Player Matchup

Sylvanus
Sylvanus
Draugr23
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 138L
1,303 Elo+
Party 1
Hel
Hel
ForsakenBlood666
Hel
Level 80
God Stats
1W - 7L
1,230 SR
Queue Stats
134W - 194L
1,303 Elo+
Party 1
Cernunnos
Cernunnos
x-ITz-B-x
Cernunnos
Level 59
God Stats
15W - 27L
1,383 SR
Queue Stats
53W - 69L
1,390 Elo+
Solo
Team Averages
Level 56
1,371 SR
1,332 Elo+

VS

Team Averages
Level 107
1,464 SR
1,398 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Hughiedewy
Amaterasu
Level 105
God Stats
2W - 1L
1,463 SR
Queue Stats
110W - 132L
1,397 Elo+
Solo
Horus
Horus
Kuhndog96063
Horus
Level 109
God Stats
9W - 9L
1,430 SR
Queue Stats
561W - 838L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Draugr23
Sylvanus
13
1 / 7 / 3
9,513
595
7,887
28,678
26,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 5 / 1
10,192
637
9,866
19,134
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
x-ITz-B-x
Cernunnos
13
0 / 12 / 2
9,222
576
11,336
23,256
5,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
10 / 1 / 12
12,985
812
34,291
20,761
12,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Hughiedewy
Amaterasu
15
2 / 1 / 17
11,160
698
9,503
17,044
15,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
12 / 2 / 9
12,823
801
22,405
18,661
14,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
24
24
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
12
16
L
Sylvanus
Draugr23
Sylvanus
1
7
3
0.36
L
2
5
1
0.5
W
Amaterasu
Hughiedewy
Amaterasu
2
1
17
10.5
W
12
2
9
8.25
L
Cernunnos
x-ITz-B-x
Cernunnos
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,089
Damage
66,199
71,068
Taken
56,466
37,007
Mitigated
42,870
21,551
Healing
27,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
34,291
1,287
0
14,075
20,761
12,552
514
8,939
11,822
73,230
0
L
Sylvanus
Draugr23
Sylvanus
7,887
479
2,623
6,419
28,678
26,229
0
15,859
12,819
19,299
0
L
9,866
709
4,501
5,492
19,134
5,268
0
8,448
10,686
39,728
0
W
Amaterasu
Hughiedewy
Amaterasu
9,503
3,933
0
4,477
17,044
15,735
483
4,982
12,062
0
32,327
W
22,405
8,773
3,300
5,223
18,661
14,583
905
4,373
14,288
0
41,606
L
Cernunnos
x-ITz-B-x
Cernunnos
11,336
6,293
0
2,516
23,256
5,510
0
10,404
12,852
0
27,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
36,968
131
Minions Killed
182
5
Camps Cleared
6
789,820
Distance Traveled
904,442
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,985
812
83
5
2
281,139
0
L
Sylvanus
9,513
595
15
1
0
264,634
0
L
Hel
10,192
637
78
5
4
287,575
0
W
Amaterasu
11,160
698
61
4
2
327,208
1
W
Horus
12,823
801
38
2
2
296,095
0
L
Cernunnos
9,222
576
38
2
1
237,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role