Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Aphrodite046826
Medusa
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
349W - 590L
1,292 Elo+
Party 1
Tiamat
Tiamat
VengfulAzula
Tiamat
Level 154
God Stats
4W - 3L
1,557 SR
Queue Stats
373W - 608L
1,401 Elo+
Party 1
Team Averages
Level 145
1,519 SR
1,398 Elo+

VS

Team Averages
Level 90
1,223 SR
1,335 Elo+
Baron Samedi
Baron Samedi
SN_Sye
Baron Samedi
Level 119
God Stats
1W - 3L
1,038 SR
Queue Stats
141W - 162L
1,441 Elo+
Party 2
King Arthur
King Arthur
TrevmitMK
King Arthur
Level 120
God Stats
8W - 17L
1,326 SR
Queue Stats
114W - 120L
1,443 Elo+
Party 2
Apollo
Apollo
abra96k
Apollo
Level 31
God Stats
3W - 5L
1,305 SR
Queue Stats
40W - 87L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 6 / 3
6,018
602
4,592
10,636
7,569
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 1
7,257
726
4,591
8,922
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
11
1 / 3 / 3
6,656
666
5,134
8,690
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SN_Sye
Baron Samedi
12
3 / 2 / 6
7,752
775
8,412
6,341
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TrevmitMK
King Arthur
13
6 / 2 / 5
8,292
829
12,744
11,505
8,613
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
abra96k
Apollo
11
2 / 0 / 5
7,086
709
3,482
4,656
1,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
3
0.25
L
3
2
1
1.75
W
Baron Samedi
SN_Sye
Baron Samedi
3
2
6
3
W
King Arthur
TrevmitMK
King Arthur
6
2
5
4.25
L
Tiamat
1
3
3
0.83
W
Apollo
abra96k
Apollo
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,317
Damage
24,638
28,248
Taken
22,502
17,466
Mitigated
13,477
5,999
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,592
687
0
500
10,636
7,569
0
3,121
7,290
0
8,802
L
4,591
1,913
0
2,591
8,922
3,735
27
2,389
6,351
0
20,034
W
Baron Samedi
SN_Sye
Baron Samedi
8,412
1,298
882
2,448
6,341
3,086
298
1,235
5,106
26,549
0
W
King Arthur
TrevmitMK
King Arthur
12,744
2,999
370
2,509
11,505
8,613
0
3,167
8,338
0
33,308
L
Tiamat
5,134
222
748
2,160
8,690
6,162
78
2,755
5,785
19,686
0
W
Apollo
abra96k
Apollo
3,482
2,775
0
1,303
4,656
1,778
745
1,188
3,468
0
12,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,931
Gold Earned
23,130
75
Minions Killed
124
4
Camps Cleared
5
551,454
Distance Traveled
555,589
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,018
602
12
1
0
181,173
3
L
Medusa
7,257
726
24
2
1
199,242
4
W
Baron Samedi
7,752
775
56
6
4
180,836
0
W
King Arthur
8,292
829
49
5
1
193,263
7
L
Tiamat
6,656
666
39
4
3
171,039
1
W
Apollo
7,086
709
19
2
0
181,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role