Player Matchup

Izanami
Izanami
Moshpit2190
Izanami
Level 67
God Stats
49W - 63L
1,341 SR
Queue Stats
273W - 419L
1,325 Elo+
Solo
Kuzenbo
Kuzenbo
ZZZeidan
Kuzenbo
Level 109
God Stats
12W - 18L
1,537 SR
Queue Stats
548W - 589L
1,575 Elo+
Party 1
Sol
Sol
jackshownik
Sol
Level 118
God Stats
15W - 6L
1,645 SR
Queue Stats
483W - 480L
1,649 Elo+
Party 1
Team Averages
Level 98
1,508 SR
1,516 Elo+

VS

Team Averages
Level 66
1,390 SR
1,535 Elo+
Ishtar
Ishtar
Bubislegend
Ishtar
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,653 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RobertMetz
Kumbhakarna
Level 7
God Stats
7W - 4L
1,169 SR
Queue Stats
11W - 10L
1,389 Elo+
Party 2
Yu Huang
Yu Huang
ZackSonGoku
Yu Huang
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 20L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Moshpit2190
Izanami
14
1 / 1 / 7
9,257
661
14,868
8,987
4,001
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
ZZZeidan
Kuzenbo
14
2 / 1 / 6
10,357
740
10,291
19,217
23,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 2
10,258
733
16,750
15,399
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 4 / 1
8,215
587
8,296
14,761
6,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
RobertMetz
Kumbhakarna
12
0 / 4 / 3
8,582
613
4,101
19,858
20,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
ZackSonGoku
Yu Huang
14
2 / 1 / 1
9,335
667
15,648
12,235
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
3
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
4
1
0.38
W
Izanami
Moshpit2190
Izanami
1
1
7
4.5
L
Kumbhakarna
RobertMetz
Kumbhakarna
0
4
3
0.38
W
Kuzenbo
ZZZeidan
Kuzenbo
2
1
6
5
L
Yu Huang
ZackSonGoku
Yu Huang
2
1
1
2.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,909
Damage
28,045
43,603
Taken
46,854
35,013
Mitigated
33,384
18,289
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
8,296
5,860
0
420
14,761
6,805
0
8,630
6,131
0
22,018
W
Izanami
Moshpit2190
Izanami
14,868
8,064
0
1,338
8,987
4,001
42
6,687
2,300
0
40,961
L
Kumbhakarna
RobertMetz
Kumbhakarna
4,101
431
0
1,205
19,858
20,718
0
7,892
11,966
14,382
0
W
Kuzenbo
ZZZeidan
Kuzenbo
10,291
3,548
0
7,665
19,217
23,677
260
6,925
12,292
28,935
0
L
Yu Huang
ZackSonGoku
Yu Huang
15,648
2,224
93
1,761
12,235
5,861
102
8,755
3,480
47,059
0
W
16,750
6,140
0
9,286
15,399
7,335
2,647
6,405
8,994
54,067
7,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
26,132
178
Minions Killed
141
8
Camps Cleared
3
757,998
Distance Traveled
691,236
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,215
587
43
3
0
215,189
1
W
Izanami
9,257
661
71
5
0
233,002
0
L
Kumbhakarna
8,582
613
21
2
0
237,025
2
W
Kuzenbo
10,357
740
29
2
1
272,504
3
L
Yu Huang
9,335
667
77
6
3
239,022
2
W
Sol
10,258
733
78
6
7
252,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role