Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DrSecSeeMD
Ares
Level 69
God Stats
4W - 10L
1,305 SR
Queue Stats
265W - 267L
1,563 Elo+
Party 1
Chernobog
Chernobog
Drbonesmccoy98
Chernobog
Level 27
God Stats
23W - 17L
1,578 SR
Queue Stats
71W - 79L
1,535 Elo+
Party 1
Ymir
Ymir
StalkinsDawkins
Ymir
Level 156
God Stats
9W - 7L
1,575 SR
Queue Stats
207W - 238L
1,411 Elo+
Party 2
Team Averages
Level 88
1,492 SR
1,502 Elo+

VS

Team Averages
Level 89
1,556 SR
1,540 Elo+
Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Bosd12
Charybdis
Level 22
God Stats
12W - 3L
1,827 SR
Queue Stats
36W - 25L
1,560 Elo+
Party 3
Merlin
Merlin
HeckinKewt
Merlin
Level 132
God Stats
13W - 15L
1,491 SR
Queue Stats
507W - 475L
1,587 Elo+
Party 3
Gilgamesh
Gilgamesh
HurtComic15
Gilgamesh
Level 101
God Stats
14W - 24L
1,461 SR
Queue Stats
63W - 62L
1,457 Elo+
Solo
Bacchus
Bacchus
navster10
Bacchus
Level 87
God Stats
6W - 0L
1,500 SR
Queue Stats
158W - 130L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 0
5,664
472
4,704
3,290
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
 
Mercury
10
0 / 3 / 0
5,595
466
513
9,303
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 0
6,859
572
9,960
7,895
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Drbonesmccoy98
Chernobog
9
0 / 3 / 2
5,499
458
4,676
6,606
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 0
5,000
417
2,563
10,737
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 0 / 3
7,193
599
4,803
7,982
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Bosd12
Charybdis
9
1 / 0 / 4
5,535
461
6,989
5,913
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
HeckinKewt
Merlin
12
2 / 0 / 0
6,840
570
5,842
3,759
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
HurtComic15
Gilgamesh
10
1 / 4 / 2
5,927
494
3,410
12,597
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
navster10
Bacchus
10
2 / 0 / 5
6,630
553
4,015
10,319
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
11
11
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
L
Mercury
 
Mercury
0
3
0
0
W
Awilix
 
Awilix
5
0
3
6.5
W
Charybdis
Bosd12
Charybdis
1
0
4
3
L
4
1
0
4
L
Chernobog
Drbonesmccoy98
Chernobog
0
3
2
0.33
W
Merlin
HeckinKewt
Merlin
2
0
0
2
W
Gilgamesh
HurtComic15
Gilgamesh
1
4
2
0.5
L
0
3
0
0
W
Bacchus
navster10
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
25,059
37,831
Taken
40,570
17,433
Mitigated
21,252
6,664
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,704
300
0
740
3,290
1,051
0
1,774
1,516
43,953
0
L
Mercury
 
Mercury
513
135
0
640
9,303
2,880
0
1,584
7,719
0
46,541
W
Awilix
 
Awilix
4,803
2,582
0
729
7,982
3,238
0
2,875
5,025
0
54,375
W
Charybdis
Bosd12
Charybdis
6,989
4,457
0
2,531
5,913
1,847
316
724
5,189
0
41,023
L
9,960
874
0
2,978
7,895
4,328
0
1,294
6,601
37,871
0
L
Chernobog
Drbonesmccoy98
Chernobog
4,676
2,687
0
689
6,606
1,924
0
1,426
5,180
0
32,546
W
Merlin
HeckinKewt
Merlin
5,842
208
0
1,172
3,759
1,622
0
2,328
1,413
52,424
0
W
Gilgamesh
HurtComic15
Gilgamesh
3,410
1,023
0
4,310
12,597
6,413
0
8,106
4,047
0
29,398
L
2,563
217
0
1,617
10,737
7,250
0
3,779
6,958
16,336
0
W
Bacchus
navster10
Bacchus
4,015
736
268
3,946
10,319
8,132
100
2,996
7,296
20,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
32,125
329
Minions Killed
338
0
Camps Cleared
0
1,116,930
Distance Traveled
1,153,057
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,664
472
90
8
0
237,063
2
L
Mercury
5,595
466
79
7
0
244,824
1
W
Awilix
7,193
599
93
8
0
266,859
3
W
Charybdis
5,535
461
58
5
0
221,584
1
L
Ares
6,859
572
72
6
0
200,185
3
L
Chernobog
5,499
458
63
5
0
221,358
1
W
Merlin
6,840
570
96
8
0
237,972
7
W
Gilgamesh
5,927
494
56
5
0
200,043
3
L
Ymir
5,000
417
25
2
0
213,500
2
W
Bacchus
6,630
553
35
3
0
226,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role