Player Matchup

Chaac
Chaac
Laubickt
Chaac
Level 129
God Stats
12W - 9L
1,669 SR
Queue Stats
239W - 180L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
armando280598ir
Baron Samedi
Level 16
God Stats
4W - 6L
1,366 SR
Queue Stats
44W - 41L
1,356 Elo+
Party 2
Medusa
Medusa
cdmn16
Medusa
Level 54
God Stats
12W - 11L
1,616 SR
Queue Stats
197W - 174L
1,500 Elo+
Party 2
Team Averages
Level 66
1,550 SR
1,480 Elo+

VS

Team Averages
Level 52
1,629 SR
1,469 Elo+
Neith
Neith
ASAP Ares
Neith
Level 62
God Stats
48W - 65L
1,395 SR
Queue Stats
56W - 91L
1,313 Elo+
Solo
Artio
Artio
Cowdaddyfr
Artio
Level 66
God Stats
10W - 5L
1,725 SR
Queue Stats
376W - 280L
1,517 Elo+
Party 1
Janus
Janus
Lord Jacktavios
Janus
Level 28
God Stats
61W - 24L
1,767 SR
Queue Stats
236W - 131L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Laubickt
Chaac
15
4 / 0 / 7
10,312
737
13,836
14,700
12,404
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
armando280598ir
Baron Samedi
11
0 / 0 / 5
8,545
610
5,017
6,126
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
cdmn16
Medusa
17
8 / 1 / 1
11,433
817
17,607
12,556
5,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASAP Ares
Neith
10
0 / 3 / 1
7,776
555
5,987
9,938
3,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
13
0 / 4 / 1
8,963
640
7,428
20,828
25,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 0
8,798
628
9,930
11,425
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
1
1
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
ASAP Ares
Neith
0
3
1
0.17
L
Artio
0
4
1
0.13
W
Chaac
Laubickt
Chaac
4
0
7
7.5
L
1
5
0
0.2
W
Baron Samedi
armando280598ir
Baron Samedi
0
0
5
2.5
W
Medusa
cdmn16
Medusa
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,460
Damage
23,345
33,382
Taken
42,191
20,301
Mitigated
34,580
13,503
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ASAP Ares
Neith
5,987
1,771
0
541
9,938
3,609
0
1,662
8,276
0
19,539
L
Artio
7,428
359
615
6,610
20,828
25,952
0
2,726
18,102
16,836
0
W
Chaac
Laubickt
Chaac
13,836
3,072
0
5,674
14,700
12,404
331
5,823
8,507
0
39,343
L
9,930
135
0
500
11,425
5,019
0
1,032
10,393
35,976
0
W
Baron Samedi
armando280598ir
Baron Samedi
5,017
270
673
1,901
6,126
2,433
801
3,259
2,669
8,892
0
W
Medusa
cdmn16
Medusa
17,607
9,516
97
5,158
12,556
5,464
1,126
7,817
4,533
0
66,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
25,537
165
Minions Killed
111
7
Camps Cleared
5
669,164
Distance Traveled
651,171
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,776
555
25
2
1
170,348
0
L
Artio
8,963
640
12
1
2
248,541
2
W
Chaac
10,312
737
36
3
1
242,073
2
L
Janus
8,798
628
74
5
2
232,282
1
W
Baron Samedi
8,545
610
15
1
0
178,203
1
W
Medusa
11,433
817
114
8
6
248,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role