Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Drakodzila
Neith
Level 88
God Stats
14W - 15L
1,351 SR
Queue Stats
274W - 309L
1,427 Elo+
Solo
Discordia
Discordia
Nitemeresangel
Discordia
Level 101
God Stats
1W - 0L
1,474 SR
Queue Stats
45W - 34L
1,456 Elo+
Solo
Mercury
Mercury
PeleVermelha
Mercury
Level 74
God Stats
4W - 3L
1,571 SR
Queue Stats
32W - 45L
1,329 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hutchified
Cu Chulainn
Level 66
God Stats
25W - 25L
1,519 SR
Queue Stats
463W - 501L
1,471 Elo+
Solo
Team Averages
Level 95
1,483 SR
1,437 Elo+

VS

Team Averages
Level 34
1,392 SR
1,220 Elo+
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DerrickChan
Mercury
Level 17
God Stats
0W - 2L
1,199 SR
Queue Stats
6W - 25L
1,134 Elo+
Party 2
Anubis
Anubis
FamedNosh
Anubis
Level 14
God Stats
2W - 7L
1,300 SR
Queue Stats
11W - 31L
1,225 Elo+
Party 2
Artio
Artio
callmezeke123
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,138 Elo+
Party 2
Tiamat
Tiamat
nebel512
Tiamat
Level 62
God Stats
0W - 1L
1,459 SR
Queue Stats
7W - 30L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
3 / 0 / 11
9,849
547
6,926
20,331
14,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
14
4 / 0 / 6
9,438
524
13,171
7,016
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Nitemeresangel
Discordia
14
2 / 0 / 5
8,389
466
5,891
6,978
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
PeleVermelha
Mercury
15
5 / 0 / 4
9,176
510
6,360
8,817
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
hutchified
Cu Chulainn
15
3 / 1 / 5
9,695
539
10,313
15,259
13,012
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 3 / 0
6,743
375
7,484
12,343
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
DerrickChan
Mercury
10
0 / 4 / 0
6,672
371
1,689
10,971
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
FamedNosh
Anubis
13
0 / 2 / 0
7,777
432
6,560
11,414
6,469
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 7 / 0
6,515
362
3,694
20,165
18,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
nebel512
Tiamat
14
0 / 1 / 0
8,337
463
5,289
8,820
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
1
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
0
11
8.5
L
Rama
 
Rama
0
3
0
0
L
Mercury
DerrickChan
Mercury
0
4
0
0
W
Neith
4
0
6
7
L
Anubis
FamedNosh
Anubis
0
2
0
0
W
Discordia
Nitemeresangel
Discordia
2
0
5
4.5
W
Mercury
PeleVermelha
Mercury
5
0
4
7
L
0
7
0
0
W
Cu Chulainn
hutchified
Cu Chulainn
3
1
5
5.5
L
Tiamat
nebel512
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,661
Damage
24,716
58,401
Taken
63,713
36,361
Mitigated
37,850
18,399
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,926
714
0
9,920
20,331
14,273
82
4,071
16,260
36,431
0
L
Rama
 
Rama
7,484
5,743
0
3,089
12,343
4,788
0
2,486
9,857
0
47,335
L
Mercury
DerrickChan
Mercury
1,689
1,195
0
0
10,971
4,048
0
1,522
9,449
0
39,032
W
Neith
13,171
5,822
0
2,528
7,016
2,950
3,063
1,141
5,875
0
88,332
L
Anubis
FamedNosh
Anubis
6,560
1,306
0
5,641
11,414
6,469
0
2,786
8,628
62,344
0
W
Discordia
Nitemeresangel
Discordia
5,891
716
0
1,250
6,978
2,383
605
2,869
4,069
55,150
0
W
Mercury
PeleVermelha
Mercury
6,360
2,670
244
1,245
8,817
3,743
1,356
2,018
6,763
0
64,067
L
3,694
443
860
3,230
20,165
18,050
0
5,764
14,401
12,979
0
W
Cu Chulainn
hutchified
Cu Chulainn
10,313
859
0
3,212
15,259
13,012
0
4,856
9,891
353
74,518
L
Tiamat
nebel512
Tiamat
5,289
568
0
2,821
8,820
4,495
1,500
612
8,208
53,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,547
Gold Earned
36,044
535
Minions Killed
371
0
Camps Cleared
0
1,729,520
Distance Traveled
1,509,295
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,849
547
48
3
0
340,253
0
L
Rama
6,743
375
76
4
0
279,855
0
L
Mercury
6,672
371
65
4
0
363,789
0
W
Neith
9,438
524
152
8
0
314,795
4
L
Anubis
7,777
432
100
6
0
245,551
3
W
Discordia
8,389
466
85
5
0
313,168
10
W
Mercury
9,176
510
109
6
0
399,943
0
L
Artio
6,515
362
10
1
0
331,702
1
W
Cu Chulainn
9,695
539
141
8
0
361,361
0
L
Tiamat
8,337
463
120
7
0
288,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role