Player Matchup

Rama
Rama
BL00DFART14
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,596 Elo+
Party 1
Kuzenbo
Kuzenbo
oozmak
Kuzenbo
Level 18
God Stats
0W - 1L
1,382 SR
Queue Stats
5W - 4L
1,731 Elo+
Party 1
Janus
Janus
xMonstrr
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,561 Elo+
Party 1
Team Averages
Level 37
1,461 SR
1,629 Elo+

VS

Team Averages
Level 86
1,470 SR
1,523 Elo+
Atlas
Atlas
AnonymousSF
Atlas
Level 128
God Stats
5W - 4L
1,411 SR
Queue Stats
63W - 63L
1,512 Elo+
Party 2
Ullr
Ullr
EXDGen
Ullr
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 45L
1,562 Elo+
Party 2
Zhong Kui
Zhong Kui
SaltySneke
Zhong Kui
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,682
668
15,167
11,455
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
oozmak
Kuzenbo
12
0 / 5 / 5
8,886
684
6,819
16,088
22,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
xMonstrr
Janus
13
2 / 3 / 4
8,532
656
10,120
6,842
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
10,196
784
9,665
15,420
20,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
EXDGen
Ullr
15
7 / 1 / 5
9,920
763
9,506
11,978
6,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SaltySneke
Zhong Kui
14
4 / 4 / 6
9,399
723
8,377
11,461
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
4
5
1
0.9
W
Ullr
EXDGen
Ullr
7
1
5
9.5
W
Zhong Kui
SaltySneke
Zhong Kui
4
4
6
1.75
L
Kuzenbo
oozmak
Kuzenbo
0
5
5
0.5
L
Janus
xMonstrr
Janus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,106
Damage
27,548
34,385
Taken
38,859
30,982
Mitigated
34,820
5,603
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,665
3,512
246
2,713
15,420
20,107
72
4,901
10,305
30,893
0
L
15,167
7,159
0
2,142
11,455
5,529
62
5,908
5,547
0
39,328
W
Ullr
EXDGen
Ullr
9,506
3,922
0
414
11,978
6,490
545
5,072
6,680
0
35,202
W
Zhong Kui
SaltySneke
Zhong Kui
8,377
546
0
2,779
11,461
8,223
435
6,412
4,687
28,481
0
L
Kuzenbo
oozmak
Kuzenbo
6,819
2,413
0
2,964
16,088
22,097
0
7,749
8,339
14,354
0
L
Janus
xMonstrr
Janus
10,120
1,062
0
497
6,842
3,356
0
4,721
2,121
31,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
29,515
129
Minions Killed
164
5
Camps Cleared
5
692,167
Distance Traveled
682,361
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,196
784
39
3
0
229,604
2
L
Rama
8,682
668
55
4
2
208,973
0
W
Ullr
9,920
763
66
5
2
229,980
0
W
Zhong Kui
9,399
723
59
5
3
222,777
1
L
Kuzenbo
8,886
684
18
1
0
253,515
3
L
Janus
8,532
656
56
4
3
229,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role