Player Matchup

Ganesha
Ganesha
HUCharlie5cene
Ganesha
Level 143
God Stats
8W - 3L
1,551 SR
Queue Stats
26W - 28L
1,596 Elo+
Party 1
Sol
Sol
Yuuuge
Sol
Level 104
God Stats
10W - 6L
1,502 SR
Queue Stats
71W - 101L
1,320 Elo+
Solo
Medusa
Medusa
avatar100000
Medusa
Level 112
God Stats
8W - 3L
1,570 SR
Queue Stats
26W - 28L
1,596 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,504 Elo+

VS

Team Averages
Level 85
1,484 SR
1,462 Elo+
Neith
Neith
TheOnesler
Neith
Level 129
God Stats
4W - 3L
1,597 SR
Queue Stats
163W - 168L
1,519 Elo+
Solo
Vulcan
Vulcan
jackdemarcus
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,530 Elo+
Party 2
King Arthur
King Arthur
whatup28
King Arthur
Level 67
God Stats
4W - 10L
1,356 SR
Queue Stats
10W - 25L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
8,313
756
3,752
9,232
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Yuuuge
Sol
13
4 / 0 / 4
8,248
750
7,835
8,231
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
13
4 / 0 / 4
8,217
747
8,473
6,794
3,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 3 / 0
6,391
581
6,704
8,455
3,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
11
0 / 3 / 0
6,542
595
7,756
6,706
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
whatup28
King Arthur
9
0 / 2 / 0
6,143
558
3,376
8,567
6,363
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Neith
0
3
0
0
W
Sol
Yuuuge
Sol
4
0
4
6
W
Medusa
4
0
4
6
L
Vulcan
0
3
0
0
L
King Arthur
whatup28
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
17,836
24,257
Taken
23,728
15,823
Mitigated
12,480
8,771
Healing
1,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,752
196
441
3,232
9,232
9,555
445
4,285
4,947
15,030
0
L
Neith
6,704
1,436
0
1,172
8,455
3,378
0
4,640
3,815
0
24,458
W
Sol
Yuuuge
Sol
7,835
1,744
0
4,176
8,231
3,041
1,606
1,165
7,066
37,341
0
W
Medusa
8,473
2,161
0
922
6,794
3,227
1,008
2,927
3,867
0
40,292
L
Vulcan
7,756
2,521
0
730
6,706
2,739
0
3,056
3,650
26,759
0
L
King Arthur
whatup28
King Arthur
3,376
1,092
0
0
8,567
6,363
0
4,091
4,476
0
12,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
19,076
157
Minions Killed
108
7
Camps Cleared
4
625,511
Distance Traveled
597,973
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,313
756
1
0
0
217,572
3
L
Neith
6,391
581
50
5
1
180,991
1
W
Sol
8,248
750
68
6
5
188,732
2
W
Medusa
8,217
747
88
8
2
219,207
2
L
Vulcan
6,542
595
42
4
3
189,417
2
L
King Arthur
6,143
558
16
1
0
227,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role