Player Matchup

Ne Zha
Ne Zha
CatSade
Ne Zha
Level 66
God Stats
0W - 3L
1,354 SR
Queue Stats
92W - 96L
1,451 Elo+
Party 3
Sol
Sol
Degrante105th
Sol
Level 23
God Stats
4W - 4L
1,604 SR
Queue Stats
20W - 26L
1,412 Elo+
Party 3
Bakasura
Bakasura
Natami
Bakasura
Level 67
God Stats
1W - 1L
1,750 SR
Queue Stats
52W - 73L
1,362 Elo+
Party 1
Amaterasu
Amaterasu
Yeserin
Amaterasu
Level 86
God Stats
9W - 7L
1,638 SR
Queue Stats
47W - 74L
1,351 Elo+
Party 1
Tiamat
Tiamat
zprez186
Tiamat
Level 35
God Stats
1W - 4L
1,249 SR
Queue Stats
35W - 65L
1,322 Elo+
Party 1
Team Averages
Level 55
1,519 SR
1,380 Elo+

VS

Team Averages
Level 62
1,543 SR
1,412 Elo+
Ah Puch
Ah Puch
BABY J 319
Ah Puch
Level 65
God Stats
10W - 6L
1,553 SR
Queue Stats
54W - 72L
1,388 Elo+
Party 2
Bacchus
Bacchus
Haywire7109
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 39L
1,395 Elo+
Party 2
Mulan
Mulan
IGankPeople
Mulan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 72L
1,408 Elo+
Party 2
Cerberus
Cerberus
SoloRico
Cerberus
Level 87
God Stats
5W - 2L
1,497 SR
Queue Stats
60W - 81L
1,393 Elo+
Party 2
Heimdallr
Heimdallr
Zeuseon
Heimdallr
Level 60
God Stats
23W - 12L
1,665 SR
Queue Stats
75W - 75L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CatSade
Ne Zha
12
3 / 4 / 3
7,703
453
6,006
15,502
11,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 3
8,216
483
11,268
14,272
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Natami
Bakasura
12
2 / 5 / 0
7,047
415
4,502
13,859
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Yeserin
Amaterasu
12
1 / 1 / 1
7,076
416
10,002
17,151
11,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
zprez186
Tiamat
11
0 / 5 / 0
6,684
393
2,525
9,047
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BABY J 319
Ah Puch
16
7 / 0 / 5
9,886
582
14,049
6,905
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Haywire7109
Bacchus
12
1 / 3 / 4
7,864
463
4,184
13,486
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 0 / 2
9,699
571
7,174
14,009
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
SoloRico
Cerberus
14
1 / 2 / 5
8,795
517
11,481
18,614
10,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Zeuseon
Heimdallr
14
3 / 6 / 1
8,870
522
13,446
15,085
6,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
18
18
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BABY J 319
Ah Puch
7
0
5
9.5
L
Ne Zha
CatSade
Ne Zha
3
4
3
1.13
L
4
3
3
1.83
W
Bacchus
Haywire7109
Bacchus
1
3
4
1
W
6
0
2
7
L
Bakasura
Natami
Bakasura
2
5
0
0.4
W
Cerberus
SoloRico
Cerberus
1
2
5
1.75
L
Amaterasu
Yeserin
Amaterasu
1
1
1
1.5
W
Heimdallr
Zeuseon
Heimdallr
3
6
1
0.58
L
Tiamat
zprez186
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
50,334
69,831
Taken
68,099
38,936
Mitigated
37,697
21,906
Healing
28,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BABY J 319
Ah Puch
14,049
472
0
3,410
6,905
2,992
1,781
1,678
5,096
79,382
0
L
Ne Zha
CatSade
Ne Zha
6,006
1,709
627
4,429
15,502
11,607
38
6,253
9,249
0
23,847
L
11,268
4,124
0
6,218
14,272
4,301
456
4,158
10,114
56,022
0
W
Bacchus
Haywire7109
Bacchus
4,184
727
481
2,032
13,486
10,381
977
5,292
8,171
15,089
0
W
7,174
973
0
9,059
14,009
7,454
1,271
739
13,220
0
77,063
L
Bakasura
Natami
Bakasura
4,502
3,369
0
2,446
13,859
6,099
5
5,430
8,429
0
35,478
W
Cerberus
SoloRico
Cerberus
11,481
1,473
96
9,365
18,614
10,253
630
38
18,451
64,859
0
L
Amaterasu
Yeserin
Amaterasu
10,002
3,808
0
6,596
17,151
11,959
0
9,304
7,847
0
43,006
W
Heimdallr
Zeuseon
Heimdallr
13,446
8,237
0
3,693
15,085
6,617
708
6,046
9,039
0
74,304
L
Tiamat
zprez186
Tiamat
2,525
154
0
1,590
9,047
4,970
420
4,569
4,478
37,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
45,114
360
Minions Killed
544
0
Camps Cleared
0
1,677,081
Distance Traveled
1,565,463
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,886
582
124
7
0
317,526
2
L
Ne Zha
7,703
453
34
2
0
361,942
4
L
Sol
8,216
483
98
6
0
380,810
0
W
Bacchus
7,864
463
20
1
0
343,467
0
W
Mulan
9,699
571
126
7
0
307,109
0
L
Bakasura
7,047
415
75
4
0
328,068
3
W
Cerberus
8,795
517
155
9
0
288,331
1
L
Amaterasu
7,076
416
76
4
0
319,537
0
W
Heimdallr
8,870
522
119
7
0
309,030
0
L
Tiamat
6,684
393
77
5
0
286,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role