Player Matchup

Hades
Hades
Blackmat40
Hades
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 1
Izanami
Izanami
PoneyValidey
Izanami
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 1
Chaac
Chaac
TheFreedom6095
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,522 Elo+

VS

Team Averages
Level 79
1,551 SR
1,478 Elo+
Ne Zha
Ne Zha
JacoolPlay
Ne Zha
Level 126
God Stats
3W - 5L
1,683 SR
Queue Stats
200W - 240L
1,431 Elo+
Party 2
Scylla
Scylla
THEDEMORIST
Scylla
Level 104
God Stats
0W - 3L
1,159 SR
Queue Stats
119W - 145L
1,451 Elo+
Party 2
Ares
Ares
hydro339
Ares
Level 7
God Stats
11W - 15L
1,810 SR
Queue Stats
19W - 32L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
13 / 8 / 11
18,442
768
39,175
39,773
28,175
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
PoneyValidey
Izanami
19
3 / 13 / 14
15,474
645
12,930
25,102
7,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 7 / 14
18,719
780
31,900
42,425
32,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JacoolPlay
Ne Zha
20
8 / 8 / 14
17,250
719
31,000
41,198
56,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
20
19 / 8 / 9
20,485
854
41,657
27,332
12,269
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
18
0 / 10 / 17
15,734
656
5,843
34,797
61,432
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
67
26
Kills
27
28
Deaths
26
39
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hades
13
8
11
2.31
L
Ne Zha
JacoolPlay
Ne Zha
8
8
14
1.88
W
Izanami
PoneyValidey
Izanami
3
13
14
0.77
L
Scylla
19
8
9
2.94
W
10
7
14
2.43
L
Ares
0
10
17
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,005
Damage
78,500
107,300
Taken
103,327
67,745
Mitigated
130,523
27,057
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
39,175
6,956
3,472
12,339
39,773
28,175
2,240
13,723
26,050
90,015
0
L
Ne Zha
JacoolPlay
Ne Zha
31,000
6,571
0
4,647
41,198
56,822
239
14,269
26,929
490
68,584
W
Izanami
PoneyValidey
Izanami
12,930
8,884
0
1,477
25,102
7,080
166
12,999
12,103
0
48,345
L
Scylla
41,657
3,558
0
2,163
27,332
12,269
2,360
11,491
15,841
118,747
0
W
31,900
8,328
0
9,769
42,425
32,490
1,032
21,876
20,549
0
76,501
L
Ares
5,843
813
0
1,150
34,797
61,432
305
13,658
21,139
15,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,635
Gold Earned
53,469
233
Minions Killed
203
8
Camps Cleared
7
1,048,075
Distance Traveled
1,140,459
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
18,442
768
86
4
3
324,329
0
L
Ne Zha
17,250
719
56
2
1
408,417
1
W
Izanami
15,474
645
79
3
1
311,704
0
L
Scylla
20,485
854
126
5
6
382,399
1
W
Chaac
18,719
780
68
3
4
412,042
1
L
Ares
15,734
656
21
1
0
349,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role