Player Matchup

Medusa
Medusa
AAD FireKing
Medusa
Level 43
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 49L
1,333 Elo+
Solo
Kumbhakarna
Kumbhakarna
MANIAK00
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
Spaceking5644
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,023 Elo+
Solo
Agni
Agni
TANBLER
Agni
Level 127
God Stats
3W - 2L
1,564 SR
Queue Stats
54W - 63L
1,316 Elo+
Party 1
Zeus
Zeus
spm2400500
Zeus
Level 61
God Stats
0W - 3L
1,102 SR
Queue Stats
43W - 55L
1,306 Elo+
Party 1
Team Averages
Level 63
1,476 SR
1,267 Elo+

VS

Team Averages
Level 88
1,498 SR
1,359 Elo+
Shiva
Shiva
Crow458g
Shiva
Level 69
God Stats
1W - 1L
1,425 SR
Queue Stats
12W - 19L
1,285 Elo+
Solo
Yu Huang
Yu Huang
HoldMaJohnson
Yu Huang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,440 Elo+
Solo
Neith
Neith
nin0956
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,324 Elo+
Solo
Skadi
Skadi
w WELUV w
Skadi
Level 68
God Stats
1W - 0L
1,562 SR
Queue Stats
85W - 95L
1,337 Elo+
Solo
Hercules
Hercules
xGilberto-_-420x
Hercules
Level 71
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 119L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 9 / 7
11,212
623
19,264
28,753
16,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
MANIAK00
Kumbhakarna
20
2 / 6 / 8
10,887
605
6,422
26,075
34,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Spaceking5644
Baron Samedi
13
3 / 7 / 7
9,726
540
10,338
13,773
8,263
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
TANBLER
Agni
20
4 / 3 / 11
13,174
732
27,702
13,460
7,555
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 5 / 6
11,849
658
16,310
13,718
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Crow458g
Shiva
19
3 / 5 / 18
11,843
658
9,174
30,500
37,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
HoldMaJohnson
Yu Huang
20
7 / 4 / 16
12,540
697
26,970
17,994
9,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
nin0956
Neith
20
3 / 2 / 18
12,750
708
19,138
12,221
6,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
w WELUV w
Skadi
20
8 / 5 / 14
12,933
719
19,933
17,333
8,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 14
12,875
715
10,438
15,763
13,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
110
16
Kills
30
30
Deaths
17
39
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
9
7
0.61
W
Shiva
Crow458g
Shiva
3
5
18
2.4
W
Yu Huang
HoldMaJohnson
Yu Huang
7
4
16
3.75
L
Kumbhakarna
MANIAK00
Kumbhakarna
2
6
8
1
L
Baron Samedi
Spaceking5644
Baron Samedi
3
7
7
0.93
L
Agni
TANBLER
Agni
4
3
11
3.17
W
Neith
nin0956
Neith
3
2
18
6
L
5
5
6
1.6
W
Skadi
w WELUV w
Skadi
8
5
14
3
W
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,036
Damage
85,653
95,779
Taken
93,811
73,970
Mitigated
75,100
24,283
Healing
32,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
19,264
11,114
544
8,982
28,753
16,570
612
9,436
19,317
0
38,725
W
Shiva
Crow458g
Shiva
9,174
1,927
4,066
8,029
30,500
37,212
288
18,215
12,285
0
17,957
W
Yu Huang
HoldMaJohnson
Yu Huang
26,970
3,554
1,624
1,511
17,994
9,704
1,015
11,712
6,282
48,479
0
L
Kumbhakarna
MANIAK00
Kumbhakarna
6,422
435
1,729
2,534
26,075
34,280
0
7,208
18,867
15,855
0
L
Baron Samedi
Spaceking5644
Baron Samedi
10,338
1,174
1,455
1,117
13,773
8,263
0
3,926
9,847
13,278
0
L
Agni
TANBLER
Agni
27,702
833
1,014
4,373
13,460
7,555
424
3,136
10,324
56,919
0
W
Neith
nin0956
Neith
19,138
4,897
1,108
3,623
12,221
6,100
1,006
6,730
5,491
0
47,278
L
16,310
2,233
1,365
1,170
13,718
7,302
0
3,264
10,454
29,012
0
W
Skadi
w WELUV w
Skadi
19,933
10,102
1,182
3,387
17,333
8,537
2,713
12,752
4,581
0
37,716
W
10,438
781
2,601
5,314
15,763
13,547
0
11,363
4,400
0
19,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,848
Gold Earned
62,941
154
Minions Killed
175
0
Camps Cleared
0
1,364,687
Distance Traveled
1,623,579
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,212
623
41
2
0
244,341
1
W
Shiva
11,843
658
12
1
0
357,000
3
W
Yu Huang
12,540
697
45
3
0
289,655
0
L
Kumbhakarna
10,887
605
10
1
0
323,282
0
L
Baron Samedi
9,726
540
5
0
0
185,737
5
L
Agni
13,174
732
63
4
0
331,343
0
W
Neith
12,750
708
72
4
0
328,680
1
L
Zeus
11,849
658
35
2
0
279,984
0
W
Skadi
12,933
719
41
2
0
273,914
0
W
Hercules
12,875
715
5
0
0
374,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role