Player Matchup

Hun Batz
Hun Batz
kangn8r
Hun Batz
Level 98
God Stats
0W - 1L
1,768 SR
Queue Stats
72W - 78L
1,492 Elo+
Party 2
Chronos
Chronos
noobslayer2552
Chronos
Level 49
God Stats
2W - 3L
1,508 SR
Queue Stats
52W - 59L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
summeryJungle77
Sun Wukong
Level 119
God Stats
0W - 2L
1,524 SR
Queue Stats
84W - 84L
1,514 Elo+
Party 2
Team Averages
Level 89
1,600 SR
1,491 Elo+

VS

Team Averages
Level 98
1,436 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Caustic Agony
Gilgamesh
Level 68
God Stats
13W - 18L
1,409 SR
Queue Stats
362W - 360L
1,453 Elo+
Party 1
Arachne
Arachne
DsyreZar
Arachne
Level 127
God Stats
4W - 8L
1,694 SR
Queue Stats
379W - 373L
1,456 Elo+
Party 1
Hachiman
Hachiman
Halwar23
Hachiman
Level 100
God Stats
1W - 2L
1,206 SR
Queue Stats
54W - 48L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
kangn8r
Hun Batz
14
4 / 6 / 3
10,743
671
17,502
19,004
9,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 10 / 4
11,588
724
10,984
19,371
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
summeryJungle77
Sun Wukong
13
1 / 7 / 8
10,304
644
13,171
23,142
38,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caustic Agony
Gilgamesh
15
4 / 6 / 13
11,209
701
11,209
19,982
10,251
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
DsyreZar
Arachne
17
11 / 1 / 9
12,728
796
20,961
17,422
10,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Halwar23
Hachiman
18
8 / 3 / 11
12,497
781
22,376
15,169
5,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
10
Kills
23
23
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Caustic Agony
Gilgamesh
4
6
13
1.75
W
Arachne
DsyreZar
Arachne
11
1
9
15.5
W
Hachiman
Halwar23
Hachiman
8
3
11
4.5
L
Hun Batz
kangn8r
Hun Batz
4
6
3
0.92
L
5
10
4
0.7
L
Sun Wukong
summeryJungle77
Sun Wukong
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,657
Damage
54,546
61,517
Taken
52,573
57,209
Mitigated
26,762
5,016
Healing
19,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Caustic Agony
Gilgamesh
11,209
3,346
806
3,399
19,982
10,251
582
6,018
13,964
0
33,025
W
Arachne
DsyreZar
Arachne
20,961
14,236
0
10,340
17,422
10,528
517
2,938
14,484
0
55,011
W
Hachiman
Halwar23
Hachiman
22,376
13,222
0
4,603
15,169
5,983
1,593
3,124
12,045
0
64,631
L
Hun Batz
kangn8r
Hun Batz
17,502
4,110
0
440
19,004
9,494
0
223
18,781
0
45,425
L
10,984
4,892
0
3,105
19,371
9,083
0
88
19,283
31,733
0
L
Sun Wukong
summeryJungle77
Sun Wukong
13,171
1,977
0
1,471
23,142
38,632
0
279
22,863
0
33,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
36,434
149
Minions Killed
159
3
Camps Cleared
9
856,915
Distance Traveled
892,828
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,209
701
36
2
1
306,359
4
W
Arachne
12,728
796
42
3
7
313,934
1
W
Hachiman
12,497
781
81
5
1
272,535
1
L
Hun Batz
10,743
671
65
4
3
307,467
2
L
Chronos
11,588
724
43
3
0
270,496
1
L
Sun Wukong
10,304
644
41
3
0
278,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role