Player Matchup

Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Devil_DogTooth
Ishtar
Level 141
God Stats
3W - 3L
1,217 SR
Queue Stats
62W - 69L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
NameisJeff69
Baron Samedi
Level 95
God Stats
0W - 1L
1,802 SR
Queue Stats
51W - 26L
1,675 Elo+
Party 1
Fenrir
Fenrir
Red panda7836
Fenrir
Level 103
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 6L
1,403 Elo+
Party 1
Team Averages
Level 109
1,552 SR
1,522 Elo+

VS

Team Averages
Level 138
1,584 SR
1,595 Elo+
Tiamat
Tiamat
DKDonnor
Tiamat
Level 125
God Stats
35W - 9L
1,809 SR
Queue Stats
199W - 100L
1,694 Elo+
Party 2
Khepri
Khepri
Starzhai
Khepri
Level 134
God Stats
1W - 0L
1,448 SR
Queue Stats
51W - 83L
1,466 Elo+
Solo
Heimdallr
Heimdallr
SuubyWuuby
Heimdallr
Level 160
God Stats
6W - 8L
1,450 SR
Queue Stats
330W - 322L
1,489 Elo+
Solo
Horus
Horus
TheDemiGodKratos
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 102L
1,697 Elo+
Party 2
Cliodhna
Cliodhna
kafkaaaw
Cliodhna
Level 140
God Stats
5W - 3L
1,711 SR
Queue Stats
194W - 162L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 5 / 4
11,517
677
14,198
29,709
39,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
 
Odin
16
1 / 3 / 2
10,417
613
11,027
23,445
23,320
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 5 / 4
11,672
687
13,869
15,751
7,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
NameisJeff69
Baron Samedi
18
0 / 5 / 5
10,916
642
19,945
23,189
12,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 7 / 4
10,952
644
13,217
26,869
24,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DKDonnor
Tiamat
20
11 / 0 / 8
13,801
812
29,490
9,531
10,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Starzhai
Khepri
18
2 / 2 / 17
12,380
728
7,111
20,147
29,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
SuubyWuuby
Heimdallr
19
3 / 1 / 11
12,381
728
18,743
16,543
10,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 1 / 20
12,140
714
19,398
25,620
31,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
kafkaaaw
Cliodhna
20
7 / 3 / 14
13,425
790
28,197
20,816
12,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
7
Kills
25
25
Deaths
7
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
4
1
L
Odin
 
Odin
1
3
2
0.67
W
Tiamat
DKDonnor
Tiamat
11
0
8
15
L
2
5
4
0.8
L
Baron Samedi
NameisJeff69
Baron Samedi
0
5
5
0.5
L
1
7
4
0.43
W
Khepri
Starzhai
Khepri
2
2
17
5.25
W
Heimdallr
SuubyWuuby
Heimdallr
3
1
11
8.5
W
2
1
20
12
W
Cliodhna
kafkaaaw
Cliodhna
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,256
Damage
102,939
118,963
Taken
92,657
107,885
Mitigated
93,749
21,925
Healing
29,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
14,198
5,188
332
3,336
29,709
39,667
0
10,148
19,561
45,414
0
L
Odin
 
Odin
11,027
2,738
0
2,599
23,445
23,320
0
6,167
17,278
0
31,537
W
Tiamat
DKDonnor
Tiamat
29,490
3,070
0
3,886
9,531
10,052
633
2,871
6,561
63,403
0
L
13,869
7,573
0
2,371
15,751
7,718
2,993
5,691
10,060
0
52,977
L
Baron Samedi
NameisJeff69
Baron Samedi
19,945
1,553
4,907
5,992
23,189
12,465
112
8,631
14,558
62,139
0
L
13,217
1,643
0
2,388
26,869
24,715
60
6,621
20,248
0
25,940
W
Khepri
Starzhai
Khepri
7,111
507
0
1,619
20,147
29,256
521
6,841
13,000
16,843
0
W
Heimdallr
SuubyWuuby
Heimdallr
18,743
8,644
0
3,466
16,543
10,134
3,579
4,176
12,227
54
79,666
W
19,398
6,535
5,007
10,621
25,620
31,476
675
10,037
15,180
563
35,055
W
Cliodhna
kafkaaaw
Cliodhna
28,197
4,207
0
5,307
20,816
12,831
1,316
9,056
11,546
40
67,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,474
Gold Earned
64,127
313
Minions Killed
305
0
Camps Cleared
0
1,731,755
Distance Traveled
1,943,810
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,517
677
55
3
0
304,960
0
L
Odin
10,417
613
44
3
0
414,633
0
W
Tiamat
13,801
812
87
5
0
388,902
1
L
Ishtar
11,672
687
104
6
0
290,944
2
L
Baron Samedi
10,916
642
86
5
0
358,600
1
L
Fenrir
10,952
644
24
1
0
362,618
1
W
Khepri
12,380
728
11
1
0
385,484
0
W
Heimdallr
12,381
728
88
5
0
356,741
2
W
Horus
12,140
714
24
1
0
402,603
2
W
Cliodhna
13,425
790
95
6
0
410,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role