Player Matchup

Atlas
Atlas
 
Atlas
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
kingsermin
Fenrir
Level 61
God Stats
0W - 1L
1,384 SR
Queue Stats
2W - 11L
1,129 Elo+
Party 2
Cupid
Cupid
lMaziQueenl
Cupid
Level 13
God Stats
2W - 5L
1,368 SR
Queue Stats
2W - 7L
1,186 Elo+
Party 2
Team Averages
Level 41
1,417 SR
1,272 Elo+

VS

Team Averages
Level 158
1,679 SR
1,785 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Harrtos
Cliodhna
Level 160
God Stats
13W - 1L
1,765 SR
Queue Stats
291W - 42L
1,959 Elo+
Party 1
Merlin
Merlin
mathieu91430
Merlin
Level 154
God Stats
36W - 9L
1,772 SR
Queue Stats
217W - 107L
1,894 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 4 / 1
6,517
652
6,714
16,557
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
kingsermin
Fenrir
10
1 / 6 / 0
6,432
643
3,210
12,760
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 0
5,820
582
2,146
5,459
2,210
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
4 / 0 / 10
8,265
827
5,980
6,792
8,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
Harrtos
Cliodhna
13
7 / 0 / 7
8,294
829
15,105
8,440
4,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
3 / 1 / 9
7,846
785
6,331
5,061
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
14
14
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
1
0.13
W
Cabrakan
 
Cabrakan
4
0
10
9
W
Cliodhna
Harrtos
Cliodhna
7
0
7
10.5
L
Fenrir
kingsermin
Fenrir
1
6
0
0.17
L
0
4
0
0
W
Merlin
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,070
Damage
27,416
34,776
Taken
20,293
20,667
Mitigated
14,944
4,813
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,714
2,929
382
1,618
16,557
12,008
0
4,096
12,461
18,115
0
W
Cabrakan
 
Cabrakan
5,980
1,062
1,286
2,135
6,792
8,341
375
2,543
4,100
10,401
0
W
Cliodhna
Harrtos
Cliodhna
15,105
2,526
0
2,268
8,440
4,222
1,159
3,141
5,189
28
43,126
L
Fenrir
kingsermin
Fenrir
3,210
470
0
2,348
12,760
6,449
0
5,069
7,691
0
7,774
L
2,146
914
367
98
5,459
2,210
0
3,405
2,054
0
15,050
W
Merlin
6,331
760
0
1,474
5,061
2,381
496
1,546
3,400
29,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,769
Gold Earned
24,405
57
Minions Killed
124
0
Camps Cleared
7
454,900
Distance Traveled
567,150
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,517
652
16
2
0
151,022
2
W
Cabrakan
8,265
827
14
1
2
193,349
2
W
Cliodhna
8,294
829
59
6
2
210,942
1
L
Fenrir
6,432
643
9
1
0
173,356
4
L
Cupid
5,820
582
32
3
0
130,522
1
W
Merlin
7,846
785
51
5
3
162,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role