Player Matchup

Kuzenbo
Kuzenbo
Foxtsune
Kuzenbo
Level 107
God Stats
11W - 10L
1,590 SR
Queue Stats
488W - 484L
1,438 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kolasp0
Cu Chulainn
Level 77
God Stats
26W - 20L
1,590 SR
Queue Stats
170W - 168L
1,474 Elo+
Party 2
The Morrigan
The Morrigan
NickManero
The Morrigan
Level 106
God Stats
16W - 11L
1,360 SR
Queue Stats
256W - 219L
1,457 Elo+
Party 2
Ishtar
Ishtar
TheWhis
Ishtar
Level 18
God Stats
7W - 8L
1,468 SR
Queue Stats
16W - 21L
1,435 Elo+
Party 2
Susano
Susano
lusador122
Susano
Level 106
God Stats
16W - 14L
1,193 SR
Queue Stats
586W - 588L
1,483 Elo+
Solo
Team Averages
Level 83
1,440 SR
1,457 Elo+

VS

Team Averages
Level 59
1,406 SR
1,385 Elo+
Baron Samedi
Baron Samedi
Frnki1345
Baron Samedi
Level 26
God Stats
3W - 5L
1,380 SR
Queue Stats
35W - 44L
1,466 Elo+
Party 1
Bacchus
Bacchus
ImmortalAplle
Bacchus
Level 5
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 7L
1,144 Elo+
Party 3
Atlas
Atlas
MrBigode21
Atlas
Level 69
God Stats
2W - 5L
1,527 SR
Queue Stats
263W - 265L
1,465 Elo+
Party 3
Lancelot
Lancelot
RamaGonzalez
Lancelot
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 49L
1,463 Elo+
Party 1
Neith
Neith
yInacio-
Neith
Level 85
God Stats
0W - 3L
1,310 SR
Queue Stats
37W - 46L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Foxtsune
Kuzenbo
10
2 / 2 / 5
7,110
508
4,618
10,408
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Kolasp0
Cu Chulainn
14
1 / 1 / 0
7,850
561
5,123
10,718
6,092
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
NickManero
The Morrigan
14
7 / 3 / 3
8,685
620
9,391
7,720
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
TheWhis
Ishtar
11
3 / 3 / 3
6,829
488
4,565
8,088
3,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
lusador122
Susano
13
2 / 0 / 7
7,891
564
6,004
8,765
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frnki1345
Baron Samedi
12
2 / 3 / 2
7,635
545
5,736
9,920
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
9
0 / 4 / 1
5,488
392
1,735
6,423
4,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
13
1 / 1 / 0
7,659
547
8,643
10,933
9,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
RamaGonzalez
Lancelot
12
5 / 6 / 0
7,353
525
6,076
13,429
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
yInacio-
Neith
8
1 / 3 / 0
5,724
409
4,816
7,077
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
9
9
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Foxtsune
Kuzenbo
2
2
5
2.25
L
Baron Samedi
Frnki1345
Baron Samedi
2
3
2
1
L
Bacchus
0
4
1
0.13
W
Cu Chulainn
Kolasp0
Cu Chulainn
1
1
0
1
L
Atlas
1
1
0
1
W
The Morrigan
NickManero
The Morrigan
7
3
3
2.83
L
Lancelot
RamaGonzalez
Lancelot
5
6
0
0.83
W
Ishtar
TheWhis
Ishtar
3
3
3
1.5
W
Susano
lusador122
Susano
2
0
7
5.5
L
Neith
yInacio-
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,701
Damage
27,006
45,699
Taken
47,782
25,777
Mitigated
26,135
9,445
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Foxtsune
Kuzenbo
4,618
2,046
0
2,816
10,408
9,834
8
2,472
7,889
17,014
2,355
L
Baron Samedi
Frnki1345
Baron Samedi
5,736
480
276
2,469
9,920
4,618
60
6,704
3,216
57,125
0
L
Bacchus
1,735
388
0
0
6,423
4,312
462
705
5,718
12,441
0
W
Cu Chulainn
Kolasp0
Cu Chulainn
5,123
792
0
2,765
10,718
6,092
348
6,610
3,537
0
58,505
L
Atlas
8,643
2,906
0
4,075
10,933
9,522
0
709
10,224
56,551
0
W
The Morrigan
NickManero
The Morrigan
9,391
2,381
0
1,370
7,720
3,057
474
2,558
5,020
57,855
3,752
L
Lancelot
RamaGonzalez
Lancelot
6,076
1,675
0
3,556
13,429
5,239
0
2,497
10,932
0
42,658
W
Ishtar
TheWhis
Ishtar
4,565
3,395
0
1,494
8,088
3,279
0
2,492
5,596
0
34,764
W
Susano
lusador122
Susano
6,004
901
0
1,000
8,765
3,515
0
1,286
7,401
0
52,365
L
Neith
yInacio-
Neith
4,816
1,958
0
2,981
7,077
2,444
0
1,406
5,671
0
31,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,365
Gold Earned
33,859
378
Minions Killed
361
0
Camps Cleared
0
1,424,331
Distance Traveled
1,216,502
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,110
508
21
2
0
284,040
5
L
Baron Samedi
7,635
545
105
8
0
268,582
1
L
Bacchus
5,488
392
7
1
0
207,433
0
W
Cu Chulainn
7,850
561
112
8
0
291,252
4
L
Atlas
7,659
547
121
9
0
264,195
2
W
The Morrigan
8,685
620
99
7
0
268,940
5
L
Lancelot
7,353
525
73
5
0
307,545
2
W
Ishtar
6,829
488
69
5
0
246,316
0
W
Susano
7,891
564
77
6
0
333,783
1
L
Neith
5,724
409
55
4
0
168,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role