Player Matchup

Kukulkan
Kukulkan
AjaMicky
Kukulkan
Level 64
God Stats
44W - 84L
1,291 SR
Queue Stats
115W - 215L
1,198 Elo+
Party 1
Vamana
Vamana
dominic_D_coco
Vamana
Level 66
God Stats
87W - 142L
1,289 SR
Queue Stats
146W - 263L
1,204 Elo+
Party 1
Neith
Neith
mgzar
Neith
Level 14
God Stats
7W - 25L
1,101 SR
Queue Stats
19W - 61L
1,069 Elo+
Party 1
Team Averages
Level 48
1,227 SR
1,157 Elo+

VS

Team Averages
Level 32
1,404 SR
1,015 Elo+
Discordia
Discordia
KonuketaruKashi
Discordia
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 141L
1,044 Elo+
Party 2
Artio
Artio
Toxic_Zombae
Artio
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 136L
1,041 Elo+
Party 2
Charybdis
Charybdis
accxptance
Charybdis
Level 14
God Stats
4W - 15L
1,211 SR
Queue Stats
9W - 44L
959 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AjaMicky
Kukulkan
14
9 / 2 / 13
10,113
919
14,456
8,949
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
12 / 0 / 8
10,161
924
13,447
14,980
12,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
mgzar
Neith
11
2 / 2 / 12
8,078
734
5,887
9,172
3,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KonuketaruKashi
Discordia
11
1 / 10 / 3
7,300
664
9,403
11,537
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 2
7,001
636
1,931
18,919
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
accxptance
Charybdis
11
3 / 7 / 1
7,534
685
9,163
13,212
5,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
23
Kills
4
4
Deaths
23
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AjaMicky
Kukulkan
9
2
13
7.75
L
Discordia
KonuketaruKashi
Discordia
1
10
3
0.25
L
0
6
2
0.17
L
Charybdis
accxptance
Charybdis
3
7
1
0.5
W
12
0
8
16
W
Neith
mgzar
Neith
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
20,497
33,101
Taken
43,668
20,132
Mitigated
23,379
5,937
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AjaMicky
Kukulkan
14,456
1,464
127
939
8,949
3,598
676
3,404
5,545
38,155
0
L
Discordia
KonuketaruKashi
Discordia
9,403
660
0
0
11,537
4,323
0
3,482
7,562
26,935
0
L
1,931
641
500
1,637
18,919
13,536
46
6,635
11,807
8,174
0
L
Charybdis
accxptance
Charybdis
9,163
6,404
0
506
13,212
5,520
518
4,749
8,154
0
19,488
W
13,447
6,065
0
4,539
14,980
12,870
1,255
3,744
9,975
0
22,300
W
Neith
mgzar
Neith
5,887
3,651
0
332
9,172
3,664
687
4,327
4,845
0
13,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
21,835
92
Minions Killed
71
2
Camps Cleared
2
620,847
Distance Traveled
526,935
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,113
919
52
5
1
214,616
1
L
Discordia
7,300
664
36
3
2
163,931
1
L
Artio
7,001
636
6
1
0
181,594
0
L
Charybdis
7,534
685
29
3
0
181,410
1
W
Vamana
10,161
924
21
2
0
229,890
2
W
Neith
8,078
734
19
2
1
176,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role