Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ImTheMoneyGuy
Chronos
Level 107
God Stats
10W - 10L
1,549 SR
Queue Stats
482W - 554L
1,443 Elo+
Solo
Xing Tian
Xing Tian
Tragic Hikari
Xing Tian
Level 87
God Stats
2W - 0L
1,707 SR
Queue Stats
37W - 34L
1,554 Elo+
Party 1
Ishtar
Ishtar
TragicKitsune
Ishtar
Level 109
God Stats
1W - 1L
1,776 SR
Queue Stats
9W - 10L
1,568 Elo+
Party 1
Tyr
Tyr
shadowfighter82
Tyr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,521 Elo+
Party 1
Team Averages
Level 91
1,606 SR
1,517 Elo+

VS

Team Averages
Level 116
1,544 SR
1,486 Elo+
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
LeBlondeJames
Amaterasu
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 148L
1,519 Elo+
Party 3
Sol
Sol
jatu11
Sol
Level 160
God Stats
0W - 2L
1,718 SR
Queue Stats
225W - 210L
1,519 Elo+
Party 2
Hachiman
Hachiman
oK Reflux
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 1 / 4
7,462
533
8,588
14,190
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
13
2 / 2 / 1
7,615
544
4,410
12,119
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
Tragic Hikari
Xing Tian
13
0 / 1 / 1
7,536
538
7,952
11,559
7,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 2
6,967
498
5,073
7,480
2,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 3
6,685
478
5,706
12,539
8,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 0 / 0
7,697
550
8,464
13,057
6,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
 
Bastet
11
4 / 1 / 1
7,492
535
5,201
9,567
8,561
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
LeBlondeJames
Amaterasu
11
1 / 3 / 1
6,795
485
4,190
13,220
8,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
jatu11
Sol
13
2 / 2 / 2
7,901
564
11,742
10,677
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
oK Reflux
Hachiman
11
1 / 3 / 1
6,458
461
7,652
8,798
3,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
9
9
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
4
4
L
Shiva
 
Shiva
1
0
0
1
L
Bastet
 
Bastet
4
1
1
4.5
W
Chronos
2
2
1
1.25
L
Amaterasu
LeBlondeJames
Amaterasu
1
3
1
0.5
W
Xing Tian
Tragic Hikari
Xing Tian
0
1
1
0.5
W
2
3
2
1
L
Sol
jatu11
Sol
2
2
2
1.5
L
Hachiman
oK Reflux
Hachiman
1
3
1
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,729
Damage
37,249
57,887
Taken
55,319
28,831
Mitigated
30,744
13,234
Healing
18,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,588
4,523
0
1,535
14,190
5,506
0
4,405
9,541
0
68,152
L
Shiva
 
Shiva
8,464
2,441
0
6,202
13,057
6,655
866
6,990
5,630
0
63,252
L
Bastet
 
Bastet
5,201
1,151
0
2,177
9,567
8,561
0
1,620
7,934
0
29,462
W
Chronos
4,410
1,951
0
5,746
12,119
4,041
2,631
0
12,119
60,489
1,040
L
Amaterasu
LeBlondeJames
Amaterasu
4,190
1,986
0
3,580
13,220
8,848
0
0
13,220
0
54,221
W
Xing Tian
Tragic Hikari
Xing Tian
7,952
1,192
0
1,775
11,559
7,824
0
352
11,185
54,542
0
W
5,073
2,980
0
953
7,480
2,934
0
3,008
4,208
0
40,359
L
Sol
jatu11
Sol
11,742
3,016
0
5,010
10,677
3,619
268
333
10,314
61,044
0
L
Hachiman
oK Reflux
Hachiman
7,652
3,801
0
1,681
8,798
3,061
140
2,887
5,911
0
45,763
W
5,706
1,175
90
3,135
12,539
8,526
423
3,329
9,092
0
29,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
36,343
443
Minions Killed
418
0
Camps Cleared
0
1,382,907
Distance Traveled
1,407,113
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,462
533
106
8
0
303,130
4
L
Shiva
7,697
550
105
8
0
311,062
5
L
Bastet
7,492
535
38
3
0
311,020
0
W
Chronos
7,615
544
105
8
0
245,474
1
L
Amaterasu
6,795
485
84
6
0
297,882
0
W
Xing Tian
7,536
538
109
8
0
265,135
2
W
Ishtar
6,967
498
70
5
0
275,942
3
L
Sol
7,901
564
118
8
0
235,592
3
L
Hachiman
6,458
461
73
5
0
251,557
2
W
Tyr
6,685
478
53
4
0
293,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role