin
Amaterasu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,388
Damage
21,150
28,542
Taken
42,457
18,589
Mitigated
31,115
9,889
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,642
1,114
0
3,051
14,460
10,720
0
5,971
8,489
0
24,533
W
Zeus
4,972
802
0
216
8,134
2,391
0
0
7,969
10,057
0
W
21,445
10,844
0
3,211
9,155
4,811
149
185
8,662
0
53,616
W
Terra
TheDDB
Terra
9,971
1,114
1,427
5,035
11,253
11,387
0
35
10,848
19,548
0
L
Bellona
7,939
1,813
386
3,674
13,165
11,901
0
4,551
8,614
0
15,878
L
Amaterasu
takaweetin
Amaterasu
2,569
1,715
0
2,127
14,832
8,494
0
4,821
10,011
0
10,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
21,769
116
Minions Killed
83
6
Camps Cleared
2
561,241
Distance Traveled
537,131
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,164
816
39
4
0
187,330
0
W
Zeus
7,257
726
15
2
1
166,888
0
W
Neith
9,944
994
78
8
4
181,406
2
W
Terra
9,074
907
23
2
1
212,947
0
L
Bellona
7,258
726
24
2
0
185,930
0
L
Amaterasu
6,347
635
20
2
2
163,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role