Player Matchup

Skadi
Skadi
I see u poop823
Skadi
Level 30
God Stats
1W - 0L
1,272 SR
Queue Stats
18W - 28L
1,398 Elo+
Party 2
Nox
Nox
JohnnyDelyrius
Nox
Level 128
God Stats
1W - 3L
1,570 SR
Queue Stats
95W - 103L
1,450 Elo+
Solo
Bacchus
Bacchus
QuickshotDB13
Bacchus
Level 122
God Stats
8W - 5L
1,683 SR
Queue Stats
491W - 512L
1,361 Elo+
Solo
Bellona
Bellona
RiSK_Razor8
Bellona
Level 23
God Stats
1W - 1L
1,284 SR
Queue Stats
5W - 14L
1,172 Elo+
Solo
Ao Kuang
Ao Kuang
randomonly8
Ao Kuang
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,379 Elo+
Party 2
Team Averages
Level 65
1,462 SR
1,352 Elo+

VS

Team Averages
Level 88
1,390 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Galagun117
Cthulhu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,423 Elo+
Solo
Arachne
Arachne
GematriaCode641
Arachne
Level 138
God Stats
3W - 9L
1,172 SR
Queue Stats
519W - 545L
1,470 Elo+
Solo
Awilix
Awilix
smuckmyclock
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,410 Elo+
Party 1
Fafnir
Fafnir
stuffy50
Fafnir
Level 82
God Stats
2W - 6L
1,278 SR
Queue Stats
311W - 301L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 9
12,293
768
26,106
16,599
10,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 14
10,817
676
17,401
14,198
8,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
18
1 / 2 / 20
10,604
663
12,359
20,421
27,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
RiSK_Razor8
Bellona
20
5 / 1 / 17
12,609
788
12,077
21,050
21,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
randomonly8
Ao Kuang
18
8 / 4 / 15
11,600
725
18,464
23,983
28,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 3 / 6
10,204
638
31,489
14,255
8,619
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Galagun117
Cthulhu
16
1 / 5 / 6
9,487
593
17,498
22,027
23,638
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 6 / 5
10,196
637
11,172
19,111
11,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
15
1 / 9 / 5
9,159
572
10,743
17,201
8,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
stuffy50
Fafnir
17
2 / 5 / 5
11,020
689
8,648
22,033
35,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
28
Kills
11
12
Deaths
28
75
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
6
2
L
Cthulhu
Galagun117
Cthulhu
1
5
6
0.8
L
4
6
5
1.08
W
9
2
9
6.75
W
5
3
14
4
W
Bacchus
1
2
20
5.5
W
Bellona
RiSK_Razor8
Bellona
5
1
17
13.5
W
Ao Kuang
randomonly8
Ao Kuang
8
4
15
3.88
L
Awilix
1
9
5
0.39
L
Fafnir
stuffy50
Fafnir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,407
Damage
79,550
96,251
Taken
94,627
96,943
Mitigated
87,276
40,054
Healing
26,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
31,489
5,850
1,103
3,940
14,255
8,619
51
6,824
7,431
0
55,449
L
Cthulhu
Galagun117
Cthulhu
17,498
454
2,747
3,702
22,027
23,638
0
11,639
10,388
32,243
0
L
11,172
7,134
1,813
5,785
19,111
11,628
110
9,999
9,112
0
20,561
W
26,106
12,156
2,282
4,302
16,599
10,094
2,187
4,968
11,631
0
56,121
W
17,401
2,918
4,317
2,514
14,198
8,886
1,950
3,201
10,997
37,660
0
W
Bacchus
12,359
1,220
3,430
3,800
20,421
27,467
679
3,984
16,437
23,773
0
W
Bellona
RiSK_Razor8
Bellona
12,077
3,048
5,999
4,702
21,050
21,806
1,814
6,930
14,120
0
27,726
W
Ao Kuang
randomonly8
Ao Kuang
18,464
5,131
1,565
7,143
23,983
28,690
1,151
7,063
16,920
32,604
0
L
Awilix
10,743
3,934
0
250
17,201
8,182
0
10,215
6,986
0
15,776
L
Fafnir
stuffy50
Fafnir
8,648
2,429
2,231
4,664
22,033
35,209
112
9,547
12,486
15,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,923
Gold Earned
50,066
202
Minions Killed
142
0
Camps Cleared
0
1,420,947
Distance Traveled
1,396,713
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,204
638
60
4
0
291,928
0
L
Cthulhu
9,487
593
38
2
0
291,614
0
L
Arachne
10,196
637
27
2
0
274,386
0
W
Skadi
12,293
768
61
4
0
288,694
1
W
Nox
10,817
676
58
4
0
257,120
1
W
Bacchus
10,604
663
28
2
0
292,246
0
W
Bellona
12,609
788
28
2
0
313,897
4
W
Ao Kuang
11,600
725
27
2
0
268,990
2
L
Awilix
9,159
572
9
1
0
275,116
2
L
Fafnir
11,020
689
8
1
0
263,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role