Player Matchup

Janus
Janus
 
Janus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
MadTofu22
Ares
Level 24
God Stats
4W - 2L
1,244 SR
Queue Stats
94W - 131L
1,259 Elo+
Party 1
Nemesis
Nemesis
Nemîsîs
Nemesis
Level 81
God Stats
96W - 71L
1,455 SR
Queue Stats
446W - 498L
1,323 Elo+
Party 1
Pele
Pele
Phatstackz
Pele
Level 108
God Stats
10W - 5L
1,783 SR
Queue Stats
82W - 85L
1,332 Elo+
Solo
Neith
Neith
ichigo12344
Neith
Level 33
God Stats
10W - 13L
1,300 SR
Queue Stats
80W - 113L
1,170 Elo+
Party 3
Team Averages
Level 61
1,457 SR
1,317 Elo+

VS

Team Averages
Level 63
1,523 SR
1,260 Elo+
Discordia
Discordia
EmrysAvellyn
Discordia
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 196L
1,410 Elo+
Solo
Jormungandr
Jormungandr
MissWitchMary
Jormungandr
Level 63
God Stats
0W - 1L
1,787 SR
Queue Stats
7W - 13L
1,178 Elo+
Party 2
Izanami
Izanami
Nitemeresangel
Izanami
Level 101
God Stats
20W - 16L
1,591 SR
Queue Stats
45W - 34L
1,461 Elo+
Solo
Kali
Kali
PBergeron
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,216 Elo+
Party 2
Chaac
Chaac
VaudvilleDOOM
Chaac
Level 28
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 8L
1,036 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 3
6,517
592
4,411
4,806
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
8
0 / 3 / 2
5,501
500
3,888
9,460
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Nemîsîs
Nemesis
11
5 / 1 / 0
6,702
609
2,943
7,299
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 0 / 1
7,040
640
6,041
7,087
4,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 1
5,122
466
5,115
5,532
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EmrysAvellyn
Discordia
9
1 / 5 / 0
5,385
490
3,882
6,153
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
MissWitchMary
Jormungandr
9
1 / 2 / 2
5,915
538
3,969
9,932
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 0
5,615
510
5,284
6,093
2,111
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kali
9
0 / 1 / 0
5,480
498
3,097
9,899
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
5,225
475
3,035
6,218
2,835

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
3
3.5
L
Discordia
EmrysAvellyn
Discordia
1
5
0
0.2
W
Ares
0
3
2
0.33
L
Jormungandr
MissWitchMary
Jormungandr
1
2
2
1
W
Nemesis
Nemîsîs
Nemesis
5
1
0
5
L
2
1
0
2
L
Kali
0
1
0
0
W
2
0
1
2.5
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,398
Damage
19,267
34,184
Taken
38,295
16,273
Mitigated
19,291
8,366
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,411
0
0
900
4,806
1,593
126
2,118
2,300
34,117
0
L
Discordia
EmrysAvellyn
Discordia
3,882
424
0
562
6,153
2,407
173
2,769
3,118
27,756
0
W
Ares
3,888
161
157
3,007
9,460
6,422
398
2,093
7,367
13,067
0
L
Jormungandr
MissWitchMary
Jormungandr
3,969
879
396
1,739
9,932
8,040
55
2,695
7,237
23,737
0
W
Nemesis
Nemîsîs
Nemesis
2,943
1,605
0
835
7,299
2,285
0
900
6,319
0
43,938
L
5,284
3,622
0
2,215
6,093
2,111
1,115
1,169
4,924
0
40,817
L
Kali
3,097
1,271
0
2,674
9,899
3,898
0
1,244
8,499
0
37,434
W
6,041
1,586
0
1,397
7,087
4,039
678
392
6,691
0
55,326
L
3,035
729
0
336
6,218
2,835
0
0
6,218
0
25,505
W
5,115
1,923
0
2,070
5,532
1,934
1,000
1,876
3,656
0
37,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
27,620
332
Minions Killed
267
0
Camps Cleared
0
1,038,677
Distance Traveled
1,050,411
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,517
592
73
7
0
209,818
1
L
Discordia
5,385
490
53
5
0
191,249
1
W
Ares
5,501
500
22
2
0
205,411
1
L
Jormungandr
5,915
538
28
3
0
186,736
0
W
Nemesis
6,702
609
78
7
0
223,781
6
L
Izanami
5,615
510
73
7
0
189,370
3
L
Kali
5,480
498
68
6
0
244,236
0
W
Pele
7,040
640
97
9
0
200,218
1
L
Chaac
5,225
475
45
4
0
238,820
0
W
Neith
5,122
466
62
6
0
199,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role