Player Matchup

Chiron
Chiron
Buudaa128
Chiron
Level 124
God Stats
16W - 19L
1,532 SR
Queue Stats
412W - 423L
1,417 Elo+
Solo
Neith
Neith
DOPELGANGER_SAKE
Neith
Level 87
God Stats
2W - 2L
1,555 SR
Queue Stats
187W - 201L
1,337 Elo+
Solo
Anhur
Anhur
MatchingTitan57
Anhur
Level 29
God Stats
1W - 3L
1,277 SR
Queue Stats
201W - 216L
1,366 Elo+
Solo
Fenrir
Fenrir
NachumTheBeggar
Fenrir
Level 102
God Stats
3W - 7L
1,278 SR
Queue Stats
638W - 718L
1,364 Elo+
Solo
Nu Wa
Nu Wa
four tra alunmi
Nu Wa
Level 142
God Stats
11W - 4L
1,677 SR
Queue Stats
385W - 399L
1,363 Elo+
Solo
Team Averages
Level 97
1,464 SR
1,369 Elo+

VS

Team Averages
Level 79
1,502 SR
1,372 Elo+
Fafnir
Fafnir
CptRiel
Fafnir
Level 84
God Stats
1W - 2L
1,491 SR
Queue Stats
154W - 155L
1,363 Elo+
Party 1
Vamana
Vamana
FeralAcorn
Vamana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,632 Elo+
Solo
Atlas
Atlas
Helaxern906
Atlas
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 154L
1,182 Elo+
Solo
King Arthur
King Arthur
KingNova88
King Arthur
Level 78
God Stats
1W - 1L
1,716 SR
Queue Stats
143W - 149L
1,340 Elo+
Solo
Arachne
Arachne
o0Miss0o
Arachne
Level 82
God Stats
1W - 2L
1,305 SR
Queue Stats
231W - 238L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Buudaa128
Chiron
19
6 / 2 / 22
11,873
698
20,943
13,494
6,351
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

20
11 / 3 / 17
13,599
800
30,793
21,581
11,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 20
12,751
750
21,060
17,555
7,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 1 / 14
11,524
678
17,245
16,515
15,153
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 23
10,691
629
19,621
6,578
2,975
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CptRiel
Fafnir
17
1 / 8 / 5
10,242
602
13,460
40,719
40,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
FeralAcorn
Vamana
16
1 / 5 / 5
9,583
564
9,865
21,625
20,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 4 / 5
11,153
656
18,750
15,258
9,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
KingNova88
King Arthur
17
1 / 8 / 3
10,091
594
8,292
22,667
32,283
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
o0Miss0o
Arachne
17
3 / 7 / 3
10,940
644
8,957
22,481
13,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
29
32
Kills
8
9
Deaths
32
96
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
Buudaa128
Chiron
6
2
22
8.5
L
Fafnir
CptRiel
Fafnir
1
8
5
0.44
W
11
3
17
6.5
L
Vamana
FeralAcorn
Vamana
1
5
5
0.7
L
2
4
5
1.13
L
King Arthur
KingNova88
King Arthur
1
8
3
0.31
W
6
2
20
8
W
8
1
14
15
W
1
1
23
12.5
L
Arachne
o0Miss0o
Arachne
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,662
Damage
59,324
75,723
Taken
122,750
44,226
Mitigated
115,797
44,959
Healing
41,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Buudaa128
Chiron
20,943
11,131
7,041
6,786
13,494
6,351
1,466
4,741
8,753
0
43,133
L
Fafnir
CptRiel
Fafnir
13,460
5,271
1,238
15,464
40,719
40,468
180
6,626
33,696
30,977
0
W
30,793
21,805
1,685
9,890
21,581
11,762
4,228
9,514
12,067
0
62,594
L
Vamana
FeralAcorn
Vamana
9,865
3,920
1,168
6,509
21,625
20,062
933
4,094
17,185
0
28,899
L
18,750
401
2,282
2,894
15,258
9,599
0
2,997
12,053
51,382
0
L
King Arthur
KingNova88
King Arthur
8,292
1,317
1,027
1,761
22,667
32,283
65
3,220
19,171
0
22,953
W
21,060
8,451
3,881
4,672
17,555
7,985
1,722
9,226
8,329
0
38,202
W
17,245
5,081
1,945
5,059
16,515
15,153
836
5,466
11,049
0
26,200
W
19,621
8,772
1,914
2,086
6,578
2,975
589
3,263
3,315
35,489
0
L
Arachne
o0Miss0o
Arachne
8,957
7,074
1,892
7,252
22,481
13,385
512
2,684
19,509
0
16,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,438
Gold Earned
52,009
210
Minions Killed
168
0
Camps Cleared
0
1,509,287
Distance Traveled
1,466,995
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,873
698
41
2
0
313,784
0
L
Fafnir
10,242
602
16
1
0
263,227
0
W
Neith
13,599
800
82
5
0
279,071
0
L
Vamana
9,583
564
32
2
0
315,373
2
L
Atlas
11,153
656
70
4
0
313,730
1
L
King Arthur
10,091
594
21
1
0
278,135
0
W
Anhur
12,751
750
38
2
0
278,299
0
W
Fenrir
11,524
678
24
1
0
346,109
0
W
Nu Wa
10,691
629
25
1
0
292,024
0
L
Arachne
10,940
644
29
2
0
296,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role