Player Matchup

Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
S0loWing
Ishtar
Level 159
God Stats
67W - 5L
1,974 SR
Queue Stats
958W - 127L
2,024 Elo+
Party 1
Sylvanus
Sylvanus
Vandrued
Sylvanus
Level 160
God Stats
23W - 3L
2,023 SR
Queue Stats
1,622W - 226L
2,019 Elo+
Party 1
Team Averages
Level 158
1,832 SR
1,848 Elo+

VS

Team Averages
Level 127
1,568 SR
1,628 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
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Ah Muzen Cab
Level 104
God Stats
2W - 1L
1,703 SR
Queue Stats
26W - 9L
1,883 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 2 / 14
9,989
832
15,039
10,430
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
S0loWing
Ishtar
16
15 / 4 / 4
11,463
955
25,501
16,447
10,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Vandrued
Sylvanus
15
2 / 2 / 16
10,733
894
8,624
16,019
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 6 / 4
8,330
694
11,865
16,726
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
 
King Arthur
10
2 / 8 / 2
7,795
650
7,331
19,579
12,106
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
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Ah Muzen Cab
14
4 / 5 / 4
9,539
795
13,314
17,063
6,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
19
Kills
8
8
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
14
4.5
L
Chang'e
 
Chang'e
2
6
4
0.67
L
King Arthur
 
King Arthur
2
8
2
0.38
W
Ishtar
S0loWing
Ishtar
15
4
4
4.25
W
Sylvanus
Vandrued
Sylvanus
2
2
16
5
L
Ah Muzen Cab
ÇØЯЯЏPŦΞÐ
Ah Muzen Cab
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,164
Damage
32,510
42,896
Taken
53,368
32,551
Mitigated
24,240
20,453
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,039
1,966
0
3,365
10,430
4,398
1,024
2,626
7,582
44,364
0
L
Chang'e
 
Chang'e
11,865
694
2,185
5,811
16,726
5,423
0
8,868
7,858
24,267
0
L
King Arthur
 
King Arthur
7,331
1,077
0
501
19,579
12,106
0
6,821
12,758
0
16,814
W
Ishtar
S0loWing
Ishtar
25,501
16,852
0
3,984
16,447
10,223
1,852
4,266
11,853
0
64,362
W
Sylvanus
Vandrued
Sylvanus
8,624
2,178
4,284
8,820
16,019
17,930
354
4,126
11,419
16,629
0
L
Ah Muzen Cab
ÇØЯЯЏPŦΞÐ
Ah Muzen Cab
13,314
5,061
0
2,954
17,063
6,711
48
8,074
8,989
0
45,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
25,664
164
Minions Killed
156
6
Camps Cleared
5
630,637
Distance Traveled
612,392
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,989
832
84
7
1
233,125
3
L
Chang'e
8,330
694
56
5
1
215,102
2
L
King Arthur
7,795
650
23
2
2
199,156
2
W
Ishtar
11,463
955
68
6
4
199,131
2
W
Sylvanus
10,733
894
12
1
1
198,381
2
L
Ah Muzen Cab
9,539
795
77
6
2
198,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role