Player Matchup

Ravana
Ravana
 
Ravana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ARTiI0S
Thor
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 185L
1,485 Elo+
Party 1
Anubis
Anubis
Chitoonn
Anubis
Level 53
God Stats
29W - 32L
1,491 SR
Queue Stats
30W - 39L
1,393 Elo+
Solo
Yemoja
Yemoja
Kiwiwi13
Yemoja
Level 7
God Stats
0W - 3L
1,217 SR
Queue Stats
4W - 8L
1,386 Elo+
Party 1
Chernobog
Chernobog
Xerhnut
Chernobog
Level 59
God Stats
1W - 2L
1,727 SR
Queue Stats
171W - 174L
1,493 Elo+
Party 1
Team Averages
Level 62
1,487 SR
1,451 Elo+

VS

Team Averages
Level 75
1,416 SR
1,327 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CrissChuKi
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,357 Elo+
Party 2
Bellona
Bellona
Ibanano1
Bellona
Level 26
God Stats
5W - 9L
1,280 SR
Queue Stats
26W - 42L
1,199 Elo+
Party 3
Bakasura
Bakasura
Viking kbron
Bakasura
Level 48
God Stats
1W - 2L
1,084 SR
Queue Stats
43W - 69L
1,204 Elo+
Party 3
Ishtar
Ishtar
thekillerpepiche
Ishtar
Level 25
God Stats
2W - 2L
1,717 SR
Queue Stats
4W - 7L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
2 / 1 / 5
10,425
579
18,339
11,569
13,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
ARTiI0S
Thor
16
7 / 2 / 2
10,227
568
10,412
16,385
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Chitoonn
Anubis
16
5 / 3 / 2
9,853
547
7,419
14,392
8,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Kiwiwi13
Yemoja
11
0 / 6 / 3
7,598
422
1,891
16,124
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
Xerhnut
Chernobog
15
3 / 7 / 2
9,644
536
9,360
17,859
8,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 3 / 3
10,168
565
6,523
8,174
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
CrissChuKi
Khepri
13
1 / 2 / 13
9,481
527
5,112
12,120
16,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Ibanano1
Bellona
15
1 / 1 / 3
9,191
511
6,277
22,157
23,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Viking kbron
Bakasura
16
6 / 5 / 1
10,109
562
9,959
16,329
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 6 / 6
10,508
584
27,034
15,681
7,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
17
Kills
19
19
Deaths
17
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
5
4.5
W
Merlin
 
Merlin
2
3
3
1.17
L
Thor
ARTiI0S
Thor
7
2
2
4
L
Anubis
Chitoonn
Anubis
5
3
2
2
W
Khepri
CrissChuKi
Khepri
1
2
13
3.75
W
Bellona
Ibanano1
Bellona
1
1
3
2.5
L
Yemoja
Kiwiwi13
Yemoja
0
6
3
0.25
W
Bakasura
Viking kbron
Bakasura
6
5
1
1.3
L
Chernobog
Xerhnut
Chernobog
3
7
2
0.57
W
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
54,905
76,329
Taken
74,461
47,395
Mitigated
58,429
23,534
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
18,339
8,727
0
6,428
11,569
13,383
780
547
10,743
487
86,540
W
Merlin
 
Merlin
6,523
543
0
500
8,174
2,993
1,399
3,018
5,156
66,607
0
L
Thor
ARTiI0S
Thor
10,412
3,881
0
6,146
16,385
7,037
0
2,026
13,420
0
65,875
L
Anubis
Chitoonn
Anubis
7,419
261
0
6,787
14,392
8,323
978
4,733
8,756
67,800
0
W
Khepri
CrissChuKi
Khepri
5,112
914
0
1,247
12,120
16,006
1,225
1,248
10,872
22,102
0
W
Bellona
Ibanano1
Bellona
6,277
3,601
0
7,171
22,157
23,932
1,115
1,870
20,287
0
54,241
L
Yemoja
Kiwiwi13
Yemoja
1,891
744
413
1,208
16,124
10,645
0
2,106
13,463
13,719
0
W
Bakasura
Viking kbron
Bakasura
9,959
6,291
0
1,355
16,329
7,576
2,104
2,017
14,312
0
61,647
L
Chernobog
Xerhnut
Chernobog
9,360
5,712
0
2,552
17,859
8,007
744
2,395
15,354
0
84,859
W
27,034
20,806
0
2,783
15,681
7,922
5,775
1,644
14,037
0
87,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
49,457
498
Minions Killed
480
0
Camps Cleared
0
1,530,049
Distance Traveled
1,715,912
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,425
579
134
7
0
310,590
5
W
Merlin
10,168
565
128
7
0
312,827
4
L
Thor
10,227
568
117
7
0
342,221
1
L
Anubis
9,853
547
110
6
0
306,358
1
W
Khepri
9,481
527
25
1
0
331,474
2
W
Bellona
9,191
511
105
6
0
359,416
0
L
Yemoja
7,598
422
12
1
0
251,246
0
W
Bakasura
10,109
562
105
6
0
412,179
1
L
Chernobog
9,644
536
125
7
0
319,634
1
W
Ishtar
10,508
584
117
7
0
300,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role