Player Matchup

Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Emrys101
Horus
Level 62
God Stats
5W - 3L
1,641 SR
Queue Stats
82W - 78L
1,495 Elo+
Party 2
Awilix
Awilix
GirthaPowers
Awilix
Level 135
God Stats
32W - 37L
1,607 SR
Queue Stats
357W - 324L
1,548 Elo+
Party 3
Bacchus
Bacchus
Kacksonjing
Bacchus
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
87W - 95L
1,461 Elo+
Party 3
Ishtar
Ishtar
Kagey0
Ishtar
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 23L
1,461 Elo+
Party 2
Team Averages
Level 71
1,550 SR
1,493 Elo+

VS

Team Averages
Level 85
1,570 SR
1,484 Elo+
Cerberus
Cerberus
DUNE41
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,606 Elo+
Party 1
Zeus
Zeus
Sevencraft
Zeus
Level 109
God Stats
275W - 178L
1,599 SR
Queue Stats
979W - 1,051L
1,476 Elo+
Solo
Thanatos
Thanatos
Skreatz
Thanatos
Level 142
God Stats
2W - 6L
1,534 SR
Queue Stats
25W - 33L
1,450 Elo+
Party 1
Horus
Horus
Skreebz
Horus
Level 124
God Stats
1W - 2L
1,693 SR
Queue Stats
10W - 16L
1,418 Elo+
Party 1
Poseidon
Poseidon
TehPwner0r
Poseidon
Level 43
God Stats
87W - 87L
1,525 SR
Queue Stats
127W - 149L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 0 / 12
11,053
1,105
11,416
6,284
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Emrys101
Horus
16
1 / 0 / 13
10,414
1,041
6,927
9,865
12,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Awilix
17
9 / 0 / 7
12,468
1,247
14,036
9,306
5,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Kacksonjing
Bacchus
16
1 / 1 / 13
10,124
1,012
7,233
11,821
17,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Kagey0
Ishtar
16
2 / 2 / 9
9,740
974
5,456
10,910
4,774
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DUNE41
Cerberus
15
0 / 3 / 3
10,668
1,067
4,866
14,962
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 0 / 1
10,879
1,088
19,498
1,638
587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Skreatz
Thanatos
15
0 / 5 / 1
9,096
910
3,988
9,540
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Skreebz
Horus
15
0 / 4 / 2
9,058
906
4,045
14,249
13,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
TehPwner0r
Poseidon
15
1 / 4 / 2
9,913
991
12,693
8,650
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
16
Kills
3
3
Deaths
16
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
12
9
L
Cerberus
DUNE41
Cerberus
0
3
3
0.5
W
Horus
Emrys101
Horus
1
0
13
7.5
W
Awilix
9
0
7
12.5
W
Bacchus
Kacksonjing
Bacchus
1
1
13
7.5
W
Ishtar
Kagey0
Ishtar
2
2
9
3.25
L
2
0
1
2.5
L
Thanatos
Skreatz
Thanatos
0
5
1
0.1
L
Horus
Skreebz
Horus
0
4
2
0.25
L
Poseidon
TehPwner0r
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,068
Damage
45,090
48,186
Taken
49,039
42,334
Mitigated
43,309
11,335
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,416
622
0
0
6,284
2,662
0
4,550
1,734
54,835
0
L
Cerberus
DUNE41
Cerberus
4,866
320
0
3,142
14,962
19,769
0
6,501
8,461
19,611
0
W
Horus
Emrys101
Horus
6,927
2,445
4,199
3,506
9,865
12,123
0
6,493
3,372
0
14,174
W
Awilix
14,036
5,788
1,136
1,536
9,306
5,349
0
6,520
2,786
0
25,791
W
Bacchus
Kacksonjing
Bacchus
7,233
866
0
772
11,821
17,426
0
9,497
2,324
15,011
0
W
Ishtar
Kagey0
Ishtar
5,456
2,685
0
186
10,910
4,774
0
9,997
913
0
16,904
L
19,498
346
0
183
1,638
587
0
69
1,569
55,117
0
L
Thanatos
Skreatz
Thanatos
3,988
424
0
2,030
9,540
5,702
0
3,044
6,496
0
15,456
L
Horus
Skreebz
Horus
4,045
1,621
2,241
3,056
14,249
13,581
0
5,112
9,137
0
9,119
L
Poseidon
TehPwner0r
Poseidon
12,693
988
0
0
8,650
3,670
0
3,923
4,727
39,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,799
Gold Earned
49,614
202
Minions Killed
234
7
Camps Cleared
10
1,030,568
Distance Traveled
906,966
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,053
1,105
128
13
1
199,404
1
L
Cerberus
10,668
1,067
55
6
0
201,561
0
W
Horus
10,414
1,041
16
2
2
204,946
1
W
Awilix
12,468
1,247
15
2
3
241,249
0
W
Bacchus
10,124
1,012
14
1
1
225,951
0
W
Ishtar
9,740
974
29
3
0
159,018
0
L
Zeus
10,879
1,088
81
8
9
179,647
4
L
Thanatos
9,096
910
34
3
0
189,925
0
L
Horus
9,058
906
6
1
1
141,380
0
L
Poseidon
9,913
991
58
6
0
194,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role