Player Matchup

Hades
Hades
Laggy Manny
Hades
Level 159
God Stats
3W - 0L
1,249 SR
Queue Stats
185W - 113L
1,757 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Núkee
Morgan Le Fay
Level 147
God Stats
9W - 8L
1,558 SR
Queue Stats
447W - 229L
1,736 Elo+
Party 1
Guan Yu
Guan Yu
Spoooonnyzzzz
Guan Yu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 15L
1,743 Elo+
Party 1
Susano
Susano
doug6
Susano
Level 160
God Stats
18W - 6L
1,716 SR
Queue Stats
440W - 275L
1,663 Elo+
Party 1
Medusa
Medusa
nas816
Medusa
Level 160
God Stats
2W - 0L
1,892 SR
Queue Stats
228W - 125L
1,737 Elo+
Party 1
Team Averages
Level 156
1,583 SR
1,727 Elo+

VS

Team Averages
Level 158
1,626 SR
1,610 Elo+
Ra
Ra
CrimsonClown
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 131L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Hatventures
Cthulhu
Level 151
God Stats
2W - 1L
1,566 SR
Queue Stats
135W - 105L
1,666 Elo+
Solo
Heimdallr
Heimdallr
Maldini33
Heimdallr
Level 160
God Stats
10W - 11L
1,539 SR
Queue Stats
338W - 342L
1,556 Elo+
Solo
Persephone
Persephone
astridpanda
Persephone
Level 158
God Stats
2W - 5L
1,689 SR
Queue Stats
227W - 205L
1,629 Elo+
Solo
Nemesis
Nemesis
brestmilknroids
Nemesis
Level 159
God Stats
2W - 1L
1,837 SR
Queue Stats
367W - 340L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 11
10,565
660
7,560
16,729
16,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Núkee
Morgan Le Fay
19
10 / 5 / 13
12,973
811
21,038
12,655
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
18
2 / 3 / 14
11,063
691
8,828
20,780
23,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
doug6
Susano
20
9 / 5 / 9
12,490
781
19,877
15,212
7,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
nas816
Medusa
20
8 / 3 / 9
12,944
809
19,441
16,611
9,627
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 4
12,674
792
8,503
16,073
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Hatventures
Cthulhu
20
8 / 6 / 5
12,686
793
23,055
30,816
33,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Maldini33
Heimdallr
11
0 / 5 / 6
8,117
507
4,271
10,808
4,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
astridpanda
Persephone
20
3 / 7 / 8
12,122
758
18,386
16,792
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 6 / 0
6,872
430
0
6,365
1,449

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
30
Kills
17
20
Deaths
30
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
L
Cthulhu
Hatventures
Cthulhu
8
6
5
1.75
W
1
4
11
1.63
L
Heimdallr
Maldini33
Heimdallr
0
5
6
0.6
W
Morgan Le Fay
Núkee
Morgan Le Fay
10
5
13
3.3
W
Guan Yu
2
3
14
3
L
Persephone
astridpanda
Persephone
3
7
8
1
L
0
6
0
0
W
Susano
doug6
Susano
9
5
9
2.7
W
Medusa
nas816
Medusa
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,744
Damage
54,215
81,987
Taken
80,854
64,528
Mitigated
54,167
28,978
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,503
819
2,703
4,134
16,073
8,486
667
3,810
12,093
25,389
0
L
Cthulhu
Hatventures
Cthulhu
23,055
860
1,115
7,217
30,816
33,341
246
7,607
22,823
51,994
0
W
7,560
915
1,176
2,357
16,729
16,470
308
9,446
6,164
16,506
0
L
Heimdallr
Maldini33
Heimdallr
4,271
1,070
148
853
10,808
4,199
0
6,516
4,138
0
8,127
W
Morgan Le Fay
Núkee
Morgan Le Fay
21,038
2,214
0
503
12,655
7,505
2,075
7,781
4,776
41,944
0
W
Guan Yu
8,828
1,355
10,416
8,515
20,780
23,812
1,209
11,603
8,888
0
19,630
L
Persephone
astridpanda
Persephone
18,386
1,229
313
1,747
16,792
6,692
0
5,070
11,545
43,850
0
L
0
0
0
0
6,365
1,449
0
4,672
1,653
0
0
W
Susano
doug6
Susano
19,877
4,790
1,879
1,294
15,212
7,114
1,429
9,335
4,566
0
34,519
W
Medusa
nas816
Medusa
19,441
8,270
537
2,301
16,611
9,627
3,960
10,917
5,544
0
51,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,035
Gold Earned
52,471
167
Minions Killed
170
0
Camps Cleared
0
1,362,462
Distance Traveled
944,477
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,674
792
48
3
0
304,232
2
L
Cthulhu
12,686
793
43
3
0
276,882
3
W
Hades
10,565
660
31
2
0
275,894
0
L
Heimdallr
8,117
507
12
1
0
117,354
2
W
Morgan Le Fay
12,973
811
39
2
0
266,661
1
W
Guan Yu
11,063
691
6
0
0
304,811
0
L
Persephone
12,122
758
67
4
0
245,403
0
L
Nemesis
6,872
430
0
0
0
606
0
W
Susano
12,490
781
36
2
0
260,860
1
W
Medusa
12,944
809
55
3
0
254,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role