Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dgolden1
Vulcan
Level 93
God Stats
1W - 1L
1,330 SR
Queue Stats
66W - 63L
1,466 Elo+
Solo
Merlin
Merlin
aJusticee
Merlin
Level 121
God Stats
2W - 3L
1,348 SR
Queue Stats
472W - 474L
1,517 Elo+
Solo
Set
Set
imabit2lil
Set
Level 126
God Stats
1W - 4L
1,142 SR
Queue Stats
515W - 518L
1,494 Elo+
Solo
Ymir
Ymir
sun_wu_dong
Ymir
Level 160
God Stats
4W - 2L
1,420 SR
Queue Stats
226W - 203L
1,491 Elo+
Solo
Team Averages
Level 129
1,348 SR
1,494 Elo+

VS

Team Averages
Level 126
1,434 SR
1,483 Elo+
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AssassinSpecwar
Ra
Level 156
God Stats
0W - 2L
1,284 SR
Queue Stats
134W - 116L
1,491 Elo+
Solo
Persephone
Persephone
BrandisRazer
Persephone
Level 96
God Stats
1W - 2L
1,572 SR
Queue Stats
70W - 52L
1,540 Elo+
Solo
Thoth
Thoth
Daviscity01
Thoth
Level 148
God Stats
0W - 2L
1,313 SR
Queue Stats
83W - 91L
1,462 Elo+
Solo
Hun Batz
Hun Batz
DinkyDingle
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 2 / 6
8,322
832
7,546
12,157
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Dgolden1
Vulcan
16
3 / 1 / 5
8,717
872
9,777
7,288
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
aJusticee
Merlin
14
4 / 3 / 4
8,082
808
7,376
7,796
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 5
7,991
799
4,803
8,031
6,921
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 1 / 9
7,168
717
4,550
11,610
12,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 1 / 5
7,009
701
3,369
11,019
11,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 4
7,049
705
5,359
5,751
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
BrandisRazer
Persephone
14
4 / 3 / 2
8,285
829
8,886
8,150
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 2
8,254
825
8,100
5,470
2,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
DinkyDingle
Hun Batz
11
1 / 3 / 2
6,825
683
7,566
7,469
3,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
11
Kills
8
8
Deaths
11
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
6
2.5
L
Cerberus
 
Cerberus
0
1
5
2.5
L
0
3
4
0.67
L
Persephone
BrandisRazer
Persephone
4
3
2
1.67
L
3
1
2
4
W
Vulcan
Dgolden1
Vulcan
3
1
5
5.5
L
Hun Batz
DinkyDingle
Hun Batz
1
3
2
0.67
W
Merlin
aJusticee
Merlin
4
3
4
2
W
2
1
5
4.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,052
Damage
33,280
46,882
Taken
37,859
31,857
Mitigated
24,644
25,963
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,546
216
6,484
6,324
12,157
5,934
385
6,942
5,215
18,436
0
L
Cerberus
 
Cerberus
3,369
202
964
3,302
11,019
11,452
0
8,295
2,724
8,704
0
L
5,359
86
2,292
1,208
5,751
2,814
0
5,248
503
16,603
0
L
Persephone
BrandisRazer
Persephone
8,886
516
955
1,697
8,150
3,999
0
6,271
1,876
22,571
0
L
8,100
576
718
726
5,470
2,958
0
4,137
1,333
21,031
0
W
Vulcan
Dgolden1
Vulcan
9,777
3,232
1,531
2,003
7,288
3,527
132
4,747
2,541
31,415
0
L
Hun Batz
DinkyDingle
Hun Batz
7,566
1,478
287
852
7,469
3,421
0
5,296
2,173
0
15,156
W
Merlin
aJusticee
Merlin
7,376
595
2,072
1,191
7,796
3,372
981
4,278
3,518
11,811
0
W
4,803
1,547
644
298
8,031
6,921
0
4,658
3,373
0
13,438
W
4,550
402
2,479
2,937
11,610
12,103
116
5,089
6,521
6,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
37,422
110
Minions Killed
124
0
Camps Cleared
0
968,958
Distance Traveled
947,239
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,322
832
28
3
0
216,289
0
L
Cerberus
7,009
701
14
1
0
193,802
0
L
Ra
7,049
705
27
3
0
166,520
0
L
Persephone
8,285
829
38
4
0
191,441
1
L
Thoth
8,254
825
33
3
0
178,542
1
W
Vulcan
8,717
872
40
4
0
233,068
1
L
Hun Batz
6,825
683
12
1
0
216,934
1
W
Merlin
8,082
808
14
1
0
171,006
0
W
Set
7,991
799
23
2
0
186,313
4
W
Ymir
7,168
717
5
1
0
162,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role