Player Matchup

Anhur
Anhur
Jamin100
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,152 Elo+
Party 2
Gilgamesh
Gilgamesh
MrVenom657
Gilgamesh
Level 25
God Stats
2W - 4L
1,452 SR
Queue Stats
12W - 14L
1,478 Elo+
Party 2
Janus
Janus
Purple
Janus
Level 120
God Stats
4W - 5L
1,553 SR
Queue Stats
14W - 19L
1,478 Elo+
Party 2
Team Averages
Level 49
1,502 SR
1,369 Elo+

VS

Team Averages
Level 64
1,479 SR
1,278 Elo+
Yu Huang
Yu Huang
CarmineCavalier
Yu Huang
Level 101
God Stats
2W - 3L
1,437 SR
Queue Stats
80W - 90L
1,516 Elo+
Solo
Cthulhu
Cthulhu
MegaCharizad
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,247 Elo+
Party 1
Amaterasu
Amaterasu
Ragnakaiser
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jamin100
Anhur
15
2 / 2 / 12
10,908
682
7,832
11,475
5,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
MrVenom657
Gilgamesh
17
6 / 0 / 12
11,627
727
16,492
15,532
18,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Purple
Janus
18
11 / 0 / 7
12,524
783
19,405
12,029
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
2 / 5 / 0
10,075
630
17,364
13,756
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
MegaCharizad
Cthulhu
15
0 / 6 / 1
9,846
615
8,063
17,605
20,080
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ragnakaiser
Amaterasu
10
0 / 8 / 0
9,042
565
2,604
17,687
15,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
2
2
Deaths
19
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
5
0
0.4
W
Anhur
Jamin100
Anhur
2
2
12
4
L
Cthulhu
MegaCharizad
Cthulhu
0
6
1
0.08
W
Gilgamesh
MrVenom657
Gilgamesh
6
0
12
12
W
Janus
Purple
Janus
11
0
7
14.5
L
Amaterasu
Ragnakaiser
Amaterasu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,729
Damage
28,031
39,036
Taken
49,048
29,927
Mitigated
42,267
3,599
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
17,364
581
0
1,000
13,756
6,989
12
4,818
8,732
46,446
0
W
Anhur
Jamin100
Anhur
7,832
3,629
0
1,283
11,475
5,491
1,589
8,503
2,972
0
39,602
L
Cthulhu
MegaCharizad
Cthulhu
8,063
196
116
836
17,605
20,080
0
7,574
9,666
33,243
0
W
Gilgamesh
MrVenom657
Gilgamesh
16,492
8,938
0
1,054
15,532
18,030
88
7,868
7,664
43
30,358
W
Janus
Purple
Janus
19,405
853
0
1,262
12,029
6,406
244
9,685
2,344
59,406
0
L
Amaterasu
Ragnakaiser
Amaterasu
2,604
1,446
1,341
1,572
17,687
15,198
0
6,539
10,838
0
9,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
28,963
202
Minions Killed
143
7
Camps Cleared
5
933,402
Distance Traveled
783,859
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,075
630
69
4
4
272,911
1
W
Anhur
10,908
682
73
5
0
248,367
2
L
Cthulhu
9,846
615
58
4
1
292,819
2
W
Gilgamesh
11,627
727
36
2
3
317,357
3
W
Janus
12,524
783
93
6
4
367,678
3
L
Amaterasu
9,042
565
16
1
0
218,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role