Player Matchup

Agni
Agni
Joontang
Agni
Level 84
God Stats
3W - 0L
1,859 SR
Queue Stats
131W - 171L
1,478 Elo+
Party 1
Loki
Loki
SloppyMischief
Loki
Level 22
God Stats
2W - 0L
1,508 SR
Queue Stats
2W - 1L
1,423 Elo+
Party 1
Mulan
Mulan
isyyn
Mulan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,370 Elo+
Party 1
Team Averages
Level 76
1,622 SR
1,424 Elo+

VS

Team Averages
Level 41
1,502 SR
1,437 Elo+
Scylla
Scylla
AnthonyMax
Scylla
Level 18
God Stats
5W - 3L
1,465 SR
Queue Stats
7W - 15L
1,346 Elo+
Party 2
Amaterasu
Amaterasu
Cjmojo
Amaterasu
Level 64
God Stats
1W - 3L
1,246 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
bigtimetommy
Chaac
Level 40
God Stats
2W - 1L
1,795 SR
Queue Stats
27W - 34L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
5 / 1 / 12
15,389
733
30,871
12,653
6,187
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 7
12,999
619
7,375
12,193
5,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
isyyn
Mulan
20
9 / 4 / 9
14,720
701
23,125
27,856
36,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnthonyMax
Scylla
17
2 / 6 / 5
12,428
592
13,575
14,839
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Cjmojo
Amaterasu
17
5 / 6 / 4
14,177
675
13,489
24,450
19,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 6 / 6
12,700
605
16,975
28,570
28,223
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
18
Kills
10
10
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
AnthonyMax
Scylla
2
6
5
0.75
L
Amaterasu
Cjmojo
Amaterasu
5
6
4
1.17
W
Agni
5
1
12
11
W
4
5
7
1.5
L
3
6
6
1
W
Mulan
isyyn
Mulan
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,371
Damage
44,039
52,702
Taken
67,859
47,746
Mitigated
53,570
8,384
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AnthonyMax
Scylla
13,575
1,480
76
1,417
14,839
6,117
0
6,630
8,209
56,191
0
L
Amaterasu
Cjmojo
Amaterasu
13,489
4,220
2,568
3,231
24,450
19,230
0
11,235
13,215
394
34,510
W
Agni
30,871
1,687
0
1,305
12,653
6,187
1,116
3,573
8,970
102,031
0
W
7,375
172
0
115
12,193
5,546
0
4,826
7,289
0
33,276
L
16,975
2,862
0
4,588
28,570
28,223
252
13,338
15,232
229
40,926
W
Mulan
isyyn
Mulan
23,125
3,772
0
6,964
27,856
36,013
543
6,663
21,193
99
51,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,108
Gold Earned
39,305
257
Minions Killed
188
13
Camps Cleared
3
1,093,098
Distance Traveled
1,056,235
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,428
592
82
4
1
342,109
3
L
Amaterasu
14,177
675
53
3
2
346,615
0
W
Agni
15,389
733
165
8
7
402,701
3
W
Loki
12,999
619
41
2
3
359,717
4
L
Chaac
12,700
605
53
3
0
367,511
4
W
Mulan
14,720
701
51
2
3
330,680
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role