Player Matchup

Yu Huang
Yu Huang
DemonicPast
Yu Huang
Level 117
God Stats
0W - 2L
1,689 SR
Queue Stats
123W - 113L
1,422 Elo+
Solo
Awilix
Awilix
LuKKyDuKK
Awilix
Level 39
God Stats
0W - 4L
1,290 SR
Queue Stats
40W - 61L
1,335 Elo+
Solo
Terra
Terra
TrueBren
Terra
Level 69
God Stats
42W - 26L
1,653 SR
Queue Stats
147W - 129L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
eltruenopai22
Tsukuyomi
Level 107
God Stats
0W - 1L
1,265 SR
Queue Stats
100W - 95L
1,476 Elo+
Solo
Ishtar
Ishtar
vYeti_-
Ishtar
Level 128
God Stats
0W - 4L
1,154 SR
Queue Stats
240W - 267L
1,437 Elo+
Solo
Team Averages
Level 92
1,410 SR
1,424 Elo+

VS

Team Averages
Level 123
1,490 SR
1,471 Elo+
Sobek
Sobek
Buchannon
Sobek
Level 94
God Stats
3W - 0L
1,705 SR
Queue Stats
38W - 29L
1,523 Elo+
Party 1
Tyr
Tyr
CorneliusIVI
Tyr
Level 108
God Stats
3W - 1L
1,396 SR
Queue Stats
30W - 20L
1,555 Elo+
Party 1
Lancelot
Lancelot
G-1435
Lancelot
Level 141
God Stats
3W - 2L
1,333 SR
Queue Stats
96W - 108L
1,415 Elo+
Solo
Baba Yaga
Baba Yaga
MaryPoppinsRaps
Baba Yaga
Level 126
God Stats
5W - 2L
1,662 SR
Queue Stats
51W - 42L
1,456 Elo+
Solo
Izanami
Izanami
SH311833
Izanami
Level 145
God Stats
4W - 1L
1,352 SR
Queue Stats
161W - 169L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DemonicPast
Yu Huang
16
1 / 8 / 2
10,445
454
9,565
17,370
8,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
LuKKyDuKK
Awilix
15
4 / 5 / 1
9,522
414
13,381
17,795
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
TrueBren
Terra
13
0 / 3 / 2
9,305
405
6,657
24,448
24,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
eltruenopai22
Tsukuyomi
15
4 / 3 / 2
9,556
415
9,847
17,129
7,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
vYeti_-
Ishtar
14
0 / 6 / 1
8,630
375
8,043
16,737
8,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Buchannon
Sobek
16
5 / 0 / 5
11,106
483
10,301
19,524
28,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 1 / 2
11,929
519
17,365
16,341
18,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
G-1435
Lancelot
16
5 / 5 / 7
10,786
469
17,055
16,242
10,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
MaryPoppinsRaps
Baba Yaga
18
2 / 2 / 7
11,441
497
8,867
13,898
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
SH311833
Izanami
14
2 / 1 / 5
9,393
408
8,444
12,653
5,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
25
25
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
Buchannon
Sobek
5
0
5
7.5
W
11
1
2
12
L
Yu Huang
DemonicPast
Yu Huang
1
8
2
0.25
W
Lancelot
G-1435
Lancelot
5
5
7
1.7
L
Awilix
LuKKyDuKK
Awilix
4
5
1
0.9
W
Baba Yaga
MaryPoppinsRaps
Baba Yaga
2
2
7
2.75
W
Izanami
SH311833
Izanami
2
1
5
4.5
L
Terra
TrueBren
Terra
0
3
2
0.33
L
Tsukuyomi
eltruenopai22
Tsukuyomi
4
3
2
1.67
L
Ishtar
vYeti_-
Ishtar
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,493
Damage
62,032
93,479
Taken
78,658
57,685
Mitigated
68,606
25,199
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Buchannon
Sobek
10,301
850
341
9,320
19,524
28,033
17
3,129
16,395
49,266
0
W
17,365
1,240
0
2,899
16,341
18,629
0
6,841
9,098
194
67,371
L
Yu Huang
DemonicPast
Yu Huang
9,565
1,305
0
1,240
17,370
8,669
594
1,743
15,627
77,574
0
W
Lancelot
G-1435
Lancelot
17,055
3,057
0
1,414
16,242
10,076
880
2,395
13,847
0
69,971
L
Awilix
LuKKyDuKK
Awilix
13,381
4,671
0
3,002
17,795
8,338
0
5,152
12,643
0
63,383
W
Baba Yaga
MaryPoppinsRaps
Baba Yaga
8,867
82
0
3,097
13,898
6,278
1,337
1,711
12,187
93,472
0
W
Izanami
SH311833
Izanami
8,444
4,808
476
2,037
12,653
5,590
794
1,935
10,718
0
76,633
L
Terra
TrueBren
Terra
6,657
986
5,103
7,408
24,448
24,915
56
5,152
19,296
39,840
0
L
Tsukuyomi
eltruenopai22
Tsukuyomi
9,847
2,855
0
6,484
17,129
7,622
0
1,379
15,750
0
71,764
L
Ishtar
vYeti_-
Ishtar
8,043
4,394
0
1,962
16,737
8,141
1,163
5,936
10,801
32
68,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,458
Gold Earned
54,655
490
Minions Killed
534
0
Camps Cleared
0
2,088,585
Distance Traveled
2,163,839
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,106
483
60
3
0
458,458
1
W
Tyr
11,929
519
117
5
0
489,362
2
L
Yu Huang
10,445
454
155
7
0
360,140
0
W
Lancelot
10,786
469
92
4
0
477,874
5
L
Awilix
9,522
414
94
4
0
459,222
2
W
Baba Yaga
11,441
497
150
7
0
417,021
3
W
Izanami
9,393
408
115
5
0
321,124
2
L
Terra
9,305
405
57
2
0
444,046
7
L
Tsukuyomi
9,556
415
87
4
0
472,958
9
L
Ishtar
8,630
375
97
4
0
352,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role