Player Matchup

Medusa
Medusa
DutchesDaBoi
Medusa
Level 79
God Stats
1W - 0L
1,290 SR
Queue Stats
22W - 44L
1,352 Elo+
Party 1
Baron Samedi
Baron Samedi
Niall9Hostages
Baron Samedi
Level 87
God Stats
2W - 0L
1,891 SR
Queue Stats
64W - 79L
1,459 Elo+
Party 1
Da Ji
Da Ji
SirStride
Da Ji
Level 89
God Stats
1W - 3L
1,187 SR
Queue Stats
72W - 92L
1,453 Elo+
Party 1
Osiris
Osiris
nitro thurstman
Osiris
Level 88
God Stats
1W - 2L
1,206 SR
Queue Stats
71W - 87L
1,476 Elo+
Party 1
Ra
Ra
x_doggz_x
Ra
Level 160
God Stats
24W - 20L
1,520 SR
Queue Stats
465W - 518L
1,372 Elo+
Party 1
Team Averages
Level 101
1,419 SR
1,422 Elo+

VS

Team Averages
Level 85
1,599 SR
1,596 Elo+
Ullr
Ullr
Calivetro6160
Ullr
Level 102
God Stats
3W - 5L
1,314 SR
Queue Stats
306W - 295L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Dont mind Me425
Hun Batz
Level 7
God Stats
2W - 1L
1,760 SR
Queue Stats
7W - 5L
1,753 Elo+
Party 2
Chronos
Chronos
Its_aBRupt
Chronos
Level 48
God Stats
3W - 2L
1,636 SR
Queue Stats
96W - 75L
1,607 Elo+
Solo
Ganesha
Ganesha
Papa Smurf 26
Ganesha
Level 160
God Stats
4W - 2L
1,671 SR
Queue Stats
129W - 117L
1,567 Elo+
Party 2
King Arthur
King Arthur
Xcoolerh20x
King Arthur
Level 109
God Stats
11W - 7L
1,615 SR
Queue Stats
695W - 681L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 1 / 1
6,686
514
1,661
4,998
1,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Niall9Hostages
Baron Samedi
10
0 / 0 / 3
6,008
462
6,508
4,573
2,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
SirStride
Da Ji
12
4 / 1 / 1
7,353
566
5,618
10,767
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
6,529
502
3,884
10,834
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 1
7,488
576
3,781
7,022
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,776
367
1,097
2,308
692
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
9
2 / 3 / 0
5,917
455
4,175
9,651
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Its_aBRupt
Chronos
13
2 / 0 / 2
7,572
582
4,790
6,038
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
10
0 / 3 / 2
6,448
496
2,475
8,247
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Xcoolerh20x
King Arthur
13
2 / 1 / 0
7,097
546
7,435
12,550
7,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
6
7
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Hun Batz
2
3
0
0.67
W
Medusa
2
1
1
2.5
L
Chronos
Its_aBRupt
Chronos
2
0
2
3
W
Baron Samedi
Niall9Hostages
Baron Samedi
0
0
3
1.5
L
Ganesha
0
3
2
0.33
W
Da Ji
SirStride
Da Ji
4
1
1
4.5
L
King Arthur
Xcoolerh20x
King Arthur
2
1
0
2
W
0
3
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,452
Damage
19,972
38,194
Taken
38,794
17,917
Mitigated
20,553
16,143
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,097
138
0
572
2,308
692
0
988
1,040
0
15,008
L
Hun Batz
4,175
1,462
0
3,448
9,651
3,470
0
816
8,757
0
38,344
W
Medusa
1,661
877
0
1,278
4,998
1,677
0
1,320
3,678
0
44,378
L
Chronos
Its_aBRupt
Chronos
4,790
1,455
0
1,733
6,038
2,421
184
3,118
2,800
64,951
0
W
Baron Samedi
Niall9Hostages
Baron Samedi
6,508
1,319
1,046
1,882
4,573
2,608
588
890
3,683
27,600
3,528
L
Ganesha
2,475
458
0
2,522
8,247
6,421
0
3,522
4,304
28,891
390
W
Da Ji
SirStride
Da Ji
5,618
1,780
0
4,780
10,767
4,465
0
1,469
9,298
0
50,212
L
King Arthur
Xcoolerh20x
King Arthur
7,435
1,444
0
4,217
12,550
7,549
0
936
11,614
0
52,172
W
3,884
1,553
0
4,763
10,834
6,247
219
0
10,834
0
37,232
W
3,781
389
250
2,144
7,022
2,920
0
3,298
3,724
56,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
31,810
382
Minions Killed
338
0
Camps Cleared
0
1,224,593
Distance Traveled
1,116,025
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,776
367
41
3
0
108,683
0
L
Hun Batz
5,917
455
58
4
0
264,286
0
W
Medusa
6,686
514
70
5
0
243,462
2
L
Chronos
7,572
582
129
10
0
272,771
2
W
Baron Samedi
6,008
462
45
3
0
231,792
5
L
Ganesha
6,448
496
21
2
0
241,602
3
W
Da Ji
7,353
566
91
7
0
265,470
2
L
King Arthur
7,097
546
89
7
0
228,683
3
W
Osiris
6,529
502
65
5
0
219,406
4
W
Ra
7,488
576
111
9
0
264,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role